Difference between revisions of "Kerbal Space Center"

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{{:Kerbal Space Center/Box}}
 
[[File:KSC at night.png|thumb|The Kerbal Space Center illuminated at night]]
 
  
The '''Kerbal Space Center''' (abbr. '''KSC'''), located on [[Kerbin]], is the main area where all management of the Kerbal Space Program happens. It features thirteen buildings and structures on an approximately 25 km² plateau. All buildings, except for the runway, are placed on hexagonal sections and can be destroyed if Indestructible Facilities is disabled in the [[Game Difficulty|difficulty settings]].
 
 
In [[Career]] mode, the buildings can be upgraded and have three levels, with the starting buildings having significant restrictions, including limitations on craft mass, [[action groups]], or the ability to track [[asteroids]]. Building upgrades cost funds and can be requested by right clicking the building in question.
 
 
The KSC and each of its buildings are biomes which can be examined for [[science]]. Additional biomes become available for some buildings as they are upgraded.
 
 
== Primary structures ==
 
 
''The costs shown here assume a career played on the default Normal difficulty. The actual cost for an upgrade is the number displayed below multiplied by the Funds Penalties setting.''
 
 
=== Vehicle Assembly Building ===
 
{{Main article|Vehicle Assembly Building}}
 
The Vehicle Assembly Building (abbr. VAB) is a large construction facility at KSC, where rockets and other vertically launched spacecraft can be designed. Craft designed in the VAB can only be launched from the Launch Pad, though it is possible to import vessels between the VAB and SPH.
 
[[File:VABwLP.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Supported part count !! [[Action group]]s available
 
|-
 
| 1 || Start || 30 || None
 
|-
 
| 2 || 225 000 || 255 || Basic: Abort, Brakes, Gear, Lights, RCS, SAS, Stage
 
|-
 
| 3 || 845 000 || Unlimited || Basic and Custom 1-10
 
|}
 
The default actions associated with the basic groups (except abort) are always available - it's always possible to stage, turn lights on and off, etc. - but until the VAB is upgraded they can't contain arbitrary actions.
 
 
{{clear}}
 
 
=== Launch pad ===
 
{{Main article|Launch Pad}}
 
Craft designed in the VAB will be launched from the launch pad. This launch platform allows vertical launches, or may serve as a starting point for rovers. It is too small to be useful for craft that require take off or landing runs.
 
 
[[File:LP22.png|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Max vessel height (m) !! Max vessel width (m) !! Max vessel mass (t)
 
|-
 
| 1 || Start || 20.0 || 21.2 || 18
 
|-
 
| 2 || 75 000 || 36.0 || 39.6 || 140
 
|-
 
| 3 || 282 000 || Unlimited || Unlimited || Unlimited
 
|}
 
{{clear}}
 
 
=== Spaceplane Hangar ===
 
{{Main article|Spaceplane Hangar}}
 
The Spaceplane Hangar (abbr. SPH) is a facility similar to the VAB that allows construction of aircraft and spacecraft in a horizontal environment which can then be launched from a conventional runway.
 
[[File:SPH.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Supported part count !! [[Action group]]s available
 
|-
 
| 1 || Start || 30 || None
 
|-
 
| 2 || 225 000 || 255 || Basic: Abort, Brakes, Gear, Lights, RCS, SAS, Stage
 
|-
 
| 3 || 845 000 || Unlimited || Basic and Custom 1-10
 
|}
 
The default actions associated with the basic groups (except abort) are always available - it's always possible to stage, turn lights on and off, etc. - but until the SPH is upgraded you can't add arbitrary actions.
 
{{clear}}
 
 
=== Runway ===
 
{{Main article|Runway}}
 
Vessels designed in the Space Plane Hangar can only be launched from the runway. It can also be used for landing. At the moment there is only one runway (09/27) in service with a length of 2526 m going from east to west and a width of 70 m. There is also a runway on an [[Old Airfield|island]] to the southeast, which is available for landing but not launching. By default, craft designed in the SPH face a 90° heading (facing east) and start from the west end.
 
 
The starting runway is just a dirt track. It's so uneven and bumpy that it's usually easier to land (and, with some planes, take off) on the hills to the west instead - or resort to parachutes.
 
[[File:Runway.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Max vessel length (m) !! Max vessel width/height (m) !! Max vessel mass (t)
 
|-
 
| 1 || Start || 20 || 15 || 18
 
|-
 
| 2 || 75 000 || 36 || 28 || 140
 
|-
 
| 3 || 282 000 || Unlimited || Unlimited || Unlimited
 
|}
 
{{clear}}
 
 
=== Tracking Station ===
 
{{Main article|Tracking Station}}
 
The Tracking Station allows access, observation and management of all missions currently active, including splashed-down or landed ships.  Note that this does not include crashed or otherwise ended missions.  Any Kerbals, craft or [[debris]] safely on Kerbin's surface can be recovered here (debris around the KSC can also be recovered directly from the main screen).  Debris can be tracked and deleted here. [[Celestial body|Celestial bodies]] can also be observed at the Tracking Station.
 
[[File:TC.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Functions
 
|-
 
| 1 || Start || Orbits visible in map, flight planning available (with upgraded Mission Control)
 
|-
 
| 2 || 150 000 || Patched Conics visible in map
 
|-
 
| 3 || 563 000 || Patched Conics visible in map and unknown object tracking
 
|}
 
{{clear}}
 
 
=== Astronaut Complex ===
 
{{Main article|Astronaut Complex}}
 
The Astronaut Complex allows hiring of astronauts to join the crew of future missions.
 
[[File:ACwFP.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Capacity !! Kerbals can EVA and plant flags
 
|-
 
| 1 || Start || 5 Kerbals || Unavailable
 
|-
 
| 2 || 75 000 || 12 Kerbals || Available
 
|-
 
| 3 || 282 000 || Unlimited || Available
 
|}
 
<div style="text-align: left; direction: ltr; margin-left: 15em;">
 
=== Flag Pole ===
 
{{Main article|Flag Pole}}
 
The Flag Pole is located in front of the Astronaut Complex and can be used to select a default mission flag.
 
</div>
 
{{clear}}
 
 
== Secondary structures ==
 
=== Research and Development ===
 
{{Main article|Research and Development}}
 
The Research and Development building allows players to unlock spacecraft parts in [[career]] and [[science mode]] by researching nodes on the [[tech tree]]. All science archives are stored here.
 
[[File:R&Dout.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Science limit !! Surface samples and resource transfer<!-- resource like liquid fuel or like science results? -->
 
|-
 
| 1 || Start || 100 || Unavailable
 
|-
 
| 2 || 451 000 || 500 || Available
 
|-
 
| 3 || 1 690 000 || Unlimited || Available
 
|}
 
{{clear}}
 
 
=== Mission Control ===
 
{{Main article|Mission Control}}
 
Mission Control is a small building located north of the VAB and east of the SPH. It is used for getting [[contracts]].
 
[[File:MC Front.png|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Active contracts !! Flight planning
 
|-
 
| 1 || Start || 2 || Unavailable
 
|-
 
| 2 || 75 000 || 7 || Available
 
|-
 
| 3 || 282 000 || Unlimited || Available
 
|}
 
{{clear}}
 
=== Administration Building ===
 
{{Main article|Administration Building}}
 
The Administration Building is a small building in face of the Astronaut Complex. It is can be used for getting/using [[strategies]].
 
[[File:Administration Facility.jpg|left|frameless]]
 
{|class="wikitable"
 
|-
 
! Level !! Cost !! Active strategies || Commitment
 
|-
 
| 1 || Start || 1 || 25.0%
 
|-
 
| 2 || 150 000 || 3 || 60.0%
 
|-
 
| 3 || 563 000 || 5 || 100.0%
 
|}
 
{{clear}}
 
 
== Non-functional structures ==
 
[[File:LP1.png|thumb|The illuminated water tower at night]]
 
=== Coolant Tanks ===
 
A big globular Coolant Tank with a climbable ladder as well as three smaller Coolant Tanks can be found south-west of the Launchpad.
 
=== Water Tower ===
 
Located south-east of the Launchpad, the Water Tower is about as tall as 1/3 of the VAB. It is part of an unseen, non-functional Sound Suppression Water System similar to the one at [[w:Kennedy Space Center Launch Complex 39|Launch Complex 39]] in real life.
 
 
=== Flag Pole ===
 
A second flag pole can be found on the northwest of the Launch Pad.
 
=== Crawlerway ===
 
The crawlerway connects VAB with the launchpad. It's upgraded along with the launchpad, getting more advanced tracks.
 
 
{{clear}}
 
<span id="LoB"></span>
 
== Location of the functional buildings in the Space Center ==
 
[[File:KSP ksc.jpg|384px|left|frameless]]
 
{|
 
|
 
# [[#Vehicle Assembly Building|Vehicle Assembly Building]]
 
# [[#Launch pad|Launch pad]]
 
# [[#Spaceplane Hangar|Spaceplane Hangar]]
 
# [[#Runway|Runway]]
 
# [[#Tracking Station|Tracking Station]]
 
# [[#Astronaut Complex|Astronaut Complex]]
 
# [[#Flag Pole|Flag Pole]]
 
# [[#Research and Development|Research and Development]]
 
# [[#Administration Building|Administration Building]]
 
# [[#Mission Control|Mission Control]]
 
|}
 
{{clear}}
 
== Location of the KSC on Kerbin, From Orbit ==
 
[[File:KSCorbit.jpg|187px|left|frameless]]
 
The KSC is on a roughly square-shaped, sandy peninsula on the east coast of an [[w:Africa|Africa]]-shaped continent. The launch pad is precisely on the equator. To assist in spotting the KSC from orbit, please refer to this handy map (it's marked with the red arrow):
 
{{clear}}
 
 
== See also ==
 
* [[Inland Kerbal Space Center]]
 
* [[Old Airfield]]
 
* [[List of bases on Kerbin]]
 
 
{{Kerbal Space Center}}
 
{{Kerbals|ksc}}
 
[[Category:Kerbal Space Center| ]]
 
[[Category:Locations]]
 

Revision as of 18:10, 17 March 2017