Difference between revisions of "Parts/FuelTank/Size1 Tanks/fuelTankT200.cfg"

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m (*update to 1.0;)
m (Update config)
 
(One intermediate revision by the same user not shown)
Line 3: Line 3:
 
name = fuelTankSmall
 
name = fuelTankSmall
 
module = Part
 
module = Part
author = Mrbrownce
+
author = RoverDude
mesh = model.mu
+
MODEL
scale = 0.1
+
{
node_stack_top = 0.0, 4.442, 0.0, 0.0, 1.0, 0.0
+
model = Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02
node_stack_bottom = 0.0, -4.442, 0.0, 0.0, -1.0, 0.0
+
}
node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1
+
rescaleFactor = 1.0
 +
 
 +
node_stack_top = 0.0, 0.55525, 0.0, 0.0, 1.0, 0.0
 +
node_stack_bottom = 0.0, -0.55525, 0.0, 0.0, -1.0, 0.0
 +
node_attach = 0.625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
 
TechRequired = generalRocketry
 
TechRequired = generalRocketry
 
entryCost = 2500
 
entryCost = 2500
Line 14: Line 18:
 
category = FuelTank
 
category = FuelTank
 
subcategory = 0
 
subcategory = 0
title = FL-T200 Fuel Tank
+
title = #autoLOC_500529 //#autoLOC_500529 = FL-T200 Fuel Tank
manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co
+
manufacturer = #autoLOC_501627 //#autoLOC_501627 = Jebediah Kerman's Junkyard and Spacecraft Parts Co
description = The T200 tank had some difficulty being accepted in the spacecraft engineering world, because most rocket builders had trouble overcoming their urges to squee at the "cute little fuel tank". This initial reaction was only put aside when the amount of fiery explosions in assembly areas became so high, strict guidelines were put in place to prohibit "teasing the fuel containers". The T200 Tank now is widely used in several space programs and does a remarkably good job, if assembled politely.
+
description = #autoLOC_500530 //#autoLOC_500530 = The T200 tank had some difficulty being accepted in the spacecraft engineering world, because most rocket builders had trouble overcoming their urges to squee at the "cute little fuel tank". This initial reaction was only put aside when the amount of fiery explosions in assembly areas became so high, strict guidelines were put in place to prohibit "teasing the fuel containers". The T200 Tank now is widely used in several space programs and does a remarkably good job, if assembled politely.
 
attachRules = 1,1,1,1,0
 
attachRules = 1,1,1,1,0
 
mass = 0.125
 
mass = 0.125
Line 28: Line 32:
 
breakingTorque = 50
 
breakingTorque = 50
 
bulkheadProfiles = size1, srf
 
bulkheadProfiles = size1, srf
 +
tags = #autoLOC_500531 //#autoLOC_500531 = fueltank ?lfo liquid oxidizer propellant rocket
 
RESOURCE
 
RESOURCE
 
{
 
{
Line 39: Line 44:
 
amount = 110
 
amount = 110
 
maxAmount = 110
 
maxAmount = 110
 +
}
 +
 +
MODULE
 +
{
 +
name = ModulePartVariants
 +
primaryColor = #000000
 +
secondaryColor = #000000
 +
baseDisplayName = #autoLOC_8007117
 +
baseThemeName = Dark
 +
useMultipleDragCubes = false
 +
VARIANT
 +
{
 +
name = BlackAndWhite
 +
displayName = #autoLOC_8007122
 +
themeName = BlackAndWhite
 +
primaryColor = #ffffff
 +
secondaryColor = #000000
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_BW
 +
_BumpMap = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_N
 +
shader = KSP/Bumped Specular
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = White
 +
displayName = #autoLOC_8007119
 +
themeName = White
 +
primaryColor = #ffffff
 +
secondaryColor = #ffffff
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_W
 +
shader = KSP/Specular
 +
}
 +
}
 +
VARIANT
 +
{
 +
name = GrayAndOrange
 +
displayName = #autoLOC_8007121
 +
themeName = GrayAndOrange
 +
primaryColor = #4c4f47
 +
secondaryColor = #f49841
 +
TEXTURE
 +
{
 +
mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_O
 +
shader = KSP/Specular
 +
}
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 2000
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 15:02, 10 October 2024

This is the configuration file for FL-T200 Fuel Tank.
PART
{
	name = fuelTankSmall
	module = Part
	author = RoverDude
	MODEL
	{
		model = Squad/Parts/FuelTank/Size1_Tanks/Size1Tank_02
	}
	rescaleFactor = 1.0

	node_stack_top = 0.0, 0.55525, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -0.55525, 0.0, 0.0, -1.0, 0.0
	node_attach = 0.625, 0.0, 0.0, 1.0, 0.0, 0.0, 1
	TechRequired = generalRocketry
	entryCost = 2500
	cost = 275
	category = FuelTank
	subcategory = 0
	title = #autoLOC_500529 //#autoLOC_500529 = FL-T200 Fuel Tank
	manufacturer = #autoLOC_501627 //#autoLOC_501627 = Jebediah Kerman's Junkyard and Spacecraft Parts Co
	description = #autoLOC_500530 //#autoLOC_500530 = The T200 tank had some difficulty being accepted in the spacecraft engineering world, because most rocket builders had trouble overcoming their urges to squee at the "cute little fuel tank". This initial reaction was only put aside when the amount of fiery explosions in assembly areas became so high, strict guidelines were put in place to prohibit "teasing the fuel containers". The T200 Tank now is widely used in several space programs and does a remarkably good job, if assembled politely.
	attachRules = 1,1,1,1,0
	mass = 0.125
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 2
	crashTolerance = 6
	maxTemp = 2000 // = 2900
	breakingForce = 50
	breakingTorque = 50
	bulkheadProfiles = size1, srf
	tags = #autoLOC_500531 //#autoLOC_500531 = fueltank ?lfo liquid oxidizer propellant rocket
	RESOURCE
	{
		name = LiquidFuel
		amount = 90
		maxAmount = 90
	}
	RESOURCE
	{
		name = Oxidizer
		amount = 110
		maxAmount = 110
	}
	
	MODULE
	{
		name = ModulePartVariants
		primaryColor = #000000
		secondaryColor = #000000
		baseDisplayName = #autoLOC_8007117
		baseThemeName = Dark
		useMultipleDragCubes = false
		VARIANT
		{
			name = BlackAndWhite
			displayName = #autoLOC_8007122
			themeName = BlackAndWhite
			primaryColor = #ffffff
			secondaryColor = #000000
			TEXTURE
			{
				mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_BW
				_BumpMap = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_N
				shader = KSP/Bumped Specular			
			}
		}
		VARIANT
		{
			name = White
			displayName = #autoLOC_8007119
			themeName = White
			primaryColor = #ffffff
			secondaryColor = #ffffff
			TEXTURE
			{
				mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_W
				shader = KSP/Specular
			}
		}		
		VARIANT
		{
			name = GrayAndOrange
			displayName = #autoLOC_8007121
			themeName = GrayAndOrange
			primaryColor = #4c4f47
			secondaryColor = #f49841
			TEXTURE
			{
				mainTextureURL = Squad/Parts/FuelTank/Size1_Tanks/125Tanks_O
				shader = KSP/Specular						
			}
		}
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 2000
	}
}