Difference between revisions of "Parts/Utility/mk2CrewCabin/mk2CrewCabin.cfg"

From Kerbal Space Program Wiki
< Parts‎ | Utility
Jump to: navigation, search
m (BobBot moved page Parts/SPP/Mk2CrewCabin/part.cfg to Parts/Utility/mk2CrewCabin/mk2CrewCabin.cfg without leaving a redirect: Renamed part configuration file after update.)
m (*update to 1.0;)
Line 1: Line 1:
 
{{Part config|MK2 Crew Cabin|2=PART
 
{{Part config|MK2 Crew Cabin|2=PART
 
{
 
{
name = mk2CrewCabin
+
name = mk2CrewCabin
module = Part
+
module = Part
author = Porkjet
+
author = Porkjet
 +
mesh = model.mu
 +
rescaleFactor = 1
 +
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
 +
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
 +
CrewCapacity = 4
 +
TechRequired = advAerodynamics
 +
entryCost = 12000
 +
cost = 4200
 +
category = Utility
 +
subcategory = 0
 +
title = MK2 Crew Cabin
 +
manufacturer = C7 Aerospace Division
 +
description = A Mk2 Profile Compliant, compact and eco-friendly crew transportation module, made from up to 80% recycled aircraft components. C7 Engineers insist that all recycled components were meticulously scrubbed clean before assembly, and take no responsibility for any odd smells that may be detected inside and/or around the unit.
 +
attachRules = 1,0,1,1,0
 +
mass = 2.0
 +
dragModelType = default
 +
maximum_drag = 0.2
 +
minimum_drag = 0.3
 +
angularDrag = 2
 +
crashTolerance = 6
 +
breakingForce = 200
 +
breakingTorque = 200
 +
maxTemp = 2000 // = 3400
 +
vesselType = Ship
 +
bulkheadProfiles = mk2
  
mesh = model.mu
+
INTERNAL
rescaleFactor = 1
+
{
 
+
  name = MK2_CrewCab_Int
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
+
}
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, 1.0, 0.0
 
 
 
CrewCapacity = 4
 
 
 
TechRequired = advAerodynamics
 
entryCost = 12000
 
cost = 4200
 
category = Utility
 
subcategory = 0
 
title = MK2 Crew Cabin
 
manufacturer = C7 Aerospace Division
 
description = A Mk2 Profile Compliant, compact and eco-friendly crew transportation module, made from up to 80% recycled aircraft components. C7 Engineers insist that all recycled components were meticulously scrubbed clean before assembly, and take no responsibility for any odd smells that may be detected inside and/or around the unit.
 
 
 
attachRules = 1,0,1,1,0
 
 
 
mass = 2.0
 
dragModelType = override
 
maximum_drag = 0.2
 
minimum_drag = 0.3
 
angularDrag = 2
 
crashTolerance = 6
 
breakingForce = 200
 
breakingTorque = 200
 
maxTemp = 3400
 
 
 
vesselType = Ship
 
// --- winglet parameters ---
 
// dragCoeff will override the maximum_drag value
 
//dragCoeff = 0.4
 
//deflectionLiftCoeff = 0.4
 
 
 
 
 
MODULE
 
{
 
name = ModuleScienceExperiment
 
 
experimentID = crewReport
 
 
experimentActionName = Crew Report
 
resetActionName = Discard Crew Report
 
reviewActionName = Review Report
 
 
useStaging = False
 
useActionGroups = True
 
hideUIwhenUnavailable = True
 
rerunnable = True
 
 
xmitDataScalar = 1.0
 
}
 
 
 
MODULE
 
{
 
name = ModuleScienceContainer
 
 
reviewActionName = Review Stored Data
 
storeActionName = Store Experiments
 
evaOnlyStorage = True
 
storageRange = 2.0
 
}
 
 
 
MODULE
 
{
 
name = ModuleAnimateGeneric
 
animationName = CrewCabinLight
 
actionGUIName = Toggle Lights
 
startEventGUIName = Lights On
 
endEventGUIName = Lights Off
 
}
 
 
 
MODULE
 
{
 
name = ModuleLiftingSurface
 
 
deflectionLiftCoeff = 0.3
 
dragAtMaxAoA = 0.15
 
dragAtMinAoA = 0.1
 
}
 
  
 +
MODULE
 +
{
 +
name = ModuleScienceExperiment
 +
experimentID = crewReport
 +
experimentActionName = Crew Report
 +
resetActionName = Discard Crew Report
 +
reviewActionName = Review Report
 +
useStaging = False
 +
useActionGroups = True
 +
hideUIwhenUnavailable = True
 +
rerunnable = True
 +
xmitDataScalar = 1.0
 +
usageReqMaskInternal = 5
 +
usageReqMaskExternal = -1
 +
}
 +
MODULE
 +
{
 +
name = ModuleScienceContainer
 +
reviewActionName = Review Stored Data
 +
storeActionName = Store Experiments
 +
evaOnlyStorage = True
 +
storageRange = 2.0
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateGeneric
 +
animationName = CrewCabinLight
 +
actionGUIName = Toggle Lights
 +
startEventGUIName = Lights On
 +
endEventGUIName = Lights Off
 +
}
 +
MODULE
 +
{
 +
name = ModuleLiftingSurface
 +
useInternalDragModel = False
 +
deflectionLiftCoeff = 0.35
 +
dragAtMaxAoA = 0.15
 +
dragAtMinAoA = 0.1
 +
}
 
}
 
}
  
 
}}
 
}}

Revision as of 19:17, 29 April 2015

This is the configuration file for MK2 Crew Cabin.
PART
{
	name = mk2CrewCabin
	module = Part
	author = Porkjet
	mesh = model.mu
	rescaleFactor = 1
	node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
	CrewCapacity = 4
	TechRequired = advAerodynamics
	entryCost = 12000
	cost = 4200
	category = Utility
	subcategory = 0
	title = MK2 Crew Cabin
	manufacturer = C7 Aerospace Division
	description = A Mk2 Profile Compliant, compact and eco-friendly crew transportation module, made from up to 80% recycled aircraft components. C7 Engineers insist that all recycled components were meticulously scrubbed clean before assembly, and take no responsibility for any odd smells that may be detected inside and/or around the unit.
	attachRules = 1,0,1,1,0
	mass = 2.0
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 6
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 3400
	vesselType = Ship
	bulkheadProfiles = mk2

	INTERNAL
	{
	  name = MK2_CrewCab_Int
	}

	MODULE
	{
		name = ModuleScienceExperiment
		experimentID = crewReport
		experimentActionName = Crew Report
		resetActionName = Discard Crew Report
		reviewActionName = Review Report
		useStaging = False
		useActionGroups = True
		hideUIwhenUnavailable = True
		rerunnable = True
		xmitDataScalar = 1.0
		usageReqMaskInternal = 5
		usageReqMaskExternal = -1
	}
	MODULE
	{
		name = ModuleScienceContainer
		reviewActionName = Review Stored Data
		storeActionName = Store Experiments
		evaOnlyStorage = True
		storageRange = 2.0
	}
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = CrewCabinLight
		actionGUIName = Toggle Lights
		startEventGUIName = Lights On
		endEventGUIName = Lights Off
	}
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.35
		dragAtMaxAoA = 0.15
		dragAtMinAoA = 0.1
	}
}