Difference between revisions of "ModuleGenerator"
From Kerbal Space Program Wiki
m (+stub marker; *made everything in code;) |
m (Added more config options and slightly altered formating.) |
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<pre>Module | <pre>Module | ||
{ | { | ||
− | + | name = ModuleGenerator | |
− | + | isAlwaysActive = true/false | |
− | + | requiresAllinputs = true/false | |
− | + | resourceThreshold = <numerical value> | |
− | + | activateGUIName = <text> | |
− | + | shutdownGUIName = <text> | |
− | + | INPUT_RESOURCE | |
− | + | { | |
− | + | name = <resource name> | |
− | + | rate = <numerical value> | |
− | + | } | |
− | + | OUTPUT_RESOURCE | |
− | + | { | |
− | + | name = <resource name> | |
+ | rate = <numerical value> | ||
+ | } | ||
}</pre> | }</pre> |
Latest revision as of 23:59, 12 December 2015
Below is an example of ModuleGenerator being used. (Incomplete list of config settings and needs formatting correctly)
Module { name = ModuleGenerator isAlwaysActive = true/false requiresAllinputs = true/false resourceThreshold = <numerical value> activateGUIName = <text> shutdownGUIName = <text> INPUT_RESOURCE { name = <resource name> rate = <numerical value> } OUTPUT_RESOURCE { name = <resource name> rate = <numerical value> } }