Difference between revisions of "Parts/Utility/dockingPortInline/dockingPortInline.cfg"

From Kerbal Space Program Wiki
< Parts‎ | Utility
Jump to: navigation, search
(Updated for 0.23)
m (*update to 1.0;)
 
(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Part config|Inline Clamp-O-Tron|2=PART
 
{{Part config|Inline Clamp-O-Tron|2=PART
 
{
 
{
name = dockingPortLateral
+
name = dockingPortLateral
module = Part
+
module = Part
author = NovaSilisko
+
author = NovaSilisko
 
+
mesh = model.mu
mesh = model.mu
+
rescaleFactor = 1
 
+
node_stack_top = 0.0, 0.5753132, 0.0, 0.0, 1.0, 0.0, 1
rescaleFactor = 1
+
node_stack_bottom = 0.0, -0.5753132, 0.0, 0.0, -1.0, 0.0, 1
 
+
TechRequired = composites
node_stack_top = 0.0, 0.5753132, 0.0, 0.0, 1.0, 0.0, 1
+
entryCost = 9800
node_stack_bottom = 0.0, -0.5753132, 0.0, 0.0, 1.0, 0.0, 1
+
cost = 700
 
+
category = Utility
TechRequired = metaMaterials
+
subcategory = 0
entryCost = 9800
+
title = Inline Clamp-O-Tron
cost = 700
+
description = The Inline Clamp-O-Tron was an accidental invention, created after an engineer (who really should have been wearing his glasses) incorrectly interpreted the Shielded Clamp-O-Tron's blueprints. Still, the rest of the team very much liked the idea of a sideways-pointing docking port with its own aerodynamic shell, so he patented the design. He still refuses to admit it wasn't intentional.
category = Utility
+
attachRules = 1,1,1,1,0
subcategory = 0
+
mass = 0.3
title = Inline Clamp-O-Tron
+
dragModelType = default
 
+
maximum_drag = 0.08
description = The Inline Clamp-O-Tron was an accidental invention, created after an engineer (who really should have been wearing his glasses) incorrectly interpreted the Shielded Clamp-O-Tron's blueprints. Still, the rest of the team very much liked the idea of a sideways-pointing docking port with its own aerodynamic shell, so he patented the design. He still refuses to admit it wasn't intentional.
+
minimum_drag = 0.08
attachRules = 1,1,1,1,0
+
angularDrag = 0.2
 +
crashTolerance = 10
 +
maxTemp = 2000 // = 3400
 +
bulkheadProfiles = size1
 +
MODULE
 +
{
 +
name = ModuleDockingNode
 +
deployAnimationController = 1
 +
nodeType = size1
 +
controlTransformName = controlNode
 +
}
 +
MODULE
 +
{
 +
name = ModuleAnimateGeneric
 +
animationName = dockingporthull
 +
actionGUIName = Toggle
 +
startEventGUIName = Open
 +
endEventGUIName = Close
 +
}
 +
}
  
mass = 0.125
 
dragModelType = default
 
maximum_drag = 0.25
 
minimum_drag = 0.25
 
angularDrag = 0.5
 
crashTolerance = 10
 
maxTemp = 3400
 
 
MODULE
 
{
 
name = ModuleDockingNode
 
deployAnimationController = 1
 
nodeType = size1
 
controlTransformName = controlNode
 
}
 
MODULE
 
{
 
name = ModuleAnimateGeneric
 
animationName = dockingporthull
 
}
 
}
 
 
}}
 
}}

Latest revision as of 19:36, 29 April 2015

This is the configuration file for Inline Clamp-O-Tron.
PART
{
	name = dockingPortLateral
	module = Part
	author = NovaSilisko
	mesh = model.mu
	rescaleFactor = 1
	node_stack_top = 0.0, 0.5753132, 0.0, 0.0, 1.0, 0.0, 1
	node_stack_bottom = 0.0, -0.5753132, 0.0, 0.0, -1.0, 0.0, 1
	TechRequired = composites
	entryCost = 9800
	cost = 700
	category = Utility
	subcategory = 0
	title = Inline Clamp-O-Tron
	description = The Inline Clamp-O-Tron was an accidental invention, created after an engineer (who really should have been wearing his glasses) incorrectly interpreted the Shielded Clamp-O-Tron's blueprints. Still, the rest of the team very much liked the idea of a sideways-pointing docking port with its own aerodynamic shell, so he patented the design. He still refuses to admit it wasn't intentional.
	attachRules = 1,1,1,1,0
	mass = 0.3
	dragModelType = default
	maximum_drag = 0.08
	minimum_drag = 0.08
	angularDrag = 0.2
	crashTolerance = 10
	maxTemp = 2000 // = 3400
	bulkheadProfiles = size1
	MODULE
	{
		name = ModuleDockingNode
		deployAnimationController = 1
		nodeType = size1
		controlTransformName = controlNode
	}
	MODULE
	{
		name = ModuleAnimateGeneric
		animationName = dockingporthull
		actionGUIName = Toggle
		startEventGUIName = Open
		endEventGUIName = Close
	}
}