Difference between revisions of "Tutorial:Returning From Eve"

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(Specifications: Used template for version)
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*'''Length:''' 1-3 hours
 
*'''Length:''' 1-3 hours
 
*'''Difficulty:''' Very Hard
 
*'''Difficulty:''' Very Hard
*'''For version:''' {{Version|0.17|}}
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*'''For version:''' {{Version|0.20|}}
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Additionally, you will need a good understanding of orbital mechanics (see [[Tutorials]] section), angles, and a lot of patience. Some knowledge about [[aerobraking]] and [[Advanced Rocket Design]] might also be useful.
  
 
==Method 1 : Rendezvous and Crew Transfer ==
 
==Method 1 : Rendezvous and Crew Transfer ==

Revision as of 15:49, 30 September 2013

Because of the extreme difficulty concerning any return attempt from Eve, I have decided to write a separate tutorial.

Returning from Eve

Despite being the closest planet relative to Kerbin, it is extremely difficult to get a lander back into orbit around Eve. Additionally, you must overcome Eve's large gravity well in order to successfully return home, requiring even more Delta-V. As a result, many Kerbals have been lost in attempts to investigate their distant neighbor.

Though getting your crew home from the surface of Eve is extremely difficult, it's not impossible.

Specifications

  • Length: 1-3 hours
  • Difficulty: Very Hard
  • For version: 0.20

Additionally, you will need a good understanding of orbital mechanics (see Tutorials section), angles, and a lot of patience. Some knowledge about aerobraking and Advanced Rocket Design might also be useful.

Method 1 : Rendezvous and Crew Transfer

Designing your Landing Rocket

Upper Stage

Middle Stage

Lower Stage

Designing your Return Rocket

Landing on Eve

Ascending from Eve

Rendezvous with Recovery Vehicle

Interplanetary Transfer back to Kerbin

Method 2 : Single Rocket Landing and Return

Follow the steps of the two rocket method, ignoring the Rendezvous step.

Rocket Design

Upper Stage

Middle Stage

Lower Stage

Special Considerations