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  • [[File:How Hard Can It Be.PNG|thumbnail|How hard can it be?]] ...tructions on how to get to another planet or moon without all the waiting (it is not necessary to wait for your target planet to reach you) by Gregory Be
    14 KB (2,104 words) - 11:22, 9 October 2023
  • ...shut down the it tested engine (you'll need to manually re-enable/activate it later). Now you've completed your contract, and haven't wasted any useful s | Shift + (W/S/A/D) + Space || Jump to different directions when on ladders || ?
    13 KB (1,709 words) - 21:22, 20 March 2023
  • ** This launcher is disliked by most of the community, and it has been criticized for containing ads for KSP2, not being useful, eating R * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources.
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...s, []'s, or it looks like programming, the config is using Module Manager. It is well documented [https://forum.kerbalspaceprogram.com/index.php?/topic/5 ...ven though Squad themselves are horribly inconsistent when building parts, it is best to have the name of the folder, and the names of each of the meshes
    58 KB (8,218 words) - 06:31, 2 January 2022
  • ...aller rockets, though larger ones will require additional control systems. It can also be used for shuttles and landers due to its small size. ...Kerbal can look out during [[IVA]]. On the outside there are two rungs of ladders below the hatch.
    3 KB (528 words) - 22:53, 16 July 2021
  • ...moon]]s instead of one. They are named '''[[Mun]]''' and '''[[Minmus]]'''. It is the planet you start your game on, being home to the [[KSC]], where you ...] and [[Eve]]. Jool's moon, [[Tylo]] has the same radius of Kerbin, though it may be classified as larger, as the highest point on [[Tylo]] is about 5&nb
    19 KB (2,728 words) - 18:51, 20 March 2024
  • ...n''', is a relatively large [[:Category:Moons|moon]] orbiting [[Kerbin]]. It can be thought of as an analogue to Earth's own moon, which frequently is s ..., though such maneuvers do not save very much fuel and are more imprecise. It is, however, useful for plane changes with proper timing.
    14 KB (2,349 words) - 18:52, 20 March 2024
  • *Extend or retract ladders ''(Right-click on ladder → Extend Ladder/Retract Ladder)'' ...an financing another spaceflight to rescue your unfortunate astronaut(s). It will probably take multiple EVAs, and depending on your opinion of how RCS
    12 KB (1,998 words) - 00:05, 23 August 2023
  • ...ell as describe how to complete your first launch and return successfully. It will also attempt to introduce various common science and engineering [[ter The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain
    30 KB (5,132 words) - 00:52, 27 January 2020
  • The main rules for getting an object into space from [[Kerbin]] and keeping it there (which is called achieving a stable orbit) are fairly easy to explain ...re shaped in a manner that makes it easy to part the air in front and lead it around the rocket. A wide, short "pancake rocket" will experience much more
    29 KB (4,720 words) - 16:56, 22 January 2020
  • ..., but [[0.90]]'s change to SAS (to make it dependent on pilot skill) means it doesn't have SAS anymore. ...atalog. Despite the original design having been meant for a plastic model, it's proved itself quite dependable as a full-sized craft.<br />The X is capab
    7 KB (1,218 words) - 21:36, 2 February 2022
  • ...s to access, and [[ladder]]s for them to climb, directly to parts like how it is done with the current [[command module]]s. Add a simple box for your Ladders and/or airlocks in a modeling software of your choice.
    3 KB (442 words) - 11:00, 13 March 2020
  • ...r]] that [[Kerbal]]s can climb on during [[Extra-Vehicular Activity|EVA]]. It is the shortest ladder of all stock parts. ...integrated ladders on [[command pod]]s and the two deployable ladders. If ladders are placed perpendicular to each other Kerbals can transfer between them wi
    2 KB (277 words) - 04:43, 29 August 2021
  • ...adder]] [[Kerbal]]s can climb on during [[Extra-Vehicular Activity|EVAs]]. It is the longest ladder of all stock parts. ...The extended ladder allows Kerbals to grab onto it and move vertically on it. A small [[electric light]] turns on when the bay is opened and the ladder
    2 KB (264 words) - 04:43, 29 August 2021
  • |it=Paracadute |it=Scale
    2 KB (307 words) - 01:03, 22 August 2021
  • ...er Can) is a crew container/habitation module that can hold 4 [[Kerbal]]s. It has a 2.5m [[radial size]], and is likely intended for use in [[space stati Like other [[habitation module]]s, it lacks [[command module]] functionality, and requires a separate command mod
    3 KB (476 words) - 18:32, 14 August 2021
  • [[File:How Hard Can It Be.PNG|thumbnail|这能有多难?]] * [[Adding Airlocks and Ladders to Parts|如何给零件添加气密门以及附带梯子]]
    8 KB (490 words) - 11:06, 25 April 2023
  • [[File:How Hard Can It Be.PNG|thumbnail|¿Qué tan difícil puede ser?]] * [[Adding Airlocks and Ladders to Parts|Cómo añadir compartimentos y escaleras]]
    9 KB (1,495 words) - 18:16, 2 May 2019
  • [[File:How Hard Can It Be.PNG|thumbnail|어려우면 얼마나 어렵겠어?]] * [[Adding Airlocks and Ladders to Parts/ko|기밀실(Airlock)과 사다리를 부품목록에 추가하기
    12 KB (1,056 words) - 13:14, 14 March 2020
  • ...ion apply to all parts which are placed together with symmetry. From there it is possible to add remaining actions to the sequence.
    4 KB (663 words) - 17:16, 1 September 2021

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