Parts/Utility/landingLegLT-2/landingLegLT-2.cfg

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// Kerbal Space Program - Part Config

// --- general parameters ---
name = landingLeg1-2
module = HLandingLeg
author = NovaSilisko

// --- asset parameters ---
mesh = model.mu
rescaleFactor = 1

animationName = newlandingleg

PhysicsSignificance = 0

// --- node definitions ---
node_attach = 0.0, -0.05577543, -0.1288447, 0.0, 0.0, 1.0

// --- editor parameters ---
cost = 240
category = Utility
subcategory = 0
title = LT-2 Landing Struts
manufacturer = Moving Parts Experts Group
description = It may have been originally designed as a heavy-duty metal detector, but this Landing Leg certainly emphasises an important fact in surface landings: You don't need to put a crater in the ground to stop yourself.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 0,1,0,0,0

// --- standard part parameters ---
mass = 0.1
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.2
angularDrag = 2
crashTolerance = 12
maxTemp = 2900

CoMOffset = 0, 0, 0.1

breakingForce = 80
breakingTorque = 80

deploySpeed = 0.75
retractSpeed = -0.75
randomSpeedFactor = 0.05
<pre>