Difference between revisions of "Parts/Aero/cones/tailConnectorA.cfg"

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(Updated for 0.23)
m (*update to 1.0.4;)
 
(6 intermediate revisions by the same user not shown)
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{{Part config|Tail Connector|2=PART
+
{{Part config|Tail Connector A|2=PART
 
{
 
{
// this is a sample config file, for determining a good file format for defining part parameters
+
name = airplaneTail
// comment line - ignored by cfg parser
+
module = Part
// empty lines, or lines without a '=' sign are also ignored
+
author = C. Jenkins, Porkjet
// all other lines are split at the '=' sign, and the left operand is used to know what parameter we are setting
+
rescaleFactor = 1
// diferent parameters require data in different formats (see docs), and each module has it's own parameters (again, see docs)
+
node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
// each assignment must be in a single line. Lines without assignments will be ignored. (You CAN turn on word wrap, though)
+
node_attach = 0, -1, -0.313, 0.0, 0.0, 1.0
// each keyword here relates to an existing variable in the assigned module. If the keyword isn't found, it is ignored.
+
CoMOffset = 0.0, -1.0, 0.0
// conversely, if a keyword is left unassigned (as in not in the file), it will be initialized with it's default value
+
CoPOffset = 0.0, -1.0, 0.0
// This is done automatically, so any public variable defined in the loaded module can be accessed this way (provided it's value can be parsed)
+
CoLOffset = 0.0, -1.0, 0.0
 
+
cost = 675
 
+
category = Aero
// --- general parameters ---
+
entryCost = 2800
name = airplaneTail
+
TechRequired = aviation
module = Strut
+
title = Tail Connector A
author = C. Jenkins
+
manufacturer = WinterOwl Aircraft Emporium
 
+
description = A simple aerodynamic tail for aircraft. Designed to fit onto all standard 1.25m attachments, this part is the embodiment of our "Let's Fly", line of parts.
// --- asset parameters ---
+
attachRules = 1,1,1,1,0
mesh = model.mu
+
mass = 0.2
scale = 0.1
+
dragModelType = default
 
+
maximum_drag = 0.2
// --- node definitions ---
+
minimum_drag = 0.2
// definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z
+
angularDrag = 1
node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
+
crashTolerance = 8
 
+
maxTemp = 2200 // = 3200
// --- FX definitions ---
+
thermalMassModifier = 6.0
 
+
emissiveConstant = 0.95
 
+
fuelCrossFeed = True
 
+
bulkheadProfiles = size1
 
+
MODEL
// --- editor parameters ---
+
{
cost = 675
+
model = Squad/Parts/Aero/cones/TailA
category = Aero
+
}
 
+
MODULE
entryCost = 2800
+
{
TechRequired = aerodynamicSystems
+
name = ModuleAnimateHeat
 
+
ThermalAnim = Cone_Heat
title = Tail Connector
+
}
manufacturer = WinterOwl Aircraft Emporium
+
}
description = A simple aerodynamic tail for aircraft. Designed to fit onto all standard 1m attachments, this part is the embodiment of our "Let's Fly", line of parts.
 
 
 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
attachRules = 1,1,1,1,0
 
 
 
// --- standard part parameters ---
 
mass = 0.4
 
dragModelType = default
 
maximum_drag = 0.2
 
minimum_drag = 0.2
 
angularDrag = 1
 
crashTolerance = 8
 
maxTemp = 3200
 
fuelCrossFeed = True
 
 
 
// ----- DO NOT EDIT BELOW THIS POINT ------
 
  
}
 
 
}}
 
}}

Latest revision as of 12:13, 27 June 2015

This is the configuration file for Tail Connector A.
PART
{
	name = airplaneTail
	module = Part
	author = C. Jenkins, Porkjet
	rescaleFactor = 1
	node_stack_top = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0
	node_attach = 0, -1, -0.313, 0.0, 0.0, 1.0
	CoMOffset = 0.0, -1.0, 0.0
	CoPOffset = 0.0, -1.0, 0.0
	CoLOffset = 0.0, -1.0, 0.0
	cost = 675
	category = Aero
	entryCost = 2800
	TechRequired = aviation
	title = Tail Connector A
	manufacturer = WinterOwl Aircraft Emporium
	description = A simple aerodynamic tail for aircraft. Designed to fit onto all standard 1.25m attachments, this part is the embodiment of our "Let's Fly", line of parts.
	attachRules = 1,1,1,1,0
	mass = 0.2
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 1
	crashTolerance = 8
	maxTemp = 2200 // = 3200
	thermalMassModifier = 6.0
	emissiveConstant = 0.95
	fuelCrossFeed = True
	bulkheadProfiles = size1
	MODEL
	{
		model = Squad/Parts/Aero/cones/TailA
	}
	MODULE
	{
		name = ModuleAnimateHeat
		ThermalAnim = Cone_Heat
	}
}