Difference between revisions of "Parts/Engine/OMSEngine/omsEngine.cfg"

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m (*update to 0.24.2;)
m (*update to 1.0.4;)
 
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{{Part config|O-10 MonoPropellant Engine|2=PART
+
{{Part config|O-10 "Puff" MonoPropellant Fuel Engine|2=PART
 
{
 
{
name = omsEngine
+
name = omsEngine
module = Part
+
module = Part
author = HugoGut
+
author = HugoGut
 
+
mesh = NewModel.mu
mesh = NewModel.mu
+
scale = 1
scale = 1
+
rescaleFactor = 1.0
 
+
fx_exhaustFlame_white_tiny = 0.0, -0.2816985, 0.0, 0.0, 0.0, 0.0, running
MODEL
+
sound_vent_medium = engage
{
+
sound_rocket_mini = running
  model = Squad/Parts/Engine/OMSEngine/NewModel
+
sound_vent_soft = disengage
  position = 0.0, 0.0, 0.035
+
sound_explosion_low = flameout
  rotation = 38, 0, 0
+
node_attach = 0.0, 0.0, 0.00, 0.0, 0.0, 1.0, 0
}
+
attachRules = 0,1,0,1,1
 
+
TechRequired = precisionPropulsion
rescaleFactor = 1.414
+
entryCost = 2500
 
+
cost = 150
fx_exhaustFlame_white_tiny = 0.0, -0.2816985, 0.0, 0.0, 0.0, 0.0, running
+
category = Engine
 
+
subcategory = 0
sound_vent_medium = engage
+
title = O-10 "Puff" MonoPropellant Fuel Engine
sound_rocket_mini = running
+
manufacturer = Reaction Systems Ltd
sound_vent_soft = disengage
+
description = When The O-10 Engine was first unveiled, it was regarded as one of those ideas that someone should have thought of a long time ago. This made most employees at Reaction Systems Ltd feel quite awkward, as they were particularly proud of having delivered this project on schedule for once. This Engine responds to main throttle controls, but it consumes MonoPropellant instead of a Fuel+Oxidizer mix.
sound_explosion_low = flameout
+
mass = 0.09
 
+
// heatConductivity = 0.06 // half default
node_attach = 0, 0, 0, 0, 0, 0
+
skinInternalConductionMult = 4.0
 
+
emissiveConstant = 0.8 // engine nozzles are good at radiating.
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
dragModelType = default
attachRules = 0,1,0,1,1
+
maximum_drag = 0.2
 
+
minimum_drag = 0.2
 
+
angularDrag = 2
// --- editor parameters ---
+
crashTolerance = 7
TechRequired = specializedControl
+
maxTemp = 2000 // = 3600
entryCost = 4200
+
PhysicsSignificance = 1
cost = 800
+
bulkheadProfiles = srf
category = Propulsion
+
MODEL
subcategory = 0
+
{
title = O-10 MonoPropellant Engine
+
model = Squad/Parts/Engine/OMSEngine/NewModel
manufacturer = Reaction Systems Ltd.
+
position = 0.0, 0.0, 0.042
description = When The O-10 Engine was first unveiled, it was regarded as one of those ideas that someone should have thought of a long time ago. This made most employees at Reaction Systems Ltd. feel quite awkward, as they were particularly proud of having delivered this project on schedule for once. This Engine responds to main throttle controls, but it consumes MonoPropellant instead of a Fuel+Oxidizer mix.
+
scale = 1.2, 1.2, 1.2
 
+
rotation = 38, 0, 0
 
+
}
 
+
MODULE
// --- standard part parameters ---
 
mass = 0.09
 
dragModelType = default
 
maximum_drag = 0.2
 
minimum_drag = 0.2
 
angularDrag = 2
 
crashTolerance = 7
 
maxTemp = 3600
 
 
 
 
 
PhysicsSignificance = 1
 
 
 
 
 
MODULE
 
{
 
name = ModuleEngines
 
thrustVectorTransformName = thrustTransform
 
exhaustDamage = False
 
ignitionThreshold = 0.1
 
minThrust = 0
 
maxThrust = 20
 
heatProduction = 30
 
fxOffset = 0, 0, 0.02
 
PROPELLANT
 
 
{
 
{
name = MonoPropellant
+
name = ModuleEngines
        ratio = 0.9
+
thrustVectorTransformName = thrustTransform
 +
exhaustDamage = False
 +
ignitionThreshold = 0.1
 +
minThrust = 0
 +
maxThrust = 20
 +
heatProduction = 30
 +
fxOffset = 0, 0, 0.02
 +
EngineType = MonoProp
 +
PROPELLANT
 +
{
 +
name = MonoPropellant
 +
ratio = 0.9
 +
DrawGauge = True
 +
}
 +
atmosphereCurve
 +
{
 +
key = 0 250
 +
key = 1 120
 +
key = 4 0.001
 +
}
 
}
 
}
 
atmosphereCurve
 
{
 
  key = 0 290
 
  key = 1 220
 
}
 
 
}
 
 
 
}
 
}
  
 
}}
 
}}

Latest revision as of 12:24, 27 June 2015

This is the configuration file for O-10 "Puff" MonoPropellant Fuel Engine.
PART
{
	name = omsEngine
	module = Part
	author = HugoGut
	mesh = NewModel.mu
	scale = 1
	rescaleFactor = 1.0
	fx_exhaustFlame_white_tiny = 0.0, -0.2816985, 0.0, 0.0, 0.0, 0.0, running
	sound_vent_medium = engage
	sound_rocket_mini = running
	sound_vent_soft = disengage
	sound_explosion_low = flameout
	node_attach = 0.0, 0.0, 0.00, 0.0, 0.0, 1.0, 0
	attachRules = 0,1,0,1,1
	TechRequired = precisionPropulsion
	entryCost = 2500
	cost = 150
	category = Engine
	subcategory = 0
	title = O-10 "Puff" MonoPropellant Fuel Engine
	manufacturer = Reaction Systems Ltd
	description = When The O-10 Engine was first unveiled, it was regarded as one of those ideas that someone should have thought of a long time ago. This made most employees at Reaction Systems Ltd feel quite awkward, as they were particularly proud of having delivered this project on schedule for once. This Engine responds to main throttle controls, but it consumes MonoPropellant instead of a Fuel+Oxidizer mix.
	mass = 0.09
	// heatConductivity = 0.06 // half default
	skinInternalConductionMult = 4.0
	emissiveConstant = 0.8 // engine nozzles are good at radiating.
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.2
	angularDrag = 2
	crashTolerance = 7
	maxTemp = 2000 // = 3600
	PhysicsSignificance = 1
	bulkheadProfiles = srf
	MODEL
	{
		model = Squad/Parts/Engine/OMSEngine/NewModel
		position = 0.0, 0.0, 0.042
		scale = 1.2, 1.2, 1.2
		rotation = 38, 0, 0
	}
	MODULE
	{
		name = ModuleEngines
		thrustVectorTransformName = thrustTransform
		exhaustDamage = False
		ignitionThreshold = 0.1
		minThrust = 0
		maxThrust = 20
		heatProduction = 30
		fxOffset = 0, 0, 0.02
		EngineType = MonoProp
		PROPELLANT
		{
			name = MonoPropellant
			ratio = 0.9
			DrawGauge = True
		}
		atmosphereCurve
		{
			key = 0 250
			key = 1 120
			key = 4 0.001
		}
	}
}