From Kerbal Space Program Wiki
|
|
Line 1: |
Line 1: |
− | {{Stub}}
| |
− | [[File:EncounterMapView.jpg|thumb|An encounter with the [[Mun]]]]
| |
| | | |
− | An '''encounter''' occurs when the projected flight path of a [[craft|spacecraft]] intersects the [[sphere of influence]], representing the gravitational field of a [[celestial body]]. Encounters are displayed in [[map view]] by an encounter node and a colorized trajectory path. It's also commonly used in reference to a close approach to another spacecraft or any object shown in map view and [[Tracking Station]]. An encounter with a celestial body is automatically shown on the map view, however, an encounter with another spacecraft or an asteroid is only shown if it is targeted first.
| |
− |
| |
− | Upon arrival at an encounter node, the game switches the orbital reference of the craft to that of the encountered celestial body; an ideal moment to plan maneuvers to stabilize into an orbit. Orbits can be disturbed when [[Time warp|time-warping]] across sphere of influence changes. To maintain a carefully planned orbit, the time warp should be slowed down to 1× as the ship approaches the sphere of influence change.
| |
− |
| |
− | Encounters are essential for all Munar and interplanetary travels. And to get back home.
| |
Revision as of 17:59, 17 March 2017