Difference between revisions of "Parts/FuelTank/mk2FuselageLong/L long.cfg"

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(Updated for 0.23)
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<pre>
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{{Part config|Mk2 Fuselage|2=PART
 +
{
 
// Kerbal Space Program - Part Config
 
// Kerbal Space Program - Part Config
 
// Fuselage Fuel Tank
 
// Fuselage Fuel Tank
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// --- editor parameters ---
 
// --- editor parameters ---
cost = 550
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TechRequired = supersonicFlight
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entryCost = 18500
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cost = 750
 
category = Propulsion
 
category = Propulsion
 
subcategory = 0
 
subcategory = 0
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  maxAmount = 160
 
  maxAmount = 160
 
}
 
}
</pre>
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}
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}}

Revision as of 14:16, 24 January 2014

This is the configuration file for Mk2 Fuselage.
PART
{
// Kerbal Space Program - Part Config
// Fuselage Fuel Tank
// 

// --- general parameters ---
name = mk2Fuselage
module = Part
author = C. Jenkins

// --- asset parameters ---
mesh = model.mu
scale = 1.0


// --- node definitions ---
node_stack_top = 0.0, 1.545, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -1.549, 0.0, 0.0, 1.0, 0.0


node_attach = 0.0, 0.0, -0.8, 0.0, 0.0, 1.0, 1


// --- editor parameters ---
TechRequired = supersonicFlight
entryCost = 18500
cost = 750
category = Propulsion
subcategory = 0
title = Mk2 Fuselage
manufacturer = C7 Aerospace.
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.2
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 50
breakingForce = 50
breakingTorque = 50
maxTemp = 3000
fuelCrossFeed = True

RESOURCE
{
 name = LiquidFuel
 amount = 160
 maxAmount = 160
}
}