Difference between revisions of "Spaceplane Hangar/ru"

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(Вид ангара до версии 0.21)
(Игровой интерфейс ангара)
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== Игровой интерфейс ангара ==
 
== Игровой интерфейс ангара ==
  
'''Этап сборки''': Along the top of the screen are some of the SPH controls. The left most controls are dependent on the current mode the SPH is in. The mode is controlled by the three blue icons just to the left of center along the top. These are: [[Parts]] the default mode, [[Action group]] and [[Crew]].  
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'''Этап работы ангара''': Along the top of the screen are some of the SPH controls. The left most controls are dependent on the current mode the SPH is in. The mode is controlled by the three blue icons just to the left of center along the top. These are: [[Parts]] the default mode, [[Action group]] and [[Crew]].  
  
 
'''Управление модами''':  The left 25%-30% of the screen will be occupied by the various controls related to the mode. See the individual modes listed above.
 
'''Управление модами''':  The left 25%-30% of the screen will be occupied by the various controls related to the mode. See the individual modes listed above.
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'''Флаг миссии''': presents the flag used; if this is a manned vehicle, a [[Kerbonaut]] can place a [[Flag (Image)|flag]] once landed.
 
'''Флаг миссии''': presents the flag used; if this is a manned vehicle, a [[Kerbonaut]] can place a [[Flag (Image)|flag]] once landed.
  
'''Управление шаблонами''': Located along the top right of the screen.
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'''Управление файлами шаблонов''': Located along the top right of the screen.
  
 
*'''Новый''': Clears currently active vehicle from the SPH, and does not save any changes.
 
*'''Новый''': Clears currently active vehicle from the SPH, and does not save any changes.
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'''Ступени''':  On the right edge of the screen is a dynamic and editable list of the current stages of the vehicle under construction. The game will attempt to build the stages as the user adds parts. However, the user may want to change the order that stages are activated, or edit what happens at each stage. A detailed description of the Stage controls is [[Stage|here]].
 
'''Ступени''':  On the right edge of the screen is a dynamic and editable list of the current stages of the vehicle under construction. The game will attempt to build the stages as the user adds parts. However, the user may want to change the order that stages are activated, or edit what happens at each stage. A detailed description of the Stage controls is [[Stage|here]].
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== Вид ангара до версии 0.21 ==
 
== Вид ангара до версии 0.21 ==
 
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Revision as of 18:19, 15 August 2014

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Ангар, вид снаружи
Интерьер ангара
Ангар ночью
Интерфейс выбора детали в 0.23.5 (аналогичен таковому в ЗВС)

Ангар (англ. Spaceplane Hangar) - это одно из сооружений Космического Центра, которое позволяет игрокам конструировать воздушные и космические летательные аппараты (космолёты), а также роверы и другие аппараты в горизонтальном положении и запускать их с обычной взлётно-посадочной полосы. Это даёт возможность размещать части либо самостоятельно, либо с двусторонней симметрией, в отличие от радиальной симметрии при сборке в Здании вертикальной сборки. В версии 0.21 была добавлена башня управления воздушным движением, которая, впрочем, не выполняет практической функции.

Игровой интерфейс ангара

Этап работы ангара: Along the top of the screen are some of the SPH controls. The left most controls are dependent on the current mode the SPH is in. The mode is controlled by the three blue icons just to the left of center along the top. These are: Parts the default mode, Action group and Crew.

Управление модами: The left 25%-30% of the screen will be occupied by the various controls related to the mode. See the individual modes listed above.

Название аппарата: This is in the top center. Clicking on the name allows the user to edit the name before saving the current vehicle. It also opens a drop down box that lets the user write a description of the vehicle, along with any notes about changes, uses or features they might find noteworthy. Clicking anywhere else on the screen closes the note box, but does not save the vehicle to disc.

Флаг миссии: presents the flag used; if this is a manned vehicle, a Kerbonaut can place a flag once landed.

Управление файлами шаблонов: Located along the top right of the screen.

  • Новый: Clears currently active vehicle from the SPH, and does not save any changes.
  • Загрузка: Opens a pop up window to load any previously saved vehicle assemblies. Note: Ver .21 and earlier can not load vehicles saved from the VAB.
  • Запись: Saves the currently active vehicle to disc. If not previously named, it is saved as Untitled Space Craft. Note: While the VAB uses the same name, the two craft do not overwrite each other.
  • Запуск: If not recently saved, creates Auto Saved Ship on disc, then switches from the SPH to the Runway.
  • Exit: Does not save the current ship and exits the SPH back to the Space Center.

Ступени: On the right edge of the screen is a dynamic and editable list of the current stages of the vehicle under construction. The game will attempt to build the stages as the user adds parts. However, the user may want to change the order that stages are activated, or edit what happens at each stage. A detailed description of the Stage controls is here.

Вид ангара до версии 0.21


Список изменений

0.23
  • Изменён интерфейс выбора детали.
0.22
  • Уменьшен и перемещен ближе к ЦВС, соединен с дорогами;.
  • Введена возможность сохранения и использования подсистем.
0.21
  • Полностью изменен внешний вид и интерьер ангара.
  • Как и в ЦВС, по ангару теперь ездит транспорт.
  • Ночью ангар освещается изнутри.
  • Добавлена башня управления воздушным движением.
0.15
  • Первое появление.