Difference between revisions of "Xbox one / PS4"

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{{Stub|date=July 21}}
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{{Stub|date=November 22}}
 
Along side the PC version, Kerbal Space Program is also available for purchase on the consoles for the Xbox One and Playstation 4.
 
Along side the PC version, Kerbal Space Program is also available for purchase on the consoles for the Xbox One and Playstation 4.
 
The game can be bought from the Xbox or PS4 store for $39.99 USD, the same cost as the PC version.
 
The game can be bought from the Xbox or PS4 store for $39.99 USD, the same cost as the PC version.
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Three days later on July 15 KSP was released on the Xbox One as well.
 
Three days later on July 15 KSP was released on the Xbox One as well.
 +
 +
There was going to be a Wii U version of KSP, but in January 2017 Squad announced that it won't be released for unknown reasons. This maybe because the Wii U is now obsolete because of the new Nintendo Switch, but nothing has been said about KSP being ported over to the Switch.
  
 
== Limitations ==
 
== Limitations ==
 
Both the Xbox and PS4 versions of KSP have some limitations:
 
Both the Xbox and PS4 versions of KSP have some limitations:
*Both console versions are equivalent to KSP version [[1.1]] on the PC.
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* Both console versions are equivalent to KSP version [[1.1]] on the PC.
*The maximum part count in the VAB and SPH is 300 parts, probably because any craft that has more than 300 parts would cause unbearable lag on the consoles.
+
* The maximum part count in the VAB and SPH is 300 parts, probably because any craft that has more than 300 parts would cause unbearable lag on the consoles.
*There are no mods in the console versions, but this is the same with many other games on the consoles that were ported over from PC.
+
* There are no mods in the console versions, but this is the same with many other games on the consoles that were ported over from PC.
*Similarly to the absence of mods, there are no downloadable craft files or world files in the console versions.
+
* Similarly to the absence of mods, there are no downloadable craft files or world files in the console versions.
*KSP on the consoles is slightly more buggy than the PC version, sometimes whole world files can be corrupted and deleted.
+
* KSP on the consoles is slightly more buggy than the PC version, sometimes whole world files can be corrupted and deleted.
  
== Trivia ==
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== Lack of Updates ==
*There was going to be a Wii U version of KSP, but in January 2017 Squad announced that it won't be released for unknown reasons. This maybe because the Wii U is now obsolete because of the new Nitendo Switch, but nothing has been said about KSP being ported over to the Switch.
+
The console version will be updated to at least KSP 1.2 in the near future, with a tentative release date of January 2018, but besides that, the console ports haven't really been updated since its release date. There are several reasons why:
*Flying Tiger Entertainment, the company that ported KSP to the consoles, refuses to update KSP any further, hence the consoles being stuck version 1.1. However Squad is now working with Blitworks to update the console versions and keep them up to date with the game's PC counterpart.
+
* Flying Tiger Entertainment, the company that initially ported KSP to the consoles, has stopped working on it. The reason why is unknown.
 +
* When KSP was bought by Take Two Interactive in May 2017, it was announced that Blitworks would continue updating the console versions.
 +
* The new console port will be built from scratch, no assets from the old port will be reused.
 +
** If someone had bought the old port originally, they will be able to get the new port free of charge.
 +
* The new port is currently going through rigorous bug testing to ensure the new port is stable, as the old port was sometimes unplayable because of amount of bugs it had.

Revision as of 03:31, 23 November 2017

This article is a stub. You can help KSP Wiki by expanding it.

Along side the PC version, Kerbal Space Program is also available for purchase on the consoles for the Xbox One and Playstation 4. The game can be bought from the Xbox or PS4 store for $39.99 USD, the same cost as the PC version.

Release Dates

KSP was released for Playstation 4 on July 12, 2016.

Three days later on July 15 KSP was released on the Xbox One as well.

There was going to be a Wii U version of KSP, but in January 2017 Squad announced that it won't be released for unknown reasons. This maybe because the Wii U is now obsolete because of the new Nintendo Switch, but nothing has been said about KSP being ported over to the Switch.

Limitations

Both the Xbox and PS4 versions of KSP have some limitations:

  • Both console versions are equivalent to KSP version 1.1 on the PC.
  • The maximum part count in the VAB and SPH is 300 parts, probably because any craft that has more than 300 parts would cause unbearable lag on the consoles.
  • There are no mods in the console versions, but this is the same with many other games on the consoles that were ported over from PC.
  • Similarly to the absence of mods, there are no downloadable craft files or world files in the console versions.
  • KSP on the consoles is slightly more buggy than the PC version, sometimes whole world files can be corrupted and deleted.

Lack of Updates

The console version will be updated to at least KSP 1.2 in the near future, with a tentative release date of January 2018, but besides that, the console ports haven't really been updated since its release date. There are several reasons why:
  • Flying Tiger Entertainment, the company that initially ported KSP to the consoles, has stopped working on it. The reason why is unknown.
  • When KSP was bought by Take Two Interactive in May 2017, it was announced that Blitworks would continue updating the console versions.
  • The new console port will be built from scratch, no assets from the old port will be reused.
    • If someone had bought the old port originally, they will be able to get the new port free of charge.
  • The new port is currently going through rigorous bug testing to ensure the new port is stable, as the old port was sometimes unplayable because of amount of bugs it had.