Difference between revisions of "Parts/Utility/landingLegLT-5/landingLegLT-5.cfg"

From Kerbal Space Program Wiki
< Parts‎ | Utility
Jump to: navigation, search
(Update part config)
m (Update config)
 
Line 12: Line 12:
 
category = Ground
 
category = Ground
 
subcategory = 0
 
subcategory = 0
title = LT-05 Micro Landing Strut
+
title = #autoLOC_500879 //#autoLOC_500879 = LT-05 Micro Landing Strut
manufacturer = Moving Parts Experts Group
+
manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
description = A small landing leg designed for space probes or lightweight landers. Basically made of toothpicks... erm, Space-grade toothpicks mind you, but be careful with them anyway.
+
description = #autoLOC_500880 //#autoLOC_500880 = A small landing leg designed for space probes or lightweight landers. Basically made of toothpicks... erm, Space-grade toothpicks mind you, but be careful with them anyway.
 
attachRules = 0,1,0,0,0
 
attachRules = 0,1,0,0,0
 
mass = 0.015
 
mass = 0.015
Line 27: Line 27:
 
explosionPotential = 0
 
explosionPotential = 0
 
bulkheadProfiles = srf
 
bulkheadProfiles = srf
tags = ground land leg support
+
tags = #autoLOC_500881 //#autoLOC_500881 = ground land leg support
 
EFFECTS
 
EFFECTS
 
{
 
{
Line 96: Line 96:
 
 
 
wheelColliderTransformName = wheelCollider
 
wheelColliderTransformName = wheelCollider
+
useNewFrictionModel = true
 
wheelType = LEG
 
wheelType = LEG
 
+
adherentStart = 0.01
 +
frictionAdherent = 0.1
 +
peakStart = 2
 +
frictionPeak = 1.0
 +
limitStart = 7.0
 +
frictionLimit = 1.0
 
// setting this to true will override the radius and center parameters
 
// setting this to true will override the radius and center parameters
 
FitWheelColliderToMesh = False
 
FitWheelColliderToMesh = False
Line 106: Line 111:
 
autoFrictionAvailable = False
 
autoFrictionAvailable = False
 
clipObject = leg_collider
 
clipObject = leg_collider
+
tireForceSharpness = 1
TooltipTitle = Landing Leg
+
TooltipTitle = #autoLOC_502076 //#autoLOC_502076 = Landing Leg
 
TooltipPrimaryField =  
 
TooltipPrimaryField =  
 
 
Line 122: Line 127:
 
 
 
targetPosition = 1.0
 
targetPosition = 1.0
springRatio = 8
+
springRatio = 40
damperRatio = 1.0
+
damperRatio = 2.2
 
boostRatio = 0.75
 
boostRatio = 0.75
+
maximumLoad = 3.0
 
extendDurationFactor = 1.0
 
extendDurationFactor = 1.0
 
retractDuractionFactor = 1.0
 
retractDuractionFactor = 1.0
 +
useDistributedMass = true
 
}
 
}
 
MODULE
 
MODULE
Line 164: Line 170:
 
slipSharpness = 2.0
 
slipSharpness = 2.0
 
explodeMultiplier = 1.0
 
explodeMultiplier = 1.0
 +
}
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 80
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 15:09, 13 October 2024

This is the configuration file for LT-05 Micro Landing Strut.
PART
{
	name = miniLandingLeg
	module = Part
	author = NovaSilisko
	mesh = model.mu
	rescaleFactor = 1
	node_attach = 0.0256775, 0.05144107, 0.0, 1.0, 0.0, 0.0
	TechRequired = survivability
	entryCost = 820
	cost = 200
	category = Ground
	subcategory = 0
	title = #autoLOC_500879 //#autoLOC_500879 = LT-05 Micro Landing Strut
	manufacturer = #autoLOC_501651 //#autoLOC_501651 = Moving Parts Experts Group
	description = #autoLOC_500880 //#autoLOC_500880 = A small landing leg designed for space probes or lightweight landers. Basically made of toothpicks... erm, Space-grade toothpicks mind you, but be careful with them anyway.
	attachRules = 0,1,0,0,0
	mass = 0.015
	// heatConductivity = 0.06 // half default
	emissiveConstant = 0.8 // a bit better than usual, because conduction needs some work
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 10
	maxTemp = 1200 // = 2900
	explosionPotential = 0
	bulkheadProfiles = srf
	tags = #autoLOC_500881 //#autoLOC_500881 = ground land leg support
	EFFECTS
	{
		deploy
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_start
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
			AUDIO_LOOP
			{
				channel = Ship
				clip = Squad/Sounds/elev_loop
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
		}
		deployed
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_stop
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
		}
		retract
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_start
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
			AUDIO_LOOP
			{
				channel = Ship
				clip = Squad/Sounds/elev_loop
				volume = 0 0
				volume = 1 0.5
				pitch = 0.95
			}
		}
		retracted
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/elev_stop
				volume = 0 0
				volume = 1 0.5
				pitch = 1.35
			}
		}
	}
	MODULE
	{
		name = ModuleWheelBase
		
		wheelColliderTransformName = wheelCollider		
		useNewFrictionModel = true
		wheelType = LEG
		adherentStart = 0.01
		frictionAdherent = 0.1
		peakStart = 2
		frictionPeak = 1.0
		limitStart = 7.0
		frictionLimit = 1.0
		// setting this to true will override the radius and center parameters
		FitWheelColliderToMesh = False		
		radius = 0.1
		center = 0,0,0
		mass = 0.040
		autoFrictionAvailable = False
		clipObject = leg_collider
		tireForceSharpness = 1				
		TooltipTitle = #autoLOC_502076 //#autoLOC_502076 = Landing Leg
		TooltipPrimaryField = 
		
		groundHeightOffset = 1
	}
	MODULE
	{
		name = ModuleWheelSuspension
		baseModuleIndex = 0
		suspensionTransformName = leg
		
		suspensionDistance = 0.8
		suspensionOffset = -0.8
		
		targetPosition = 1.0			
		springRatio = 40
		damperRatio = 2.2
		boostRatio = 0.75
		maximumLoad = 3.0
		extendDurationFactor = 1.0
		retractDuractionFactor = 1.0
		useDistributedMass = true
	}
	MODULE
	{
		name = ModuleWheelDeployment
		baseModuleIndex = 0
		
		animationTrfName = miniLeg
		animationStateName = probeleg
		deployedPosition = 1
		deployTargetTransformName = deployTgt
		retractTransformName = leg
		
		TsubSys = 0.8

		fxDeploy = deploy
		fxRetract = retract
		fxDeployed = deployed
		fxRetracted = retracted
	}
	MODULE
	{
		name = ModuleWheelLock
		maxTorque = 50
	}
	MODULE
	{
		name = ModuleWheelDamage
		baseModuleIndex = 0
		
		stressTolerance = 99999999
		impactTolerance = 40
		deflectionMagnitude = 1
		deflectionSharpness = 2.0
		slipMagnitude = 0
		slipSharpness = 2.0
		explodeMultiplier = 1.0
	}
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 80
	}
}