Difference between revisions of "Survivability"

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'''Survivability''' is the fifth node on the [[technology tree]], the third and final of the stage 3 nodes. It costs 15 [[Science]] and adds three new parts to the game. The focus of this tech node is making landings easier by adding the first landing struts, an alternative parachute option and a compact rocket engine suitable for powered descent.
 
'''Survivability''' is the fifth node on the [[technology tree]], the third and final of the stage 3 nodes. It costs 15 [[Science]] and adds three new parts to the game. The focus of this tech node is making landings easier by adding the first landing struts, an alternative parachute option and a compact rocket engine suitable for powered descent.
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==Description==
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{{Description|
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The art and science of landing and walking away from it.
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| }}
  
 
==Required Research==
 
==Required Research==

Revision as of 07:30, 16 March 2014

Survivability is the fifth node on the technology tree, the third and final of the stage 3 nodes. It costs 15 Science and adds three new parts to the game. The focus of this tech node is making landings easier by adding the first landing struts, an alternative parachute option and a compact rocket engine suitable for powered descent.

Description

The art and science of landing and walking away from it.

Required Research

Available Research

This node unlocks two new nodes on the tree:

Parts