Difference between revisions of "Start"

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m (-you; *moved description to the bottom (as it doesn't supply any useful information and is more like trivia); +a few links;)
(Redirected page to Technology tree#Start)
 
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{{About|the technology tree node|main page|Main Page}}
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#REDIRECT [[Technology tree#Start]]
'''Start''' is the first node in the [[technology tree]], and the only stage 1 node on the tree. It is the node the player starts with, and includes seven basic parts, most of which are essential to play the game. This node doesn't need to be developed.
 
 
 
==Available Research==
 
There is only one tech node that directly requires this one:
 
* [[Basic Rocketry]]
 
 
 
==Parts==
 
* [[Command Pod Mk1]]
 
* [[LV-T30 Liquid Fuel Engine]]
 
* [[RT-10 Solid Fuel Booster]]
 
* [[FL-T200 Fuel Tank]]
 
* [[Modular Girder Segment]]
 
* [[Communotron 16]]
 
* [[Mk16 Parachute]]
 
 
 
The Command Pod Mk1 is the only essential part required to start the game. This is because the second tech tree node, Basic Rocketry, only costs 5 [[Science]], and that can easily be supplied by making [[Crew Report]]s, [[EVA Report]]s and collecting [[Surface Sample]]s from within the [[Kerbal Space Center]]. However, if the player wants to gain more Science, using these starter parts the player can make a sub-orbital rocket and parachute safely down, or [[explosive decoupling]] to reach orbit and gain more science from space, using the Communotron 16 to transmit data if needed.
 
 
 
== Description ==
 
{{Quote|The technology we started out with.}}
 
 
 
 
[[Category:Technology tree nodes]]
 
[[Category:Technology tree nodes]]

Latest revision as of 07:27, 28 March 2014