Parts/Engine/liquidEngineMainsail/liquidEngineMainsail.cfg
From Kerbal Space Program Wiki
< Parts
// Kerbal Space Program - Part Config // LV-T30 Liquid Fuel Engine // // --- general parameters --- name = liquidEngine1-2 module = LiquidFuelEngine author = NovaSilisko // --- asset parameters --- mesh = model.mu rescaleFactor = 1 // --- node definitions --- node_stack_top = 0.0, 1.065308, 0.0, 0.0, 1.0, 0.0, 2 node_stack_bottom = 0.0, -1.930788, 0.0, 0.0, 1.0, 0.0, 2 // --- FX definitions --- fx_exhaustFlame_blue = 0.0, -2, 0.0, 0.0, 1.0, 0.0, active fx_exhaustLight_blue = 0.0, -2, 0.0, 0.0, 0.0, 1.0, active fx_smokeTrail_light = 0.0, -2, 0.0, 0.0, 1.0, 0.0, active // --- Sound FX definition --- sound_vent_medium = activate sound_rocket_hard = active sound_vent_soft = deactivate // --- editor parameters --- cost = 850 category = 0 subcategory = 0 title = Rockomax "Mainsail" Liquid Engine manufacturer = Rockomax Conglomerate description = A monster of an engine for heavy lifting purposes, the Mainsail's power rivals that of entire small nations. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,0,0 // --- standard part parameters --- mass = 6 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 breakingForce = 200 breakingTorque = 200 maxTemp = 3600 // --- liquid engine parameters --- maxThrust = 1500 minThrust = 0 heatProduction = 500 Isp = 280 vacIsp = 330 thrustVectoringCapable = True gimbalRange = 1.0