Difference between revisions of "Parts/Utility/ServiceBay v2/ServiceBay 250 v2.cfg"
From Kerbal Space Program Wiki
m (*update to 1.0.4;) |
(Update part config) |
||
Line 19: | Line 19: | ||
entryCost = 1000 | entryCost = 1000 | ||
cost = 500 | cost = 500 | ||
− | category = | + | category = Payload |
subcategory = 0 | subcategory = 0 | ||
title = Service Bay (2.5m) | title = Service Bay (2.5m) | ||
Line 35: | Line 35: | ||
thermalMassModifier = 5.0 | thermalMassModifier = 5.0 | ||
emissiveConstant = 0.95 | emissiveConstant = 0.95 | ||
+ | tags = bus contain heat hollow protect (stor therm | ||
MODULE | MODULE | ||
{ | { | ||
name = ModuleAnimateGeneric | name = ModuleAnimateGeneric | ||
− | animationName = | + | animationName = doors_250 |
actionGUIName = Toggle | actionGUIName = Toggle | ||
startEventGUIName = Open | startEventGUIName = Open |
Revision as of 23:57, 7 November 2016
PART { name = ServiceBay_250 module = Part author = RoverDude MODEL { model = Squad/Parts/Utility/ServiceBay/ServiceBay_250 } rescaleFactor = 1 node_stack_top2 = 0.0, 0.55, 0.0, 0.0, -1.0, 0.0, 1 node_stack_bottom2 = 0.0, -0.55, 0.0, 0.0, 1.0, 0.0, 1 node_stack_top = 0.0, 0.65, 0.0, 0.0, 1.0, 0.0, 2 node_stack_bottom = 0.0, -0.65, 0.0, 0.0, -1.0, 0.0, 2 TechRequired = commandModules entryCost = 1000 cost = 500 category = Payload subcategory = 0 title = Service Bay (2.5m) description = A heat resistant service bay, ideal for protecting delicate instruments or stowing small service components such as RCS tanks, batteries, etc. attachRules = 1,0,1,1,0 mass = 0.3 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 2 crashTolerance = 14 bulkheadProfiles = size2 maxTemp = 2900 heatConductivity = 0.04 thermalMassModifier = 5.0 emissiveConstant = 0.95 tags = bus contain heat hollow protect (stor therm MODULE { name = ModuleAnimateGeneric animationName = doors_250 actionGUIName = Toggle startEventGUIName = Open endEventGUIName = Close allowAnimationWhileShielded = False } MODULE { name = ModuleCargoBay DeployModuleIndex = 0 closedPosition = 0 lookupRadius = 1.8 //nodeOuterForeID = top //nodeOuterAftID = bottom } MODULE { name = ModuleSeeThroughObject transformName = TrussMount shaderName = KSP/Bumped Specular (Transparent) screenRadius = 2.0 leadModuleIndex = 0 leadModuleTgtValue = 0 } MODULE { name = ModuleConductionMultiplier modifiedConductionFactor = 0.001 convectionFluxThreshold = 500 } }