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  • | startEventGUIName || Flavor text || | endEventGUIName || Flavor text ||
    72 KB (8,603 words) - 05:48, 5 July 2021
  • * Text Mesh Proを実装。フォントがきれいになった * Removed the Splash Screen scene. Now the game starts loading as soon as the applica
    83 KB (10,938 words) - 13:48, 25 January 2024
  • * Removed the Splash Screen scene. Now the game starts loading as soon as the applica * Fixed staging icons on decoupled parts not being removed from the staging list.
    77 KB (10,508 words) - 14:03, 14 March 2020
  • * Saving restriction when throttled up removed. * Timewarp restriction when throttled up removed. Engaging time warp now automatically cuts throttle.
    11 KB (1,083 words) - 23:30, 7 October 2014
  • : <math>p_j = 15 \text{atm} \cdot e^\frac{-altitude}{10000 \text{m}}</math> <!--end flight button was removed in 0.21 , flag planting was added in 0.20-->
    9 KB (342 words) - 12:04, 10 August 2018
  • * Tweaked text on Editor Cost Widget, so characters align with the Funds widget below. * Removed useless 'None' option for Docking Lin/Rot state when assigning a key or axi
    9 KB (1,450 words) - 18:50, 17 March 2017
  • * Removed the Station One and Mun Orbit scenarios as those require parts from the ful * Prose of contracts involving Kerbals re-evaluated with gender appropriate text.
    14 KB (2,089 words) - 17:26, 14 March 2020
  • ...this column the part can be selected by clicking, and the action(s) can be removed by clicking on the given action. Now, give the activation for the remaining ...decoupler|decouplers and separators]] also let the emergency stage to make removed from the [[stage|staging bar]] with the '''''Decoupler: Disable/Enable Stag
    56 KB (9,612 words) - 00:04, 29 May 2020
  • * Removed expensive render-texture driven rendering scheme from before, expect perfor * Fix some bugs with building unlock abilities text.
    27 KB (4,126 words) - 18:50, 17 March 2017
  • ...llowing for new planets to be added and existing planets to be modified or removed entirely. *A text editor. Notepad can do the job, but Notepad++ is highly recommended.
    21 KB (3,412 words) - 19:36, 2 May 2019
  • * Removed expensive render-texture driven rendering scheme from before, expect perfor * Fix some bugs with building unlock abilities text.
    27 KB (4,010 words) - 18:49, 17 March 2017
  • * Removed a fix for a 5.1.1 unity bug which had a unefficient complexity. * Removed text length on input device name.
    5 KB (801 words) - 18:50, 17 March 2017
  • * Fix some bugs with building unlock abilities text. * Multiple changes for re-root tool. New text message and ability to re-root arbitrary part branches (merged, subassembly
    27 KB (4,010 words) - 18:49, 17 March 2017
  • * Implemented Text Mesh Pro, which basically vectorizes all of our fonts, making them look muc * Removed old single objective World First contracts, other than the initial four.
    36 KB (5,516 words) - 02:24, 13 July 2017
  • * Removed duplicate "Lowlands" biomes from Mun. * Removed writing from Mk3->Mk2 adapter.
    2 KB (367 words) - 03:41, 2 November 2016
  • ...interstage fairing panels not being properly deleted when an interstage is removed from the ship. * [EVA, Gameplay] R&D upgrade text adjusted.
    8 KB (1,241 words) - 18:49, 17 March 2017
  • * Removed lingoona Gender tags on Biome filters in RnD archives screen. * Fix incorrect text on engineer report for Antenna check.
    7 KB (1,005 words) - 03:58, 6 October 2017
  • * Fix advanced tweakables in PAW to correctly display all text in Asian languages. * Removed Red Shell.
    3 KB (440 words) - 09:03, 23 June 2018
  • * Removed pop-up which offers to delete incompatible saves and craft files and replac * Fix log message text for gathering subscribed Steam Workshop craft files.
    4 KB (538 words) - 09:56, 29 July 2018
  • * Fix Craft Browser missing Enter text... localization. * Adjust text size of ActionGroups text to fit asian font characters.
    11 KB (1,693 words) - 05:34, 29 August 2021

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