Difference between revisions of "Tutorial:Installing Addons"
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==Steps== | ==Steps== | ||
− | ===Step 1 - | + | ===Step 1 - Choosing an addon=== |
− | This is | + | This is important because each addon will change the game in different ways. Choosing an addon that will be interesting and fun is important. |
+ | <br /> | ||
+ | For the sake of simplicity For this tutorial we are going to install MechJeb one of the most popular addons for Kerbal Space Program. Mechjeb is an autopilot system, hence the name "Mechanical Jebediah". Besides allowing for automated maneuvers it also gives gives you a ton of data on the characteristics of your spacecraft that Vanilla KSP does not have, like Delta V, Thrust to weight ratios, burn times, orbital data, and much much more. So even if you are not interested in using the autopilot function it can be a very helpful mod to make you a better pilot in overall. | ||
===Step 2 - Finish the weird step=== | ===Step 2 - Finish the weird step=== |
Revision as of 16:51, 13 April 2014
This Tutorial is currently under Construction
This Page will explain how to install a typical Addon to Kerbal Space Program.
Contents
What Are Addons
If you have been playing Kerbal Space Program for any length of time, and have gone on the forums blogs or watched any of the tutorial youtube videos, you have have probably heard of Addons. Addons, mods or plugins are modifications to the official version of the game. They either add new parts, systems and mechanics to the game or replace existing ones. Addons are generally made by the community rather than the developers and can greatly enhance the playing experience. Due to their widespread popularity, Squad offers an official website for exchanging them, the Kerbal SpacePort. Addons are great for people who have been playing the vanilla version of KSP for a while, and are looking for more of a challenge.
To read More About Addons refer to the Addon page.
Specifications
- Length: 5–10 minutes
- Difficulty: Medium
- For version: Every version
Vocabulary
IF you are new to KSP or the Addon part of KSP specifically some of the terminology may be confusing
Kerbal Space Port - The Squad supported Library for all KSP Addons.
Vanilla KSP - A KSP game without any Addons. (Basically what you get when you download the game from squad.)
Steps
Step 1 - Choosing an addon
This is important because each addon will change the game in different ways. Choosing an addon that will be interesting and fun is important.
For the sake of simplicity For this tutorial we are going to install MechJeb one of the most popular addons for Kerbal Space Program. Mechjeb is an autopilot system, hence the name "Mechanical Jebediah". Besides allowing for automated maneuvers it also gives gives you a ton of data on the characteristics of your spacecraft that Vanilla KSP does not have, like Delta V, Thrust to weight ratios, burn times, orbital data, and much much more. So even if you are not interested in using the autopilot function it can be a very helpful mod to make you a better pilot in overall.
Step 2 - Finish the weird step
This concludes step 1, the weird step. Hopefully, step 2 isn't as weird as step 1 but still a little weird.
Step 3 - This is no weird?!
Exactly, this isn't any weird at all!
Finishing word
Tada! Now you've read a full tutorial. Congratulations!