Difference between revisions of "Parts/FuelTank/mk3Fuselage/LF 100.cfg"

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(+added in 0.90.0;)
 
m (Update config)
 
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{{Part config|Mk3 Liquid Fuel Fuselage Long|2=PART
 
{{Part config|Mk3 Liquid Fuel Fuselage Long|2=PART
 
{
 
{
 
+
name = mk3FuselageLF_100
name = mk3FuselageLF_100
+
module = Part
module = Part
+
author = Porkjet
author = Porkjet
+
rescaleFactor = 1.0
 
+
node_stack_top = 0.0, 5.0, 0.0, 0.0, 1.0, 0.0, 3
MODEL
+
node_stack_bottom = 0.0, -5.0, 0.0, 0.0, -1.0, 0.0, 3
{
+
node_attach = 1.63, 0.0, 0.0, 1.0, 0.0, 0.0, 1
model = Squad/Parts/Mk3/Mk3Fuselage/LF_100
+
TechRequired = experimentalAerodynamics
 +
entryCost = 84000
 +
cost = 17200
 +
category = FuelTank
 +
subcategory = 0
 +
title = #autoLOC_500589 //#autoLOC_500589 = Mk3 Liquid Fuel Fuselage Long
 +
manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
 +
description = #autoLOC_500590 //#autoLOC_500590 = C7 Aerospace Division had issues piping the fuel from the refinery, so they brought the refinery tanks to us! It sounded like they muttered "Good luck.." as they dropped off these parts.
 +
attachRules = 1,1,1,1,0
 +
mass = 7.14
 +
dragModelType = default
 +
maximum_drag = 0.2
 +
minimum_drag = 0.3
 +
angularDrag = 1
 +
crashTolerance = 50
 +
maxTemp = 2700
 +
emissiveConstant = 0.87
 +
fuelCrossFeed = True
 +
bulkheadProfiles = mk3, srf
 +
breakingForce = 300
 +
breakingTorque = 300
 +
tags = #autoLOC_500591 //#autoLOC_500591 = aircraft airlin airplane fueltank jet ?lf only plane propellant tank
 +
MODEL
 +
{
 +
model = Squad/Parts/FuelTank/mk3Fuselage/LF_100
 +
}
 +
RESOURCE
 +
{
 +
name = LiquidFuel
 +
amount = 10000
 +
maxAmount = 10000
 +
}
 
}
 
}
rescaleFactor = 1.0
 
 
node_stack_top = 0.0, 5.0, 0.0, 0.0, 1.0, 0.0, 3
 
node_stack_bottom = 0.0, -5.0, 0.0, 0.0, 1.0, 0.0, 3
 
 
node_attach = 1.63, 0.0, 0.0, 1.0, 0.0, 0.0, 1
 
 
TechRequired = heavyAerodynamics
 
entryCost = 84000
 
cost = 30000
 
category = FuelTank
 
subcategory = 0
 
title = Mk3 Liquid Fuel Fuselage Long
 
manufacturer = C7 Aerospace Division
 
description = C7 Aerospace Division had issues piping the fuel from the refinery, so they brought the refinery tanks to us! It sounded like they muttered "Good luck.." as they dropped off these parts.
 
 
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
 
attachRules = 1,1,1,1,0
 
 
// --- standard part parameters ---
 
mass = 6
 
dragModelType = override
 
maximum_drag = 0.2
 
minimum_drag = 0.3
 
angularDrag = 1
 
crashTolerance = 50
 
maxTemp = 3000
 
fuelCrossFeed = True
 
 
//MODULE
 
//{
 
// name = ModuleLiftingSurface
 
 
// deflectionLiftCoeff = 3.2
 
// dragAtMaxAoA = 0.3
 
// dragAtMinAoA = 0.1
 
//}
 
 
RESOURCE
 
{
 
name = LiquidFuel
 
amount = 10000
 
maxAmount = 10000
 
}
 
 
}
 
 
 
}}
 
}}

Latest revision as of 15:47, 10 October 2024

This is the configuration file for Mk3 Liquid Fuel Fuselage Long.
PART
{
	name = mk3FuselageLF_100
	module = Part
	author = Porkjet
	rescaleFactor = 1.0
	node_stack_top = 0.0, 5.0, 0.0, 0.0, 1.0, 0.0, 3
	node_stack_bottom = 0.0, -5.0, 0.0, 0.0, -1.0, 0.0, 3
	node_attach = 1.63, 0.0, 0.0, 1.0, 0.0, 0.0, 1
	TechRequired = experimentalAerodynamics
	entryCost = 84000
	cost = 17200
	category = FuelTank
	subcategory = 0
	title = #autoLOC_500589 //#autoLOC_500589 = Mk3 Liquid Fuel Fuselage Long
	manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
	description = #autoLOC_500590 //#autoLOC_500590 = C7 Aerospace Division had issues piping the fuel from the refinery, so they brought the refinery tanks to us! It sounded like they muttered "Good luck.." as they dropped off these parts.
	attachRules = 1,1,1,1,0
	mass = 7.14
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 50
	maxTemp = 2700
	emissiveConstant = 0.87
	fuelCrossFeed = True
	bulkheadProfiles = mk3, srf
	breakingForce = 300
	breakingTorque = 300
	tags = #autoLOC_500591 //#autoLOC_500591 = aircraft airlin airplane fueltank jet ?lf only plane propellant tank
	MODEL
	{
		model = Squad/Parts/FuelTank/mk3Fuselage/LF_100
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 10000
		maxAmount = 10000
	}
}