Difference between revisions of "Parts/FuelTank/Size1 Tanks/fuelTankT200.cfg"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (BobBot moved page Parts/FuelTank/fuelTankSmall/part.cfg to Parts/FuelTank/fuelTankT200/fuelTankT200.cfg without leaving a redirect: Renamed part configuration file after update.)
m (*update to 0.25;)
Line 2: Line 2:
 
{
 
{
 
// Kerbal Space Program - Part Config
 
// Kerbal Space Program - Part Config
// FL-T500 Fuel Tank
+
// FL-T200 Fuel Tank
 
//  
 
//  
  

Revision as of 11:10, 8 October 2014

This is the configuration file for FL-T200 Fuel Tank.
PART
{
// Kerbal Space Program - Part Config
// FL-T200 Fuel Tank
// 

// --- general parameters ---
name = fuelTankSmall
module = Part
author = Mrbrownce

// --- asset parameters ---
mesh = model.mu
scale = 0.1

// --- node definitions ---
node_stack_top = 0.0, 4.442, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -4.442, 0.0, 0.0, 1.0, 0.0
node_attach = 5.01, 0.0, 0.0, 1.0, 0.0, 0.0, 1


// --- editor parameters ---
TechRequired = start
entryCost = 0
cost = 425
category = Propulsion
subcategory = 0
title = FL-T200 Fuel Tank
manufacturer = Jebediah Kerman's Junkyard and Spaceship Parts Co.
description = The T200 tank had some difficulty being accepted in the spacecraft engineering world, because most rocket builders had trouble overcoming their urges to squee at the "cute little fuel tank". This initial reaction was only put aside when the amount of fiery explosions in assembly areas became so high, strict guidelines were put in place to prohibit "teasing the fuel containers". The T200 Tank now is widely used in several space programs and does a remarkably good job, if assembled politely.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.125
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 2
crashTolerance = 6
maxTemp = 2900
breakingForce = 50
breakingTorque = 50

RESOURCE
{
 name = LiquidFuel
 amount = 90
 maxAmount = 90
}

RESOURCE
{
 name = Oxidizer
 amount = 110
 maxAmount = 110
}
}