Difference between revisions of "Parts/FuelTank/fuelTankT400/fuelTankT400.cfg"

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m (*update to 0.90.0;)
m (*update to 1.0;)
 
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{{Part config|FL-T400 Fuel Tank|2=PART
 
{{Part config|FL-T400 Fuel Tank|2=PART
 
{
 
{
// Kerbal Space Program - Part Config
+
name = fuelTank
// FL-T400 Fuel Tank
+
module = Part
//
+
author = NovaSilisko
 
+
mesh = model.mu
// --- general parameters ---
+
scale = 0.1
name = fuelTank
+
node_stack_top = 0.0, 7.72552, 0.0, 0.0, 1.0, 0.0
module = Part
+
node_stack_bottom = 0.0, -7.3, 0.0, 0.0, -1.0, 0.0
author = NovaSilisko
+
node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1
 
+
TechRequired = advRocketry
// --- asset parameters ---
+
entryCost = 1600
mesh = model.mu
+
cost = 500
scale = 0.1
+
category = FuelTank
 
+
subcategory = 0
 
+
title = FL-T400 Fuel Tank
// --- node definitions ---
+
manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
node_stack_top = 0.0, 7.72552, 0.0, 0.0, 1.0, 0.0
+
description = The FL series was received as a substantial upgrade over previous fuel containers used in the Space Program, generally due to its ability to keep the fuel unexploded more often than not. Fuel tanks are useless if there isn't a Liquid Engine attached under it. They can also be stacked with other fuel tanks to increase the amount of fuel for the engine below.
node_stack_bottom = 0.0, -7.3, 0.0, 0.0, 1.0, 0.0
+
attachRules = 1,1,1,1,0
node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1
+
mass = 0.25
 
+
dragModelType = default
 
+
maximum_drag = 0.2
// --- editor parameters ---
+
minimum_drag = 0.3
TechRequired = basicRocketry
+
angularDrag = 2
entryCost = 1600
+
crashTolerance = 6
cost = 850
+
breakingForce = 50
category = FuelTank
+
breakingTorque = 50
subcategory = 0
+
maxTemp = 2000 // = 2900
title = FL-T400 Fuel Tank
+
bulkheadProfiles = size1, srf
manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
+
RESOURCE
description = The FL series was received as a substantial upgrade over previous fuel containers used in the Space Program, generally due to its ability to keep the fuel unexploded more often than not. Fuel tanks are useless if there isn't a Liquid Engine attached under it. They can also be stacked with other fuel tanks to increase the amount of fuel for the engine below.
+
{
 
+
name = LiquidFuel
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
amount = 180
attachRules = 1,1,1,1,0
+
maxAmount = 180
 
+
}
// --- standard part parameters ---
+
RESOURCE
mass = 0.25
+
{
dragModelType = default
+
name = Oxidizer
maximum_drag = 0.2
+
amount = 220
minimum_drag = 0.3
+
maxAmount = 220
angularDrag = 2
+
}
crashTolerance = 6
 
breakingForce = 50
 
breakingTorque = 50
 
maxTemp = 2900
 
 
 
RESOURCE
 
{
 
name = LiquidFuel
 
amount = 180
 
maxAmount = 180
 
}
 
 
 
RESOURCE
 
{
 
name = Oxidizer
 
amount = 220
 
maxAmount = 220
 
}
 
 
}
 
}
  
 
}}
 
}}

Latest revision as of 10:54, 30 April 2015

This is the configuration file for FL-T400 Fuel Tank.
PART
{
	name = fuelTank
	module = Part
	author = NovaSilisko
	mesh = model.mu
	scale = 0.1
	node_stack_top = 0.0, 7.72552, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -7.3, 0.0, 0.0, -1.0, 0.0
	node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1
	TechRequired = advRocketry
	entryCost = 1600
	cost = 500
	category = FuelTank
	subcategory = 0
	title = FL-T400 Fuel Tank
	manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
	description = The FL series was received as a substantial upgrade over previous fuel containers used in the Space Program, generally due to its ability to keep the fuel unexploded more often than not. Fuel tanks are useless if there isn't a Liquid Engine attached under it. They can also be stacked with other fuel tanks to increase the amount of fuel for the engine below.
	attachRules = 1,1,1,1,0
	mass = 0.25
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 6
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2000 // = 2900
	bulkheadProfiles = size1, srf
	RESOURCE
	{
		name = LiquidFuel
		amount = 180
		maxAmount = 180
	}
	RESOURCE
	{
		name = Oxidizer
		amount = 220
		maxAmount = 220
	}
}