Difference between revisions of "Parts/Wheel/roverWheelXL3/roverWheelXL3.cfg"

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(Update part config)
m (Update config)
 
Line 13: Line 13:
 
category = Ground
 
category = Ground
 
subcategory = 0
 
subcategory = 0
title = RoveMax Model XL3
+
title = #autoLOC_500996 //#autoLOC_500996 = RoveMax Model XL3
manufacturer = Kerbal Motion LLC
+
manufacturer = #autoLOC_501649 //#autoLOC_501649 = Kerbal Motion LLC
description = The RoveMax Model 3 was developed in total secrecy by Kerbal Motion's R&D team over the course of a year and a half. When it was finally revealed to the company's chairman, he stared in shock, screamed 'WHY', and subsequently dropped dead on the spot.
+
description = #autoLOC_500997 //#autoLOC_500997 = The RoveMax Model 3 was developed in total secrecy by Kerbal Motion's R&D team over the course of a year and a half. When it was finally revealed to the company's chairman, he stared in shock, screamed 'WHY', and subsequently dropped dead on the spot.
 
attachRules = 0,1,0,0,0
 
attachRules = 0,1,0,0,0
 
mass = 1.25
 
mass = 1.25
Line 28: Line 28:
 
explosionPotential = 0
 
explosionPotential = 0
 
bulkheadProfiles = srf
 
bulkheadProfiles = srf
tags = crawler drive ground roll rover truck wheel
+
tags = #autoLOC_500998 //#autoLOC_500998 = crawler drive ground roll rover truck wheel
 
MODULE
 
MODULE
 
{
 
{
Line 35: Line 35:
 
wheelColliderTransformName = WheelCollider
 
wheelColliderTransformName = WheelCollider
 
wheelTransformName = WheelPivot
 
wheelTransformName = WheelPivot
+
useNewFrictionModel = true
 
wheelType = MOTORIZED
 
wheelType = MOTORIZED
  
 +
adherentStart = 0.5
 +
frictionAdherent = .3
 +
peakStart = 3
 +
frictionPeak = 1.5
 +
limitStart = 6
 +
frictionLimit = 1.3
 
// setting this to true will override the radius and center parameters
 
// setting this to true will override the radius and center parameters
 
FitWheelColliderToMesh = False
 
FitWheelColliderToMesh = False
Line 45: Line 51:
 
groundHeightOffset = 0
 
groundHeightOffset = 0
 
 
TooltipTitle = Rover Wheel
+
TooltipTitle = #autoLOC_502081 //#autoLOC_502081 = Rover Wheel
TooltipPrimaryField = Motorized
+
TooltipPrimaryField = #autoLOC_6004045 //#autoLOC_6004045 = Motorized
 
}
 
}
 
MODULE
 
MODULE
Line 53: Line 59:
 
baseModuleIndex = 0
 
baseModuleIndex = 0
 
suspensionTransformName = SuspensionPivot
 
suspensionTransformName = SuspensionPivot
+
maximumLoad = 60.0
 
suspensionDistance = 0.25
 
suspensionDistance = 0.25
 
targetPosition = 0.5
 
targetPosition = 0.5
springRatio = 5
+
springRatio = 44
 
damperRatio = 1.0
 
damperRatio = 1.0
 +
useDistributedMass = true
 
}
 
}
 
MODULE
 
MODULE
Line 82: Line 89:
 
}
 
}
 
idleDrain = 0.0//0.1////1
 
idleDrain = 0.0//0.1////1
steeringTorque = 70//35
+
steeringTorque = 25//35
 
motorEnabled = True
 
motorEnabled = True
 
}
 
}
Line 107: Line 114:
 
slipMagnitude = 15
 
slipMagnitude = 15
 
slipSharpness = 2.0
 
slipSharpness = 2.0
 +
 +
impactDamageColliderName = collisionEnhancer
 +
impactDamageVelocity = 30
 
}
 
}
 
MODULE
 
MODULE
Line 133: Line 143:
 
}
 
}
 
}
 
}
 
 
}}
 
}}

Latest revision as of 15:14, 13 October 2024

This is the configuration file for RoveMax Model XL3.
PART
{
	name = roverWheel3
	module = Part
	author = Squad
	mesh = model.mu
	scale = 1
	rescaleFactor = 1
	node_attach = 1.893913725, 1.5934552, 0.0, 1.0, 0.0, 0.0, 0
	TechRequired = advancedMotors
	entryCost = 11200
	cost = 1200
	category = Ground
	subcategory = 0
	title = #autoLOC_500996 //#autoLOC_500996 = RoveMax Model XL3
	manufacturer = #autoLOC_501649 //#autoLOC_501649 = Kerbal Motion LLC
	description = #autoLOC_500997 //#autoLOC_500997 = The RoveMax Model 3 was developed in total secrecy by Kerbal Motion's R&D team over the course of a year and a half. When it was finally revealed to the company's chairman, he stared in shock, screamed 'WHY', and subsequently dropped dead on the spot.
	attachRules = 0,1,0,0,0
	mass = 1.25
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.15
	angularDrag = 1.5
	crashTolerance = 150
	breakingForce = 200
	breakingTorque = 200
	maxTemp = 1200 // = 1200
	explosionPotential = 0
	bulkheadProfiles = srf
	tags = #autoLOC_500998 //#autoLOC_500998 = crawler drive ground roll rover truck wheel
	MODULE
	{
		name = ModuleWheelBase
		
		wheelColliderTransformName = WheelCollider		
		wheelTransformName = WheelPivot
		useNewFrictionModel = true
		wheelType = MOTORIZED

		adherentStart = 0.5
		frictionAdherent = .3
		peakStart = 3
		frictionPeak = 1.5
		limitStart = 6
		frictionLimit = 1.3		
		// setting this to true will override the radius and center parameters
		FitWheelColliderToMesh = False		
		radius = 1
		center = 0,0,0
		mass = 0.8
		groundHeightOffset = 0
				
		TooltipTitle = #autoLOC_502081 //#autoLOC_502081 = Rover Wheel
		TooltipPrimaryField = #autoLOC_6004045 //#autoLOC_6004045 = Motorized
	}
	MODULE
	{
		name = ModuleWheelSuspension
		baseModuleIndex = 0
		suspensionTransformName = SuspensionPivot
		maximumLoad = 60.0
		suspensionDistance = 0.25
		targetPosition = 0.5			
		springRatio = 44
		damperRatio = 1.0
		useDistributedMass = true
	}	
	MODULE
	{
		name = ModuleWheelMotorSteering
		baseModuleIndex = 0
		
		wheelSpeedMax = 14
		driveResponse = 1
		
		torqueCurve
		{
			key = 0 25.0 0 0
			key = 1.5 15.0 0 0
			key = 3 5.0 0 0
			key = 6 3 0 0
			key = 15 0.5 0 0
			key = 15.5 0 0 0
		}
		RESOURCE
		{
			name = ElectricCharge
			rate = 5.0//10.0
		}		
		idleDrain = 0.0//0.1////1
		steeringTorque = 25//35
		motorEnabled = True
	}	
	MODULE
	{
		name = ModuleWheelBrakes
		baseModuleIndex = 0
		
		maxBrakeTorque = 30		
		brakeResponse = 1
	}
	MODULE
	{
		name = ModuleWheelDamage
		baseModuleIndex = 0
		
		damagedTransformName = bustedwheel
		undamagedTransformName = wheel
		
		stressTolerance = 3070
		impactTolerance = 800
		deflectionMagnitude = 1.0
		deflectionSharpness = 2.0
		slipMagnitude = 15
		slipSharpness = 2.0
		
		impactDamageColliderName = collisionEnhancer
		impactDamageVelocity = 30
	}
	MODULE
	{
		name = FXModuleLookAtConstraint
		CONSTRAINLOOKFX
		{
			targetName = susp2-1
			rotatorsName = susp2-2
		}
		CONSTRAINLOOKFX
		{
			targetName = susp2-2
			rotatorsName = susp2-1
		}
		CONSTRAINLOOKFX
		{
			targetName = susp1-2
			rotatorsName = susp1-1
		}
		CONSTRAINLOOKFX
		{
			targetName = susp1-1
			rotatorsName = susp1-2
		}
	}
}