PART
{
name = smallHeliBlade
module = Part
author = RoverDude
rescaleFactor = 1
MODEL
{
model = SquadExpansion/Serenity/Parts/Propellers/Assets/smallHeliBlade
}
node_stack_bottom = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0
node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1
TechRequired = advAerodynamics
entryCost = 1500
cost = 100
category = Aero
subcategory = 0
title = #autoLOC_8002379 //#autoLOC_8002379 = Helicopter Blade Type A
manufacturer = #autoLOC_501626 //#autoLOC_501626 = WinterOwl Aircraft Emporium
description = #autoLOC_8002385 //#autoLOC_8002385 = Rockets aren't the only way to go up. This small helicopter-style rotor can create lift whenever there's enough atmospheric pressure.
attachRules = 1,1,0,1,0
mass = 0.015
thermalMassModifier = 8.0
// heatConductivity = 0.06 // half default
emissiveConstant = 0.95
dragModelType = none
maximum_drag = 0.02
minimum_drag = 0.02
angularDrag = 3
crashTolerance = 12
maxTemp = 2000
explosionPotential = 0.1
fuelCrossFeed = True
bulkheadProfiles = srf
tags = #autoLOC_8003343 //#autoLOC_8003343 = aero aircraft (prop lift (rotor plane (heli
CoLOffset = -0.3, 0.0, 0.0
CoMOffset = 0.16, 0.0, 0.0
MODULE
{
name = ModuleControlSurface
useInternalDragModel = True
deflectionLiftCoeff = 0.1
authorityLimiter = 20
ctrlSurfaceRange = 15
ctrlSurfaceArea = 1
actuatorSpeed = 35
transformName = blades
velocityOffset = -2.0, 0.0, 0.0
displaceVelocity = True
liftingSurfaceCurve = Custom
liftCurve
{
key = 0 0 12 12
key = 0.05 0.6 10 10
key = 0.1 1 3.166667 3.166667
key = 0.4 0.5 -1.585721 -1.585721
key = 1 0 -0.8333333 -0.8333333
}
liftMachCurve
{
key = 0 1 0 0
key = 0.3 0.5 -1.671345 -0.8273422
key = 1 0.025 -0.00023 -0.009
key = 5 0 0 0
key = 25 0.05 0 0
}
dragCurve
{
key = 0 0.1 1.408251 1.408251
key = 0.1420201 0.3 0.4262961 0.4262961
key = 0.25 0.24 2.561458 2.561458
key = 0.5071068 1.7 5.678575 5.678575
key = 1 2.4 1.387938 0
}
dragMachCurve
{
key = 0 0.35 0 -0.8463008
key = 0.15 0.125 0 0
key = 0.9 0.275 0.541598 0.541598
key = 1.1 0.75 0 0
key = 1.4 0.4 -0.3626955 -0.3626955
key = 1.6 0.35 -0.1545923 -0.1545923
key = 2 0.3 -0.09013031 -0.09013031
key = 5 0.22 0 0
key = 25 0.3 0.0006807274 0
}
}
MODULE
{
name = ModulePartVariants
baseVariant = Clockwise
useMultipleDragCubes = false
VARIANT
{
name = Clockwise
displayName = #autoLOC_8002392 //#autoLOC_8002392 = Clockwise
primaryColor = #ffffff
secondaryColor = #000000
GAMEOBJECTS
{
blade = true
bladeFlipped = false
}
EXTRA_INFO
{
reverseDeployDirection = true
}
}
VARIANT
{
name = Counterclockwise
displayName = #autoLOC_8002393 //#autoLOC_8002393 = Counterclockwise
primaryColor = #000000
secondaryColor = #ffffff
GAMEOBJECTS
{
blade = false
bladeFlipped = true
}
EXTRA_INFO
{
reverseDeployDirection = false
}
}
}
MODULE
{
name = ModuleMirrorPlacement
ignoreMirrorIfSurfaceXOffset = false
applyMirrorRotationZAxis = false
applyMirrorRotationYAxis = true
}
MODULE
{
name = ModuleCargoPart
packedVolume = 100
}
}