Talk:Debris

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Revision as of 03:17, 27 September 2013 by Ruedii (talk | contribs) (Future of Debris: --I'm not sure about collisions.)
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Future of Debris

I created this page now, because I suspect that in future versions of the game, used parts will still have a dollar value, and the recovery of debris may be a cost saving strategy in a career mode. It's not very likely a vehicle would collide accidentally with a part, given the vastness of space, but as they are tracked, there has to be a use for them eventually.Lefick (talk) 15:00, 26 September 2013 (CDT)

I don't know about that. In my opinion, I'm not sure about Squad's, as the engine becomes more efficient at handling non-active objects, it could become easy to simulate several thousand debris pieces. This, combined with the possible addition of asteroids, could potentially increase the possibility of collisions and even full [w:Kessler_syndrome|Kessler Events].--Ruedii (talk) 22:17, 26 September 2013 (CDT)