Difference between revisions of "Parts/Engine/liquidEngineMk55/liquidEngineMk55.cfg"

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m (XZise moved page Parts/radialEngine1-2/part.cfg to Parts/radialLiquidEngine1-2/part.cfg without leaving a redirect: official name)
m (Update config)
 
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Line 1: Line 1:
<PRE>
+
{{Part config|Mk-55 "Thud" Liquid Fuel Engine|2=PART
 +
{
 +
name = radialLiquidEngine1-2
 +
module = Part
 +
author = NovaSilisko, Porkjet
 +
mesh = Thud.mu
 +
rescaleFactor = 1
 +
node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0
 +
fx_exhaustFlame_blue_small = 0.0, -0.5337813, 0.1355984, 0.0, 1.0, 0.0, running
 +
fx_exhaustLight_blue = 0.0, -0.5337813, 0.1355984, 0.0, 0.0, 1.0, running
 +
sound_vent_medium = engage
 +
sound_rocket_hard = running
 +
sound_vent_soft = disengage
 +
sound_explosion_low = flameout
 +
TechRequired = advRocketry
 +
entryCost = 3500
 +
cost = 820
 +
category = Engine
 +
subcategory = 0
 +
title = #autoLOC_500448 //#autoLOC_500448 = Mk-55 "Thud" Liquid Fuel Engine
 +
manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
 +
description = #autoLOC_500449 //#autoLOC_500449 = After an intensive search for an engineer crazy enough to plan and build a revolutionary new engine type, researchers turned to renowned engineer Eumon Kerman, one of the top minds in the industry. He failed miserably at the job, and this is what we ended up with. Hey, at least it works well with other large (Rockomax) engines when you want more control. Sorry, no combo deals.
 +
attachRules = 0,1,0,1,0
 +
mass = 0.9
 +
heatConductivity = 0.06 // half default
 +
skinInternalConductionMult = 4.0
 +
emissiveConstant = 0.8 // engine nozzles are good at radiating.
 +
dragModelType = default
 +
maximum_drag = 0.2
 +
minimum_drag = 0.2
 +
angularDrag = 2
 +
crashTolerance = 7
 +
breakingForce = 200
 +
breakingTorque = 200
 +
maxTemp = 2000 // = 3600
 +
bulkheadProfiles = srf
 +
tags = #autoLOC_500450 //#autoLOC_500450 = maneuver manoeuvre orbital propuls rocket (thud thruster vernier
 +
MODULE
 +
{
 +
name = ModuleEngines
 +
thrustVectorTransformName = thrustTransform
 +
exhaustDamage = True
 +
ignitionThreshold = 0.1
 +
minThrust = 0
 +
maxThrust = 120
 +
heatProduction = 175
 +
fxOffset = 0, 0, 0.1
 +
EngineType = LiquidFuel
 +
exhaustDamageDistanceOffset = 0.35
 +
PROPELLANT
 +
{
 +
name = LiquidFuel
 +
ratio = 0.9
 +
DrawGauge = True
 +
}
 +
PROPELLANT
 +
{
 +
name = Oxidizer
 +
ratio = 1.1
 +
}
 +
atmosphereCurve
 +
{
 +
key = 0 305
 +
key = 1 275
 +
key = 9 0.001
 +
}
 +
}
 +
MODULE
 +
{
 +
name = ModuleGimbal
 +
gimbalTransformName = Gimbal
 +
gimbalRange = 8
 +
}
  
// Kerbal Space Program - Part Config
+
MODULE
// LV-T30 Liquid Fuel Engine
+
{
//
+
name = FXModuleAnimateThrottle
 +
animationName = Thud_Heat
 +
responseSpeed = 0.002
 +
//layer = 1
 +
dependOnEngineState = True
 +
dependOnThrottle = True
 +
//weightOnOperational = True
 +
}
  
// --- general parameters ---
 
name = radialLiquidEngine1-2
 
module = Part
 
author = NovaSilisko
 
  
// --- asset parameters ---
+
MODULE
mesh = model.mu
+
{
 
+
name = ModuleTestSubject
rescaleFactor = 1
+
useStaging = True
 
+
useEvent = True
// --- node definitions ---
+
situationMask = 127
node_attach = 0.0, 0.3423436, -0.5857153, 0.0, 0.0, 1.0
+
CONSTRAINT
 
+
{
 
+
type = REPEATABILITY
// --- FX definitions ---
+
value = ALWAYS
 
+
prestige = Trivial
fx_exhaustFlame_blue_small = 0.0, -0.5337813, 0.1355984, 0.0, 1.0, 0.0, running
+
}
fx_exhaustLight_blue = 0.0, -0.5337813, 0.1355984, 0.0, 0.0, 1.0, running
+
CONSTRAINT
 
+
{
// --- Sound FX definition ---
+
type = REPEATABILITY
 
+
value = BODYANDSITUATION
sound_vent_medium = engage
+
prestige = Significant
sound_rocket_hard = running
+
}
sound_vent_soft = disengage
+
CONSTRAINT
sound_explosion_low = flameout
+
{
 
+
type = REPEATABILITY
// --- editor parameters ---
+
value = ONCEPERPART
cost = 850
+
prestige = Exceptional
category = Propulsion
+
}
subcategory = 0
+
CONSTRAINT
title = Rockomax Mark 55 Radial Mount Liquid Engine
+
{
manufacturer = Rockomax Conglomerate
+
type = ALTITUDEENV
description = After an intensive search for an engineer crazy enough to plan and build a revolutionary new engine type, researchers stumbled across Eugene Kerman - or, as he's known by night... The Constructor! He failed miserably, and this is what we got instead.
+
test = GT
 
+
value = 4000
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
prestige = Trivial
attachRules = 0,1,0,1,0
+
}
 
+
CONSTRAINT
// --- standard part parameters ---
+
{
mass = 0.9
+
type = ALTITUDEENV
dragModelType = default
+
test = LT
maximum_drag = 0.2
+
value = 8000
minimum_drag = 0.2
+
prestige = Trivial
angularDrag = 2
+
}
crashTolerance = 7
+
CONSTRAINT
breakingForce = 200
+
{
breakingTorque = 200
+
type = ALTITUDEENV
maxTemp = 3600
+
test = GT
 
+
value = 2000
// --- liquid engine parameters ---
+
prestige = Significant
 
+
}
MODULE
+
CONSTRAINT
{
+
{
name = ModuleEngines
+
type = ALTITUDEENV
thrustVectorTransformName = thrustTransform
+
test = LT
ehxaustDamage = true
+
value = 4000
ignitionThreshold = 0.1
+
prestige = Significant
minThrust = 0
+
}
maxThrust = 120
+
CONSTRAINT
heatProduction = 350
+
{
fxOffset = 0, 0, 0.1
+
type = ALTITUDEENV
PROPELLANT
+
test = GT
 +
value = 1000
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDEENV
 +
test = LT
 +
value = 2000
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDE
 +
test = GT
 +
value = 0 // this just registers altitude as something to care about
 +
situationMask = 8
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDE
 +
test = LT
 +
value = 300000
 +
situationMask = 16
 +
body = _NotSun
 +
}
 +
CONSTRAINT
 +
{
 +
type = ALTITUDE
 +
test = LT
 +
value = 600000
 +
situationMask = 32
 +
body = _NotSun
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = GT
 +
value = 0
 +
situationMask = 8
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = LT
 +
value = 600
 +
situationMask = 8
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = GT
 +
value = 300
 +
situationMask = 8
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = LT
 +
value = 1200
 +
situationMask = 8
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = GT
 +
value = 600
 +
situationMask = 8
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEED
 +
test = LT
 +
value = 2500
 +
situationMask = 8
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = LT
 +
value = 200
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = GT
 +
value = 100
 +
prestige = Trivial
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = LT
 +
value = 100
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = GT
 +
value = 50
 +
prestige = Significant
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = LT
 +
value = 50
 +
prestige = Exceptional
 +
}
 +
CONSTRAINT
 +
{
 +
type = SPEEDENV
 +
test = GT
 +
value = 20
 +
prestige = Exceptional
 +
}
 +
}
 +
MODULE
 
{
 
{
name = LiquidFuel
+
name = ModuleSurfaceFX
        ratio = 0.9
+
thrustProviderModuleIndex = 0
DrawGauge = True
+
fxMax = 0.5
 +
maxDistance = 30
 +
falloff = 1.7
 +
thrustTransformName = thrustTransform
 
}
 
}
PROPELLANT
+
MODULE
 
{
 
{
name = Oxidizer
+
name = ModuleCargoPart
ratio = 1.1
+
packedVolume = -1
 
}
 
}
atmosphereCurve
 
{
 
  key = 0 320
 
  key = 1 290
 
}
 
 
}
 
 
MODULE
 
{
 
name = ModuleGimbal
 
gimbalTransformName = thrustTransform
 
gimbalRange = 3
 
 
}
 
}
 
+
}}
</PRE>
 

Latest revision as of 16:40, 10 October 2024

This is the configuration file for Mk-55 "Thud" Liquid Fuel Engine.
PART
{
	name = radialLiquidEngine1-2
	module = Part
	author = NovaSilisko, Porkjet
	mesh = Thud.mu
	rescaleFactor = 1
	node_attach = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0
	fx_exhaustFlame_blue_small = 0.0, -0.5337813, 0.1355984, 0.0, 1.0, 0.0, running
	fx_exhaustLight_blue = 0.0, -0.5337813, 0.1355984, 0.0, 0.0, 1.0, running
	sound_vent_medium = engage
	sound_rocket_hard = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	TechRequired = advRocketry
	entryCost = 3500
	cost = 820
	category = Engine
	subcategory = 0
	title = #autoLOC_500448 //#autoLOC_500448 = Mk-55 "Thud" Liquid Fuel Engine
	manufacturer = #autoLOC_501637 //#autoLOC_501637 = Rockomax Conglomerate
	description = #autoLOC_500449 //#autoLOC_500449 = After an intensive search for an engineer crazy enough to plan and build a revolutionary new engine type, researchers turned to renowned engineer Eumon Kerman, one of the top minds in the industry. He failed miserably at the job, and this is what we ended up with. Hey, at least it works well with other large (Rockomax) engines when you want more control. Sorry, no combo deals.
	attachRules = 0,1,0,1,0
	mass = 0.9
	heatConductivity = 0.06 // half default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 2000 // = 3600
	bulkheadProfiles = srf
	tags = #autoLOC_500450 //#autoLOC_500450 = maneuver manoeuvre orbital propuls rocket (thud thruster vernier
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		exhaustDamage = True
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 120
		heatProduction = 175
		fxOffset = 0, 0, 0.1
		EngineType = LiquidFuel
		exhaustDamageDistanceOffset = 0.35
		PROPELLANT
		{
			name = LiquidFuel
			ratio = 0.9
			DrawGauge = True
		}
		PROPELLANT
		{
			name = Oxidizer
			ratio = 1.1
		}
		atmosphereCurve
		{
			key = 0 305
			key = 1 275
			key = 9 0.001
		}
	}
	MODULE
	{
		name = ModuleGimbal
		gimbalTransformName = Gimbal
		gimbalRange = 8
	}

	MODULE
	{
		name = FXModuleAnimateThrottle
		animationName = Thud_Heat
		responseSpeed = 0.002
		//layer = 1
		dependOnEngineState = True
		dependOnThrottle = True
		//weightOnOperational = True
	}


	MODULE
	{
		name = ModuleTestSubject
		useStaging = True
		useEvent = True
		situationMask = 127
		CONSTRAINT
		{
			type = REPEATABILITY
			value = ALWAYS
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = REPEATABILITY
			value = BODYANDSITUATION
			prestige = Significant
		}
		CONSTRAINT
		{
			type = REPEATABILITY
			value = ONCEPERPART
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = GT
			value = 4000
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = LT
			value = 8000
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = GT
			value = 2000
			prestige = Significant
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = LT
			value = 4000
			prestige = Significant
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = GT
			value = 1000
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = ALTITUDEENV
			test = LT
			value = 2000
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = ALTITUDE
			test = GT
			value = 0 // this just registers altitude as something to care about
			situationMask = 8
		}
		CONSTRAINT
		{
			type = ALTITUDE
			test = LT
			value = 300000
			situationMask = 16
			body = _NotSun
		}
		CONSTRAINT
		{
			type = ALTITUDE
			test = LT
			value = 600000
			situationMask = 32
			body = _NotSun
		}
		CONSTRAINT
		{
			type = SPEED
			test = GT
			value = 0
			situationMask = 8
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = SPEED
			test = LT
			value = 600
			situationMask = 8
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = SPEED
			test = GT
			value = 300
			situationMask = 8
			prestige = Significant
		}
		CONSTRAINT
		{
			type = SPEED
			test = LT
			value = 1200
			situationMask = 8
			prestige = Significant
		}
		CONSTRAINT
		{
			type = SPEED
			test = GT
			value = 600
			situationMask = 8
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = SPEED
			test = LT
			value = 2500
			situationMask = 8
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = LT
			value = 200
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = GT
			value = 100
			prestige = Trivial
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = LT
			value = 100
			prestige = Significant
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = GT
			value = 50
			prestige = Significant
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = LT
			value = 50
			prestige = Exceptional
		}
		CONSTRAINT
		{
			type = SPEEDENV
			test = GT
			value = 20
			prestige = Exceptional
		}
	}
	MODULE
	{
		name = ModuleSurfaceFX
		thrustProviderModuleIndex = 0
		fxMax = 0.5
		maxDistance = 30
		falloff = 1.7
		thrustTransformName = thrustTransform
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = -1
	}
}