Difference between revisions of "Talk:Advanced Reaction Wheel Module, Large"

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m (Little tip to big rocket launches. Torque and gimbal combined may cause stability problems)
 
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Does the visual appearance of the attachment node make a difference in the behavior of a part?  This part is a large diameter but only a medium attachment node in the Vehicle Assembly view.
 
Does the visual appearance of the attachment node make a difference in the behavior of a part?  This part is a large diameter but only a medium attachment node in the Vehicle Assembly view.
 
: It's purely a visual effect, IIRC. Nothing about compatibility or strength. [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 12:35, 16 November 2013 (CST)
 
: It's purely a visual effect, IIRC. Nothing about compatibility or strength. [[User:UmbralRaptor|UmbralRaptor]] ([[User talk:UmbralRaptor|talk]]) 12:35, 16 November 2013 (CST)
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Should the picture in the box be replaced for consistency?  It is a png, but I don't think I should update it, since it is more of an application example rather than a part diagram. — [[User:Chuzzard|Chuzzard]] ([[User talk:Chuzzard|talk]]) 18:22, 2 May 2014 (CDT)
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== ASAS vs reaction wheel ==
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With [[0.21]] the idea behind ASAS, SAS and reaction wheel didn't changed. They were just renamed (and the PID values hidden): ASAS becomes SAS and SAS becomes a reaction wheel. I haven't tested it yet specifically but I don't think this doesn't work as a reaction wheel, especially as it has the torque values defined [[Parts/Command/advancedSasModuleLarge/advSasModuleLarge.cfg|in the part configuration]], so I see no reason why there should be no torque introduced by this part.
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I'm also not sure how this part might confuse older players. It still has SAS functionality which is (for old players) the ASAS (like in the name) so for those nothing changes except that this part could produce torque.
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I'll test if this has any torque and update the changes made recently accordingly. — [[User:XZise|xZise]] <small>&#91;[[User talk:XZise|talk]]&#93;</small> 07:29, 10 November 2014 (CST)
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== Stability in large launches ==
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There is a stability problem when the torque from reaction wheels and the gimbal from big engines is combined during early stages of big rocket launches. To reduce it is recommendeed to disable reaction wheels at the first stages. This may be added as a little advice.

Latest revision as of 05:13, 4 February 2016

Does the visual appearance of the attachment node make a difference in the behavior of a part? This part is a large diameter but only a medium attachment node in the Vehicle Assembly view.

It's purely a visual effect, IIRC. Nothing about compatibility or strength. UmbralRaptor (talk) 12:35, 16 November 2013 (CST)

Should the picture in the box be replaced for consistency? It is a png, but I don't think I should update it, since it is more of an application example rather than a part diagram. — Chuzzard (talk) 18:22, 2 May 2014 (CDT)

ASAS vs reaction wheel

With 0.21 the idea behind ASAS, SAS and reaction wheel didn't changed. They were just renamed (and the PID values hidden): ASAS becomes SAS and SAS becomes a reaction wheel. I haven't tested it yet specifically but I don't think this doesn't work as a reaction wheel, especially as it has the torque values defined in the part configuration, so I see no reason why there should be no torque introduced by this part.

I'm also not sure how this part might confuse older players. It still has SAS functionality which is (for old players) the ASAS (like in the name) so for those nothing changes except that this part could produce torque.

I'll test if this has any torque and update the changes made recently accordingly. — xZise [talk] 07:29, 10 November 2014 (CST)

Stability in large launches

There is a stability problem when the torque from reaction wheels and the gimbal from big engines is combined during early stages of big rocket launches. To reduce it is recommendeed to disable reaction wheels at the first stages. This may be added as a little advice.