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  • What sounds obvious at first has some implications. First, your point of action, actually the vect ...ll fall to the side where you tacked something onto it. Unless you hold it at an angle to the side... looks stupid if it were a rocket, doesn't it? If yo
    18 KB (3,415 words) - 01:34, 8 August 2019
  • ...am. It was removed with version 0.17. The bug could be triggered by moving at high velocities in the game. The cause was that KSP prior to 0.17 would mov ...his fix is that the Kraken can strike vessels which are passed closely and at very high speed, because the speed is offloaded to them instead of the acti
    40 KB (6,809 words) - 02:38, 8 April 2024
  • ...mately 4% at Eeloo periapsis and 1.4% at Eeloo apoapsis of the values seen at [[Kerbin]]. Bringing additional panels, or an alternate power source (e.g.: In KSP 2, Eeloo has an axial tilt of approximately 33°, meaning that at certain times of its year, the poles will never see sunlight.
    7 KB (1,122 words) - 10:38, 4 April 2024
  • The delta-v map at https://i.imgur.com/gBoLsSt.png Mount the boosters at the lower end of the decouplers, so their top
    20 KB (3,570 words) - 15:24, 24 September 2021
  • ...s to things I get wrong, but I would appreciate if the content is left for me to write up, but you can put suggestions or requests in the discussion page ...from scratch. Most pods taper so that they use a smaller radius connection at the top, though this does not really matter much beyond aesthetics.
    20 KB (3,826 words) - 09:09, 8 April 2014
  • ...r Warp: Only certain players or all players have the power to advance time at the lowest available common warp factor. This idea requires communication b [[thread:33575|"Multiplayer I know but bear with me"]]
    5 KB (849 words) - 17:55, 12 October 2020
  • ...correcciones de cosas que estén mal, pero apreciaría si el contenido se me dejara a mí para escribirlo, pero podéis hacer vuestras sugerencias o pet ...n, by select the 'four way' option, you can place four RCS thruster blocks at once, each exactly 90 degrees around the ship. You want to place one set on
    20 KB (3,853 words) - 09:08, 8 April 2014
  • ...e stage, gear, light, RCS, SAS, abort, and brakes groups to be customized. At level three, custom action groups are available. ...ns/0/864978835564032975/#c864978835644239443 Explanation by You're Killing Me Smalls!] answering ''Group actions'' on Steam community
    4 KB (663 words) - 17:16, 1 September 2021
  • At this point you have two options: Draw the design straight on or attach a lo ...corgi photo: it is an obscure shape! If you are in the same predicament as me then you should consider taking color samples from the center before placin
    4 KB (784 words) - 19:11, 22 July 2023
  • # A radio spire (large structure with communications array's at the end + scattered around structure) Objective: Construct landers to arrive at the camp
    9 KB (1,389 words) - 01:19, 29 April 2021
  • ...terally a world apart at all times! Of course, the problem is that you are at a different ''phase'' than your target. ...ely simple to alter the shape of the orbit: You fire thrusters for so long at such point, and it immediately bends the rest of your orbit. However, there
    10 KB (1,906 words) - 03:30, 30 November 2014
  • ...be done, none of it was quite as exciting as it used to be. So scientists at the Kerbal Space Center came up with a new plan, one that would dwarf all o #Core must have at least 20,000 electrical capacity
    4 KB (663 words) - 04:08, 1 March 2022
  • ...by it are added to the parent's part. The part itself has no mass nor drag at its point of placement, but it still contributes to the vehicle's total mas ...watch?v=tNMnDrLCW60 Kerbal Space Program - Your Physics Have No Power Over Me!]” by Scott Manley
    2 KB (273 words) - 09:14, 6 January 2021
  • ...ferent weights should allow you to build ships for just about any occasion at your whim. You can also use sub-assemblies to save entire [[stage|stages]] ...eight if you plan on balancing modules. I used the stack separator to show me the weight of only the pieces after the arbitrary piece.
    4 KB (634 words) - 22:32, 8 September 2014
  • ...;km altitude and enter space. At this point you should be going into space at a 45-degree angle from the ground, and in an easterly direction. Doing so w ...ely. Hopefully your navball is toggled on, else click on the collapsed tab at the bottom of the map view.
    14 KB (2,201 words) - 09:29, 10 February 2021
  • Say you are driving down the street at 70 miles per hour (about 113 kilometers per hour). If you were to turn put ...on]], that an object in motion stays in motion and an object at rest stays at rest unless acted upon by a [[Wikipedia:force|force]]. On earth, friction i
    14 KB (2,476 words) - 02:16, 7 August 2020
  • There are also 3 blue buttons at the top center/left. The first is "construction mode", where you can place, ...fferent [[radial size|sizes]] to choose from, and most [[part|parts]] have at least one option in each [[radial size]]. For example, [[fuel tank|fuel ta
    51 KB (7,784 words) - 13:50, 14 March 2020
  • ...r Warp: Only certain players or all players have the power to advance time at the lowest available common warp factor. This idea requires communication b [[thread:33575|"Multiplayer I know but bear with me"]]
    6 KB (676 words) - 15:27, 22 January 2015
  • At this point, we have a rough idea of what Δv is, and Δv is probably the mo ...experimental purposes, since the point of playing the game is learning for me.
    14 KB (428 words) - 15:45, 25 October 2014
  • There are also 3 blue buttons at the top center/left. The first is "construction mode", where you can place, ...fferent [[radial size|sizes]] to choose from, and most [[part|parts]] have at least one option in each [[radial size]]. For example, [[fuel tank|fuel ta
    49 KB (8,180 words) - 11:41, 25 May 2019

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