Mobile Processing Lab MPL-LG-2/zh-cn

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移动处理实验室MPL-LG-2
部件图像
部件图像
Laboratory 制造商:
集成积分企业

径向尺寸
成本 (总计) 4,070 Funds
(无燃料) 4,000 Funds
质量 (总计) 3.598 吨
(无燃料) 3.41 吨
阻力 0.3-0.2
最高承受温度 2200 开尔文
最大冲击加速度 6 米/秒
对应技术  高级探索
解锁费用 10,400 Funds
自版本 0.23
部件配置文件 largeCrewedLab.cfg
载员量 (max) Crew
载员量 (最大) Crew
(required) Crew
Researching energy 5 ⚡/秒
Processing energy 10 ⚡/秒
视野 (min) 17 °
(max) 63 °
异常检测 0 %
Enhanceable
模式 Terrain
Biome
库存槽位 2 slots
容量限制 200 公升

“移动处理实验室MPL-LG-2”提供以下功能:

1、乘员中至少有一名科学家时,可以将实验结果记录为“数据”,让科学家花费时间对数据进行详细研究后再转换为科技点储存起来。与直接回收/发送试验结果相比,可以获得更多科技点。

2、让经验足够的小绿人直接升级,无需返回Kerbin 。

3、乘员中至少有一名科学家时,可以连接 KerbNet

4、乘员中至少有一名科学家时,可以清理设备。将提取过实验数据的 神秘黏性物质™单元容器SC-9001小型科学实验套装 全部重置为初始状态。

当实验室中保存有数据,并且乘员至少有一名科学家时,即可启用“开始研究”选项,将数据缓慢地转化为科技点存储起来。转化速度以 “科技点/天” 来衡量,随着数据的消耗,转化速度将会逐渐降低。研究时会消耗大量 电力 (5⚡/秒),时间加速或者切换至后台时仍然能保持研究状态,研究过程中如果电力不足或者手动停止,已经转化的科技点不会丢失。需要通过“传输科学”或者将实验室本体在Kebin进行回收才能收获科技点。

实验室有两个成员出入口,执行EVA时,如果飞船是在VAB大楼组装的,将从组装默认位置北侧的那个门出舱;如果是在SPH机库组装的,将从默认安装位置下侧的那个门出舱。如果默认舱门被堵塞,例如安装在 Mk3 货仓 CRG-50 中时,将会通过另一个未堵塞的舱门出舱。

通过EVA进入舱门时,小绿人携带的所有试验结果都将存储在实验室中。与其他部件不同的是,实验室可以无限存储重复的试验。

实验室不是指令舱,不能提供飞船控制,记得搭配指令舱或者无人核心使用。建造过程中默认不会安排乘员,需要手动添加。最后,实验室的结构非常脆弱,只能承受 6m/s 的撞击。

(后文待翻译..)

Usage

Experiment Storage

It is not possible to transfer 'raw' results to the lab directly from the experiment modules, while controlling the craft, as you could to an Experiment Storage Unit (or some of the top tier probe core command modules).

However, a kerbonaut on EVA nearby can manually "Store Experiments" they have collected into the lab module from outside, or have them automatically stored by simply boarding through one of the lab's hatches. In these ways, an unlimited number of the exact, same experiment result can be stockpiled in the lab, where any other module would force discarding of duplicates. This feature may be of limited use, since each lab will only accept data from each unique experiment once.

Removing stored experiments from the lab requires using a kerbal on EVA, to "Take Data" (by bringing up the part's action menu).

Generating Science from Data

Normally "data" means "results from scientific instruments or crew activities". Those must be called "experiments" here, because it is important to understand that the word "data" when used in the lab means something different. Experiments are "processed" in the lab module into a special thing that this module calls "data" (doing this uses up the experiment). Any experiment stored anywhere on a vessel with a lab can be used to produce data.

Each unique experiment can produce data for a given lab module only once, but a duplicate experiment can be taken to another lab and processed there. Note that when an experiment has been used to generate data it is consumed, but if the experiment is re-run the duplicate result can still be transmitted or recovered for its usual science yield. The reverse is also true; any experiment that has already been recovered at KSC for full value can still be run again, stored in the lab, and converted to the full amount of lab data in each new lab.

If one or more scientists are in a lab that contains data, then the lab may be used to perform research - which will consume a small percentage of the processed data every day to produce 5 times that amount of data in science. This process drains a significant amount of electric charge while active. The rate at which the data is converted into science is determined by the amount of stored data, the number of scientists in the lab, and their respective levels. The process continues in the background even when the vessel with the lab is not in focus.

Up to 500 units of science can be stored before the results must be manually transmitted back to KSC, so it is necessary to regularly switch focus to the craft with the lab and transmit the saved science. If the storage buffer fills entirely up with science, research work stops until transmission makes space. Antenna selection is automatic, for the lowest power use, fastest transmission. Only integer quantities of science can be transmitted, so the minimum transmittable is 1 science.

Alternatively, a lab can be recovered on Kerbin to claim the science, but this would be an unusual effort, since there is no additional science value gained from physically returning this type of science payload.

To generate data, right-click the lab, storage module or experiment where the results are stored, and select "Review Data" from the action menu, then select the "Process Data" option (yellow button) on successive experiment results until the lab's data capacity is full. To store more data in a lab there must be space to fit all of an experiment's processed data. Hence it can be tricky to fill it up exactly to its 750 capacity.

The lab being used to squeeze out science out of a Mystery goo containment unit

Data Value

An experimental result is processed into an amount of data based on its original science value and the physical location of the lab at the time the data is generated. There is a 10% bonus when the lab is on a surface, 25% bonus for processing experiments in the same SOI that they were taken, and a 90% penalty when on Kerbin's surface. These combine in a multiplicative fashion, such that:

Data = ScienceValue · (1 + SurfaceBonus) · (1 + ContextBonus) · homeworldMultiplier

Where:

  • ScienceValue = full original science value of that specific experiment (i.e. when recovering the first result, back on Kerbin).
  • SurfaceBonus = 0.1 when landed (or splashed down) on the surface of a body, otherwise = 0.
  • ContextBonus = 0.25 when lab is currently within the same SOI the experiment originates from, otherwise = 0.
  • homeworldMultiplier = 0.1 when landed (or splashed down) on Kerbin, otherwise = 1.

Example 1: a SC-9001 Science Jr. Materials Study on the surface of the Mun, worth 100 science, processed on site. Data = 100·(1+0.1)·(1+0.25)·1 = 100·1.1·1.25 = 138 (rounded up). Or, for the same experiment processed in orbit of Mun, Data = 100·1·1.25·1 = 125.

Example 2: a Gravity Scan on the KSC launch pad, processed on the spot. Data = 6·(1+0.1)·(1+0.25)·0.1 = 6·1.1·1.25·0.1 = 0.825 = 1 (rounded up). Or, processed a moment after lift off, Data = 6·1·1.25·1 = 7.5 = 8 (rounded up).

Before processing science, a flask icon will show the resulting processed science points, the formula is:

Science = Round(DataValue) · 5

Here are some data/science values for experiments in different contexts (a Science Jr. ground measure):

Base science value Body context Landed on Kerbin Kerbin's orbit Mun's orbit Landed on Mun
7.5 Kerbin 1.03/+5 9.375/+45 7.5/+40 8.25/+40
100 Mun 11/+55 100/+500 125/+625 137.5/+690

So labs on the surface of Kerbin are near worthless for processing experiments into data, even for data from Kerbin, with low value results (e.g. Temperature Scans from Kerbin) literally worth zero data, but orbiting Kerbin to experiment Kerbin experiments has an interesting boost. As for other bodies, it is way better to land on them and process experiments there.

The lab can store 750 units of data. If the data that would be generated by processing an experiment is too big for the remaining space in the lab's buffer, it will refuse to process it. A less valuable experiment may still be able to fit and enough space will eventually be made as data is depleted by scientists researching. On a craft with multiple labs, data will automatically be added to a different lab, with space, once the first is too full.

Electric Charge Use

Experiments are processed into data instantly, with no use of electric charge.

Researching data into science costs a flat 5 units of electricity per second, regardless of the number of scientists or their level. However, no charge will be consumed if the craft is not loaded, while focused elsewhere.

Transmitting the produced science requires use of an antenna for an amount of time, with each unit of science equating to one Mit of data, and the associated charge that takes to transmit via the antenna used (e.g. 6⚡/Mit for the Communotron 16, up to 24⚡/Mit with the RA-2 Relay Antenna).

Cleaning of experiments appears to consume a significant amount of charge when it takes time to execute, but much of the time cleaning is instant [this mechanism needs identifying/clarifying].

Data Processing Rate

While the lab is active, the data stored in it is slowly converted into usable science, which is also then stored in the lab. A fixed ratio of 5 science will be produced for every 1 unit of data consumed. However, the speed of conversion varies: the amount of science produced per day is proportional to the remaining amount of data stored in the lab. So science output will decline towards zero as data is exhausted.

Only scientists in the lab contribute to research. The higher a scientist's level, the more research that scientist contributes. The conversion rates supplied by each scientist of a given level are as follows:

Level Data Used/Day Science/Day

(Percent of Current Data)

Sci/Day at 750 Data

(Max Rate, When Full)

☆☆☆☆☆ 0.108% 0.540% 4.050
★☆☆☆☆ 0.135% 0.675% 5.063
★★☆☆☆ 0.162% 0.810% 6.075
★★★☆☆ 0.189% 0.945% 7.088
★★★★☆ 0.216% 1.080% 8.100
★★★★★ 0.243% 1.215% 9.113

The total research rate with two scientists is the sum of their individual rates. E.g. a level 2 and a level 3, together, would start out producing: 6.075 + 7.088 = 13.163 sci/day, in a lab that is totally filled with data.

Since the amount of data processed per day depends on the amount of data in the laboratory, if you upload data to it once, amount of raw data will decrease exponentially: d(t)=eλt=(12)tT1/2, where λ is the decay (Percent of Data Used per Day - see above) and T1/2 the "half-life" time of data: after T1/2 half data will processed and half data will remain, after 2T1/2 3/4 data will be processed and 1/4 will remain, after 3T1/2 7/8 data will be processed and 1/8 will remain etc.

We can derive the half-life time as being T1/2=ln(0.5)λ

Half-life of laboratory with one scientist:

Scientist level 0 1 2 3 4 5
T1/2 641 day 513 day 428 day 366 day 321 day 285 day

Half-life of laboratory with two scientists:

Summary scientists level 0 1 2 3 4 5 6 7 8 9 10
T1/2 321 day 285 day 256 day 233 day 214 day 197 day 189 day 171 day 160 day 151 day 142 day

Cleaning

The Mystery Goo™ Containment Unit and SC-9001 Science Jr. modules can be reset for reuse by selecting the Clean Experiment option from a Lab's action menu. This is only possible after the result has been removed from an experiment (transferred, transmitted or converted into Lab data) and while there is a kerbal in the Lab. The feature allows bulk resetting of all experimental modules on (or docked to) a craft with a lab, avoiding the need to EVA a scientist to manually reset each one. However, cleaning experiments this way can sometimes take a while to complete, consuming a substantial amount of electric charge, much like transmitting results does (with a series of percentage complete messages).

Level Up Crew

A Lab with KerbNet access can "level up" any crew on the vessel. This causes the Kerbal's experience to be recognized in the same manner as recovery at Kerbin. This function is extremely useful for expeditions to other planets, a Kerbal with 0 experience upon departure from Kerbin can be leveled to 3 stars on achieving orbit at Duna or Eve, provided they have also done at least a flyby of a moon.

KerbNet requires a comms connection through to Kerbin and a scientist in the lab module.

Product description

No longer are you limited to research facilities only on Kerbin! With the Mobile Processing Lab, you can conduct long-term experiments and ongoing research with the data you collect in the field. Be sure to check back on your scientists from time to time, and transmit the results of their research home! This model is guaranteed to spontaneously combust less than previous models, and also has the equipment necessary to clean out and restore functionality to inoperable experiments.

Integrated Integrals

Trivia

Gallery


Changes

1.2
  • Added KerbNet access and lights
  • Added Level Up Crew functionality
1.1
  • Processing experiments into data no longer takes time or uses electricity
  • Data storage buffer increased to 750
  • A recovered lab is credited for any science contained within
1.0
  • Added possibility to generate Science over time
  • Removed old transmission boost function. Clean experiments function retained.
  • Added IVA models
0.90
  • Transmission boost reduced from +50% to +15%
0.23
  • Initial release