Serenity/Parts/Propellers/largePropeller.cfg
From Kerbal Space Program Wiki
PART { name = largePropeller module = Part author = RoverDude rescaleFactor = 1 MODEL { model = SquadExpansion/Serenity/Parts/Propellers/Assets/largePropeller } node_stack_bottom = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0 node_attach = 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1 TechRequired = advAerodynamics entryCost = 3500 cost = 400 category = Aero subcategory = 0 title = #autoLOC_8002378 //#autoLOC_8002378 = Propeller Blade Type S manufacturer = #autoLOC_501626 //#autoLOC_501626 = WinterOwl Aircraft Emporium description = #autoLOC_8002384 //#autoLOC_8002384 = This blade part can be used to convert lift into thrust if you spin it fast enough. The advanced user can even find this useful on other planets with an atmosphere. attachRules = 1,1,0,1,0 mass = 0.12 thermalMassModifier = 8.0 // heatConductivity = 0.06 // half default emissiveConstant = 0.95 dragModelType = none maximum_drag = 0.02 minimum_drag = 0.02 angularDrag = 3 crashTolerance = 12 maxTemp = 2000 explosionPotential = 0.1 fuelCrossFeed = True bulkheadProfiles = srf tags = #autoLOC_8003342 //#autoLOC_8003342 = aero aircraft (prop lift (rotor plane CoLOffset = -0.8, 0.0, 0.0 CoMOffset = 0.48, 0.0, 0.0 MODULE { name = ModuleControlSurface useInternalDragModel = True deflectionLiftCoeff = 0.12 authorityLimiter = 5 ctrlSurfaceRange = 60 ctrlSurfaceArea = 1 actuatorSpeed = 35 transformName = blades displaceVelocity = true velocityOffset = -4.8, 0.0, 0.0 ignorePitch = true ignoreYaw = true ignoreRoll = true liftingSurfaceCurve = Custom liftCurve { key = 0 0 12 12 key = 0.05 0.6 10 10 key = 0.1 1 3.166667 3.166667 key = 0.4 0.5 -1.997597 -1.997597 key = 1 0 -0.8333333 -0.8333333 } liftMachCurve { key = 0 1 -2.433333 -2.433333 key = 0.3 0.27 -0.2686215 -0.2686215 key = 0.7 0.2 -0.2043576 -0.2043576 key = 0.92 0.15 -0.408667 -0.408667 key = 1 0.07863159 -0.4254455 -0.4254455 key = 1.25 0.025 -0.1166667 -0.1166667 key = 2 0 0.0003714963 0.0003714963 key = 5 0 0 0 } dragCurve { key = 0 0.1 1.408251 1.408251 key = 0.1420201 0.3 0.4262961 0.4262961 key = 0.25 0.24 2.561458 2.561458 key = 0.5071068 1.7 5.678575 5.678575 key = 1 2.4 1.387938 0 } dragMachCurve { key = 0 0.35 0 -0.8463008 key = 0.15 0.125 0 0 key = 0.9 0.275 0.541598 0.541598 key = 1.1 0.75 0 0 key = 1.4 0.4 -0.3626955 -0.3626955 key = 1.6 0.35 -0.1545923 -0.1545923 key = 2 0.3 -0.09013031 -0.09013031 key = 5 0.22 0 0 key = 25 0.3 0.0006807274 0 } } MODULE { name = ModulePartVariants baseVariant = Clockwise useMultipleDragCubes = false VARIANT { name = Clockwise displayName = #autoLOC_8002392 //#autoLOC_8002392 = Clockwise primaryColor = #ffffff secondaryColor = #000000 GAMEOBJECTS { blade = true bladeFlipped = false } EXTRA_INFO { reverseDeployDirection = true } } VARIANT { name = Counterclockwise displayName = #autoLOC_8002393 //#autoLOC_8002393 = Counterclockwise primaryColor = #000000 secondaryColor = #ffffff GAMEOBJECTS { blade = false bladeFlipped = true } EXTRA_INFO { reverseDeployDirection = false } } } MODULE { name = ModuleMirrorPlacement ignoreMirrorIfSurfaceXOffset = false applyMirrorRotationZAxis = false applyMirrorRotationYAxis = true } MODULE { name = ModuleCargoPart packedVolume = 280 } }