From Kerbal Space Program Wiki
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− | {{About|the technology tree node|main page|Main Page}}
| + | #REDIRECT [[Technology tree#Start]] |
− | '''Start''' is the first node in the [[technology tree]], and the only stage 1 node on the tree. It is the node the player starts with, and includes seven basic parts, most of which are essential to play the game. This node doesn't need to be developed.
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− | == Description ==
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− | {{Description
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− | |The technology we started out with.
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− | ==Available Research==
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− | There is only one tech node that directly requires this one:
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− | * [[Basic Rocketry]]
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− | ==Parts==
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− | * [[Command Pod Mk1]]
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− | * [[LV-T30 Liquid Fuel Engine]]
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− | * [[RT-10 Solid Fuel Booster]]
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− | * [[FL-T200 Fuel Tank]]
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− | * [[Modular Girder Segment]]
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− | * [[Communotron 16]]
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− | * [[Mk16 Parachute]]
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− | The Mk1 Command Pod is the only essential part required to start the game. This is because the second tech tree node, Basic Rocketry, only costs 5 [[Science]], and that can easily be supplied by making Crew Reports, EVA Reports and collecting Surface Samples from within the Kerbal Space Center during your [[Career#First_Mission|first mission]]. However, if the player wants to gain more Science, using these starter parts the player can make a sub-orbital rocket and parachute safely down, or [[explosive decoupling]] to reach orbit and gain more science from space, using the Communotron 16 to transmit data if needed.
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| [[Category:Technology tree nodes]] | | [[Category:Technology tree nodes]] |
Latest revision as of 07:27, 28 March 2014