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  • 14:41, 26 July 2013 (diff | hist) . . (-4). . Atmosphere(Revision of previous change due to lack of complete data)
  • 14:39, 26 July 2013 (diff | hist) . . (+30). . m Atmosphere(Just being specific)
  • 14:38, 26 July 2013 (diff | hist) . . (-6). . Atmosphere(Correction to an earlier change. It doesn't work so well with more datapoints. However, I'm pretty sure 0.008 is wrong. That or it does have a temperature dependance)
  • 14:14, 26 July 2013 (diff | hist) . . (-15). . m Atmosphere(Edit for consistency)
  • 14:10, 26 July 2013 (diff | hist) . . (+9). . m Atmosphere(I realised a note that says the area is always taken to be 1. Therefore, my previous tests weren't quite right. Therefore, redoing the same tests, I found that the 0.008 actually needs to be 0.00696 to give the right evolution. Finally, I got rid of al...)
  • 13:52, 26 July 2013 (diff | hist) . . (+58). . m Atmosphere(The value given for p/RT was incorrect. I also put in a point that the 0.008 factor is just the way the Kerbal universe works. I then tested the force equation in the game and under a reasonable guess of the area of a very simple rocket going up and fa...)