Difference between revisions of "Parts/Utility/launchEscapeSystem/part.cfg"
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m (BobBot moved page Parts/NASAmission/LaunchEscapeSystem/part.cfg to Parts/Utility/launchEscapeSystem/part.cfg without leaving a redirect: Renamed part configuration file after update.) |
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{{Part config|Launch Escape System|2=PART | {{Part config|Launch Escape System|2=PART | ||
{ | { | ||
− | + | name = LaunchEscapeSystem | |
− | + | module = Part | |
− | name = LaunchEscapeSystem | + | author = Squad |
− | module = Part | + | mesh = LaunchEscapeSystem.mu |
− | author = Squad | + | rescaleFactor = 1.0 |
− | + | node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, -1.0, 0.0, 1 | |
− | + | sound_vent_medium = engage | |
− | mesh = LaunchEscapeSystem.mu | + | sound_rocket_hard = running |
− | rescaleFactor = 1.0 | + | sound_vent_soft = disengage |
− | + | sound_explosion_low = flameout | |
− | + | TechRequired = landing | |
− | node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, 1.0, 0.0, 1 | + | entryCost = 4500 |
− | + | cost = 1000 | |
− | + | category = Utility | |
− | + | subcategory = 0 | |
− | + | title = #autoLOC_500891 //#autoLOC_500891 = Launch Escape System | |
− | sound_vent_medium = engage | + | manufacturer = #autoLOC_501638 //#autoLOC_501638 = Kerbodyne |
− | sound_rocket_hard = running | + | description = #autoLOC_500892 //#autoLOC_500892 = This solid rocket tower is designed to wrench the command pod up and away from a malfunctioning rocket. |
− | sound_vent_soft = disengage | + | attachRules = 1,1,1,1,0 |
− | sound_explosion_low = flameout | + | mass = 0.9 |
− | + | // heatConductivity = 0.04 // 1/3 default | |
− | + | dragModelType = default | |
− | TechRequired = | + | maximum_drag = 0.3 |
− | entryCost = 4500 | + | minimum_drag = 0.2 |
− | cost = | + | angularDrag = 2 |
− | category = Utility | + | crashTolerance = 15 |
− | subcategory = 0 | + | breakingTorque = 30 |
− | title = Launch Escape System | + | breakingForce = 30 |
− | manufacturer = Kerbodyne | + | maxTemp = 2700 // = 3900 |
− | description = This solid rocket tower is designed to wrench the command pod up and away from a malfunctioning rocket. | + | emissiveConstant = 0.95 |
− | + | stagingIcon = SOLID_BOOSTER | |
− | + | bulkheadProfiles = size1 | |
− | attachRules = 1,1,1,1,0 | + | tags = #autoLOC_500893 //#autoLOC_500893 = abort booster emergency explo ?les l.e.s malfunc ?rud safe solid surviv |
− | + | EFFECTS | |
− | // | + | { |
− | + | running_closed | |
− | dragModelType = default | + | { |
− | maximum_drag = 0.3 | + | AUDIO |
− | minimum_drag = 0.2 | + | { |
− | angularDrag = 2 | + | channel = Ship |
− | crashTolerance = 15 | + | clip = sound_rocket_spurts |
− | breakingTorque = 30 | + | volume = 0.0 0.0 |
− | breakingForce = 30 | + | volume = 1.0 1.0 |
− | maxTemp = 3900 | + | pitch = 0.0 0.2 |
− | + | pitch = 1.0 1.0 | |
− | stagingIcon = SOLID_BOOSTER | + | loop = true |
− | + | } | |
− | // | + | MODEL_MULTI_PARTICLE |
− | + | { | |
− | + | modelName = Squad/FX/LES_Thruster | |
− | EFFECTS | + | transformName = thrustTransform |
− | { | + | emission = 0.0 0.0 |
− | + | emission = 0.05 0.0 | |
− | + | emission = 0.075 0.25 | |
− | + | emission = 1.0 1.25 | |
− | + | speed = 0.0 0.5 | |
− | + | speed = 1.0 1.2 | |
− | + | } | |
− | + | } | |
− | + | engage | |
− | + | { | |
− | + | AUDIO | |
− | + | { | |
− | + | channel = Ship | |
− | + | clip = sound_vent_soft | |
− | + | volume = 1.0 | |
− | + | pitch = 2.0 | |
− | + | loop = false | |
− | + | } | |
− | + | } | |
− | + | flameout | |
− | + | { | |
− | + | AUDIO | |
− | + | { | |
− | + | channel = Ship | |
− | + | clip = sound_explosion_low | |
− | + | volume = 1.0 | |
− | + | pitch = 2.0 | |
− | + | loop = false | |
− | + | } | |
− | + | } | |
− | + | } | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleEnginesFX | |
− | + | engineID = LES | |
− | + | powerEffectName = running_closed | |
− | + | thrustVectorTransformName = thrustTransform | |
− | + | exhaustDamage = False | |
− | + | throttleLocked = True | |
− | + | ignitionThreshold = 0.1 | |
− | + | minThrust = 0 | |
− | + | maxThrust = 750 | |
− | + | heatProduction = 400 | |
− | + | fxOffset = 0, 0, 0.25 | |
− | + | EngineType = SolidBooster | |
− | + | PROPELLANT | |
− | + | { | |
− | } | + | name = SolidFuel |
− | + | ratio = 1.0 | |
− | MODULE | + | DrawGauge = True |
− | { | + | } |
− | + | atmosphereCurve | |
− | + | { | |
− | + | key = 0 180 | |
− | + | key = 1 160 | |
− | + | key = 8 0.001 | |
− | + | } | |
− | + | } | |
− | + | RESOURCE | |
− | + | { | |
− | + | name = SolidFuel | |
− | + | amount = 30 | |
− | + | maxAmount = 30 | |
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleTestSubject | ||
+ | useStaging = True | ||
+ | useEvent = False | ||
+ | useProgressForBodies = False | ||
+ | usePrestigeForSit = False | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SITUATION | ||
+ | value = 28 | ||
+ | body = _Home | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SITUATION | ||
+ | value = 0 | ||
+ | body = _NotHome | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = REPEATABILITY | ||
+ | value = ALWAYS | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 300000 | ||
+ | situationMask = 16 | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = GT | ||
+ | value = 10000 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 40000 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = GT | ||
+ | value = 5000 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = LT | ||
+ | value = 100000 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDE | ||
+ | test = GT | ||
+ | value = 0 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 300 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 1200 | ||
+ | situationMask = 8 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 600 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 1500 | ||
+ | situationMask = 8 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = GT | ||
+ | value = 900 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEED | ||
+ | test = LT | ||
+ | value = 2500 | ||
+ | situationMask = 8 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 2000 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 4000 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 1000 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 2000 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = GT | ||
+ | value = 500 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = ALTITUDEENV | ||
+ | test = LT | ||
+ | value = 1000 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 200 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 100 | ||
+ | prestige = Trivial | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 100 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 50 | ||
+ | prestige = Significant | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = LT | ||
+ | value = 50 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | CONSTRAINT | ||
+ | { | ||
+ | type = SPEEDENV | ||
+ | test = GT | ||
+ | value = 20 | ||
+ | prestige = Exceptional | ||
+ | } | ||
+ | } | ||
+ | MODULE | ||
{ | { | ||
− | + | name = ModuleCargoPart | |
− | + | stackableQuantity = 1 | |
− | + | packedVolume = -1 | |
} | } | ||
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} | } | ||
− | |||
}} | }} |
Latest revision as of 07:47, 16 October 2024
PART { name = LaunchEscapeSystem module = Part author = Squad mesh = LaunchEscapeSystem.mu rescaleFactor = 1.0 node_stack_bottom = 0.0, -1.372544, 0.0, 0.0, -1.0, 0.0, 1 sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = landing entryCost = 4500 cost = 1000 category = Utility subcategory = 0 title = #autoLOC_500891 //#autoLOC_500891 = Launch Escape System manufacturer = #autoLOC_501638 //#autoLOC_501638 = Kerbodyne description = #autoLOC_500892 //#autoLOC_500892 = This solid rocket tower is designed to wrench the command pod up and away from a malfunctioning rocket. attachRules = 1,1,1,1,0 mass = 0.9 // heatConductivity = 0.04 // 1/3 default dragModelType = default maximum_drag = 0.3 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 15 breakingTorque = 30 breakingForce = 30 maxTemp = 2700 // = 3900 emissiveConstant = 0.95 stagingIcon = SOLID_BOOSTER bulkheadProfiles = size1 tags = #autoLOC_500893 //#autoLOC_500893 = abort booster emergency explo ?les l.e.s malfunc ?rud safe solid surviv EFFECTS { running_closed { AUDIO { channel = Ship clip = sound_rocket_spurts volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.2 pitch = 1.0 1.0 loop = true } MODEL_MULTI_PARTICLE { modelName = Squad/FX/LES_Thruster transformName = thrustTransform emission = 0.0 0.0 emission = 0.05 0.0 emission = 0.075 0.25 emission = 1.0 1.25 speed = 0.0 0.5 speed = 1.0 1.2 } } engage { AUDIO { channel = Ship clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false } } flameout { AUDIO { channel = Ship clip = sound_explosion_low volume = 1.0 pitch = 2.0 loop = false } } } MODULE { name = ModuleEnginesFX engineID = LES powerEffectName = running_closed thrustVectorTransformName = thrustTransform exhaustDamage = False throttleLocked = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 750 heatProduction = 400 fxOffset = 0, 0, 0.25 EngineType = SolidBooster PROPELLANT { name = SolidFuel ratio = 1.0 DrawGauge = True } atmosphereCurve { key = 0 180 key = 1 160 key = 8 0.001 } } RESOURCE { name = SolidFuel amount = 30 maxAmount = 30 } MODULE { name = ModuleTestSubject useStaging = True useEvent = False useProgressForBodies = False usePrestigeForSit = False CONSTRAINT { type = SITUATION value = 28 body = _Home } CONSTRAINT { type = SITUATION value = 0 body = _NotHome } CONSTRAINT { type = REPEATABILITY value = ALWAYS } CONSTRAINT { type = ALTITUDE test = LT value = 300000 situationMask = 16 } CONSTRAINT { type = ALTITUDE test = GT value = 10000 situationMask = 8 prestige = Trivial } CONSTRAINT { type = ALTITUDE test = LT value = 40000 situationMask = 8 prestige = Trivial } CONSTRAINT { type = ALTITUDE test = GT value = 5000 situationMask = 8 prestige = Significant } CONSTRAINT { type = ALTITUDE test = LT value = 100000 situationMask = 8 prestige = Significant } CONSTRAINT { type = ALTITUDE test = GT value = 0 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = SPEED test = GT value = 300 situationMask = 8 prestige = Trivial } CONSTRAINT { type = SPEED test = LT value = 1200 situationMask = 8 prestige = Trivial } CONSTRAINT { type = SPEED test = GT value = 600 situationMask = 8 prestige = Significant } CONSTRAINT { type = SPEED test = LT value = 1500 situationMask = 8 prestige = Significant } CONSTRAINT { type = SPEED test = GT value = 900 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = SPEED test = LT value = 2500 situationMask = 8 prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = GT value = 2000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = LT value = 4000 prestige = Trivial } CONSTRAINT { type = ALTITUDEENV test = GT value = 1000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = LT value = 2000 prestige = Significant } CONSTRAINT { type = ALTITUDEENV test = GT value = 500 prestige = Exceptional } CONSTRAINT { type = ALTITUDEENV test = LT value = 1000 prestige = Exceptional } CONSTRAINT { type = SPEEDENV test = LT value = 200 prestige = Trivial } CONSTRAINT { type = SPEEDENV test = GT value = 100 prestige = Trivial } CONSTRAINT { type = SPEEDENV test = LT value = 100 prestige = Significant } CONSTRAINT { type = SPEEDENV test = GT value = 50 prestige = Significant } CONSTRAINT { type = SPEEDENV test = LT value = 50 prestige = Exceptional } CONSTRAINT { type = SPEEDENV test = GT value = 20 prestige = Exceptional } } MODULE { name = ModuleCargoPart stackableQuantity = 1 packedVolume = -1 } }