Difference between revisions of "Campaign: Final Business"
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==Missions== | ==Missions== | ||
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− | + | ===Munokhod 1: Munar Rover=== | |
− | + | *Land a rather large self-sustaining rover on the Mun. | |
#Rover must travel for at least 5 minutes real time after landing. | #Rover must travel for at least 5 minutes real time after landing. | ||
#Rover must be able to survive a Munar night and come back online when the sun comes back up. | #Rover must be able to survive a Munar night and come back online when the sun comes back up. | ||
− | #Take a picture of your rover at someplace interesting | + | #Take a picture of your rover at someplace interesting. |
:(Tip: You will not need as much delta V as your Munar sample return mission. Actually a lot less. Feel free to minimize to save money. After all, the Kerbiets do everything on a shoe string budget.) | :(Tip: You will not need as much delta V as your Munar sample return mission. Actually a lot less. Feel free to minimize to save money. After all, the Kerbiets do everything on a shoe string budget.) | ||
:(Tip: Make sure your rover is well balanced to avoid accidents, and test it well on Kerbin before launching.) | :(Tip: Make sure your rover is well balanced to avoid accidents, and test it well on Kerbin before launching.) | ||
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+ | *Complete the same mission for Minmus | ||
===Last Kerbollo Missions=== | ===Last Kerbollo Missions=== | ||
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#Land in a biome you haven't visited yet. | #Land in a biome you haven't visited yet. | ||
− | *'''Kerbollo 17 | + | *'''Kerbollo 17-B''': Final Manned Minmus Mission |
:Perform a final manned Minmus landing. | :Perform a final manned Minmus landing. | ||
#Release 3 small com-sats. Have them equally spaced in a synchronous orbit (358km). | #Release 3 small com-sats. Have them equally spaced in a synchronous orbit (358km). | ||
#Include a manned wheeled vehicle. | #Include a manned wheeled vehicle. | ||
#Land in a biome you haven't visited yet. | #Land in a biome you haven't visited yet. | ||
− | # | + | #Challenge: Complete Kerbollo 17 and 17-B in one mission. |
==Final Word== | ==Final Word== | ||
Since the Kerbicans finally reached the Mun and Minmus, there was less monetary incentive for those kinds of missions. Instead they focused on sending probes to faraway places and worked on better manned space technology around Kerbin. It will be almost a century before a Kerbal ventures beyond LKO. Meanwhile, the Kerbiet Union dissolved and formed Krussia, causing their space program to decrease in scale more so than the Kerbicans had. However, the probe program began to increase in size, as the engineers prepared for the next generation of [[Campaign: Kerbol System Exploration|Kerbol System Exploration]]. | Since the Kerbicans finally reached the Mun and Minmus, there was less monetary incentive for those kinds of missions. Instead they focused on sending probes to faraway places and worked on better manned space technology around Kerbin. It will be almost a century before a Kerbal ventures beyond LKO. Meanwhile, the Kerbiet Union dissolved and formed Krussia, causing their space program to decrease in scale more so than the Kerbicans had. However, the probe program began to increase in size, as the engineers prepared for the next generation of [[Campaign: Kerbol System Exploration|Kerbol System Exploration]]. |
Revision as of 07:33, 30 January 2017
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Contents
Introduction
After learning from the Kerbollo 13 and Kerbal in Orbit disasters, the Kerbicans felt they needed some final successful missions to end the Kerbollo Program on a high note. The Kerbeits encounter political turmoil and abandon their manned mission, but they still have some probes they'd like to send up and collect some samples.
This campaign introduces unmanned sample returns and manned missions to conclude Mun and Minmus exploration.
Specifications
- Length: 5-8 hours
- Difficulty: 6/10 (Proficient)
- Skills needed:
- Intermediate(+) navigation via maneuver node
- Advanced orbiting
- Intermediate understanding of launch windows
- Advanced understanding of intercepts/rendezvous
- For version: Every version
Missions
Munokhod 1: Munar Rover
- Land a rather large self-sustaining rover on the Mun.
- Rover must travel for at least 5 minutes real time after landing.
- Rover must be able to survive a Munar night and come back online when the sun comes back up.
- Take a picture of your rover at someplace interesting.
- (Tip: You will not need as much delta V as your Munar sample return mission. Actually a lot less. Feel free to minimize to save money. After all, the Kerbiets do everything on a shoe string budget.)
- (Tip: Make sure your rover is well balanced to avoid accidents, and test it well on Kerbin before launching.)
- Complete the same mission for Minmus
Last Kerbollo Missions
- Kerbollo 17: Final Manned Mun Mission
- Perform a final manned Mun landing and say your last goodbyes.
- Release 3 small com-sats. Have them equally spaced in a high orbit (synchronous orbits are not possible, but high orbits give more coverage).
- Include a manned wheeled vehicle.
- Land in a biome you haven't visited yet.
- Kerbollo 17-B: Final Manned Minmus Mission
- Perform a final manned Minmus landing.
- Release 3 small com-sats. Have them equally spaced in a synchronous orbit (358km).
- Include a manned wheeled vehicle.
- Land in a biome you haven't visited yet.
- Challenge: Complete Kerbollo 17 and 17-B in one mission.
Final Word
Since the Kerbicans finally reached the Mun and Minmus, there was less monetary incentive for those kinds of missions. Instead they focused on sending probes to faraway places and worked on better manned space technology around Kerbin. It will be almost a century before a Kerbal ventures beyond LKO. Meanwhile, the Kerbiet Union dissolved and formed Krussia, causing their space program to decrease in scale more so than the Kerbicans had. However, the probe program began to increase in size, as the engineers prepared for the next generation of Kerbol System Exploration.