Difference between revisions of "Settings"

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(added content + some explanations)
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== General ==
 
== General ==
;Gameplay
+
=== Gameplay ===
:Show Vessel Labels
+
*Show Vessel Labels
::
+
**This option controls whether or not waypoints will appear over vehicles nearby the one you are currently piloting.
:Use Staging Controls for Docking
+
**Default:On
::Makes H,N,J,K,I,L the standard docking controls instead of LEFT SHIFT,LEFT CONTROL,A,S,W,D
+
*Use Staging Controls for Docking
:Show Space Center Crew
+
**When docking is set as the control method in-game, the controls remain at their staging positions instead of moving to WASD, or whatever the staging controls are set to.
::Option to remove the Kerbals walking around in the VHB and the SPH
+
**Default:Off
:Flight UI Size
+
*Show Space Center Crew
::
+
**Option to remove the Kerbals walking around in the VHB and the SPH
:Mouse Wheel Sensitivity
+
**Default:On
::
+
*Flight UI Size
;System
+
**Self explanatory.  Size of user interface while piloting a vehicle.  Ranges from tiny to huge.
:Show Stats Tracking Dialog on Startup
+
**Default:Small
::
+
*Mouse Wheel Sensitivity
:Simulate in Background
+
**Controls how quickly the game reacts to mouse wheel input.  Ranges from 0 to 1.000
::
+
**Default:1.000
:Max Persistent Debris
+
=== System ===
::
+
*Show Stats Tracking Dialog on Startup
:Max Physics Delta-Time per Frame
+
**Controls whether or not a message from Squad will pop up, asking about tracking info to improve the game.
::
+
**Default:Off
 +
*Simulate in Background
 +
**If you have ships within view of of the [[VAB]] or [[SPH]], this setting will control whether or not they appear during ship creation.
 +
**Default:On
 +
*Max Persistent Debris
 +
**Sets the max number of debris-class objects that can exist at the same time.  Higher numbers mean more work for the CPU.  Ranges from 0 to unlimited.  Min:25, Max:2500.
 +
**Default:250
 +
*Max Physics Delta-Time per Frame
 +
**
 +
**Default:0.10 sec
  
 
== Input ==
 
== Input ==
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== Graphics ==
 
== Graphics ==
;Scenery
+
=== Scenery ===
:Terrain Detail
+
*Terrain Detail
::
+
**Only 3 settings:Low, Default, High.
:SM3 Terrain Shaders
+
**Default:Default
::
+
*SM3 Terrain Shaders
:Terrain Scatters (WIP)
+
**
::
+
**Default:On
:Scatter Density
+
*Terrain Scatters (WIP)
::
+
**
;Rendering
+
**Default:Off
:Render Quality Level
+
*Scatter Density
::
+
**
:Texture Quality
+
**Default:50%
::
+
=== Rendering ===
:Fallback Part Shaders
+
*Render Quality Level
::
+
**
:Aerodynamic FX Quality
+
**Default:
::
+
*Texture Quality
;Video
+
**
:Screen Resolution
+
**Default:Half Res
::
+
*Fallback Part Shaders
:Full Screen
+
**
::
+
**Default:False
:Anti-Aliasing
+
*Aerodynamic FX Quality
::
+
**
:V Sync
+
**Default:Normal
::
+
== Video ==
:Frame Limit
+
*Screen Resolution
::
+
**Determines how large the game window will be.  Size is measured length × width, in pixels.  Ranges from 1024 × 768 to 1680 × 1050.
:Pixel Light Count
+
**Sometimes, when switching resolutions, the screen will adjust with extremely bright colors.  Have no fear, just wait a few seconds and adjust the game window back and forth.  It fixes itself.
::
+
**Default:1024 × 768
:Shadow Cascades
+
*Full Screen
::
+
**This setting controls fullscreen.  This will make the game run without a window border, for better game experience.  If this is enabled, screen resolution now determines the number of true pixels that will be displayed.
 +
**Default:Off
 +
*Anti-Aliasing
 +
**
 +
**Default:
 +
*V Sync
 +
**
 +
**Default:Every VBlank
 +
*Frame Limit
 +
**Sets the max FPS.  Basically a top on how fast the game can run.
 +
**Default 120 FPS
 +
*Pixel Light Count
 +
**
 +
**Default:8
 +
*Shadow Cascades
 +
**
 +
**Default:4
  
 
== Audio ==
 
== Audio ==
;Volume
+
=== Volume ===
:Spacecraft
+
*Spacecraft
::
+
*Ambience
:Ambience
+
*UI
::
+
*Music
:UI
+
*Voices
::
+
*Default for all is 50%
:Music
+
=== Sound Normalizer ===
::
+
*Normalizer
:Voices
+
**
::
+
**Default:Enabled
;Sound Normalizer
+
*Threshold
:Normalizer
+
**
::
+
**Default:1.0
:Threshold
+
*Responsiveness
::
+
**
:Responsiveness
+
**Default:16
::
+
 
 +
== Saving ==
 +
Explanation on the bottom three buttons, if you really need it.
 +
*Apply
 +
**Does what it says: applies the settings, but keeps you in the settings menu.
 +
*Accept
 +
**Functions identically to apply, but exits you to main menu.
 +
*Cancel
 +
**Upon pressing, it resets the settings to their original values before the menu was opened.

Revision as of 06:26, 16 August 2013

This article is a stub. You can help KSP Wiki by expanding it.

An explanation of the settings in KSP and what they do.

General

Gameplay

  • Show Vessel Labels
    • This option controls whether or not waypoints will appear over vehicles nearby the one you are currently piloting.
    • Default:On
  • Use Staging Controls for Docking
    • When docking is set as the control method in-game, the controls remain at their staging positions instead of moving to WASD, or whatever the staging controls are set to.
    • Default:Off
  • Show Space Center Crew
    • Option to remove the Kerbals walking around in the VHB and the SPH
    • Default:On
  • Flight UI Size
    • Self explanatory. Size of user interface while piloting a vehicle. Ranges from tiny to huge.
    • Default:Small
  • Mouse Wheel Sensitivity
    • Controls how quickly the game reacts to mouse wheel input. Ranges from 0 to 1.000
    • Default:1.000

System

  • Show Stats Tracking Dialog on Startup
    • Controls whether or not a message from Squad will pop up, asking about tracking info to improve the game.
    • Default:Off
  • Simulate in Background
    • If you have ships within view of of the VAB or SPH, this setting will control whether or not they appear during ship creation.
    • Default:On
  • Max Persistent Debris
    • Sets the max number of debris-class objects that can exist at the same time. Higher numbers mean more work for the CPU. Ranges from 0 to unlimited. Min:25, Max:2500.
    • Default:250
  • Max Physics Delta-Time per Frame
    • Default:0.10 sec

Input

This section lets you customize the default key bindings for several different parts of gameplay. Note: Axis Bindings are for joysticks.

Graphics

Scenery

  • Terrain Detail
    • Only 3 settings:Low, Default, High.
    • Default:Default
  • SM3 Terrain Shaders
    • Default:On
  • Terrain Scatters (WIP)
    • Default:Off
  • Scatter Density
    • Default:50%

Rendering

  • Render Quality Level
    • Default:
  • Texture Quality
    • Default:Half Res
  • Fallback Part Shaders
    • Default:False
  • Aerodynamic FX Quality
    • Default:Normal

Video

  • Screen Resolution
    • Determines how large the game window will be. Size is measured length × width, in pixels. Ranges from 1024 × 768 to 1680 × 1050.
    • Sometimes, when switching resolutions, the screen will adjust with extremely bright colors. Have no fear, just wait a few seconds and adjust the game window back and forth. It fixes itself.
    • Default:1024 × 768
  • Full Screen
    • This setting controls fullscreen. This will make the game run without a window border, for better game experience. If this is enabled, screen resolution now determines the number of true pixels that will be displayed.
    • Default:Off
  • Anti-Aliasing
    • Default:2×
  • V Sync
    • Default:Every VBlank
  • Frame Limit
    • Sets the max FPS. Basically a top on how fast the game can run.
    • Default 120 FPS
  • Pixel Light Count
    • Default:8
  • Shadow Cascades
    • Default:4

Audio

Volume

  • Spacecraft
  • Ambience
  • UI
  • Music
  • Voices
  • Default for all is 50%

Sound Normalizer

  • Normalizer
    • Default:Enabled
  • Threshold
    • Default:1.0
  • Responsiveness
    • Default:16

Saving

Explanation on the bottom three buttons, if you really need it.

  • Apply
    • Does what it says: applies the settings, but keeps you in the settings menu.
  • Accept
    • Functions identically to apply, but exits you to main menu.
  • Cancel
    • Upon pressing, it resets the settings to their original values before the menu was opened.