Difference between revisions of "Parts/FuelTank/mk2FuselageLong/L long.cfg"

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m (BobBot moved page Parts/SPP/Mk2FuselageLong/L long.cfg to Parts/FuelTank/mk2FuselageLong/L long.cfg without leaving a redirect: Renamed part configuration file after update.)
m (*update to 1.0.4;)
 
(2 intermediate revisions by the same user not shown)
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{{Part config|Mk2 Liquid Fuel Fuselage|2=PART
 
{{Part config|Mk2 Liquid Fuel Fuselage|2=PART
 
{
 
{
 
+
name = mk2Fuselage
name = mk2Fuselage
+
module = Part
module = Part
+
author = Porkjet
author = Porkjet
+
rescaleFactor = 1.0
 
+
node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0
MODEL
+
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0
{
+
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
model = Squad/SPP/Mk2FuselageLong/FuselageLongLiquid
+
TechRequired = supersonicFlight
}
+
entryCost = 18500
rescaleFactor = 1.0
+
cost = 1450
 
+
category = Propulsion
node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0
+
subcategory = 0
node_stack_bottom = 0.0, -1.875, 0.0, 0.0, 1.0, 0.0
+
title = Mk2 Liquid Fuel Fuselage
 
+
manufacturer = C7 Aerospace Division
node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
+
description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Only carries Liquid Fuel.
 
+
attachRules = 1,1,1,1,0
TechRequired = supersonicFlight
+
mass = 0.57
entryCost = 18500
+
dragModelType = default
cost = 750
+
maximum_drag = 0.2
category = Propulsion
+
minimum_drag = 0.3
subcategory = 0
+
angularDrag = 1
title = Mk2 Liquid Fuel Fuselage
+
crashTolerance = 50
manufacturer = C7 Aerospace Division
+
breakingForce = 50
description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Only carries Liquid Fuel.
+
breakingTorque = 50
 
+
maxTemp = 2500 // = 3000
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
+
emissiveConstant = 0.8
attachRules = 1,1,1,1,0
+
fuelCrossFeed = True
 
+
bulkheadProfiles = srf, mk2
// --- standard part parameters ---
+
MODEL
mass = 0.5
+
{
dragModelType = override
+
model = Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLiquid
maximum_drag = 0.2
+
}
minimum_drag = 0.3
+
MODULE
angularDrag = 1
+
{
crashTolerance = 50
+
name = ModuleLiftingSurface
breakingForce = 50
+
useInternalDragModel = False
breakingTorque = 50
+
deflectionLiftCoeff = 0.7
maxTemp = 3000
+
dragAtMaxAoA = 0.3
fuelCrossFeed = True
+
dragAtMinAoA = 0.1
 
+
}
MODULE
+
RESOURCE
{
+
{
name = ModuleLiftingSurface
+
name = LiquidFuel
+
amount = 800
deflectionLiftCoeff = 0.6
+
maxAmount = 800
dragAtMaxAoA = 0.3
+
}
dragAtMinAoA = 0.1
 
}
 
 
 
RESOURCE
 
{
 
name = LiquidFuel
 
amount = 600
 
maxAmount = 600
 
}
 
 
}
 
}
  
 
}}
 
}}

Latest revision as of 12:30, 27 June 2015

This is the configuration file for Mk2 Liquid Fuel Fuselage.
PART
{
	name = mk2Fuselage
	module = Part
	author = Porkjet
	rescaleFactor = 1.0
	node_stack_top = 0.0, 1.875, 0.0, 0.0, 1.0, 0.0
	node_stack_bottom = 0.0, -1.875, 0.0, 0.0, -1.0, 0.0
	node_attach = 1.25, 0.0, 0.0, 0.0, 1.0, 0.0, 1
	TechRequired = supersonicFlight
	entryCost = 18500
	cost = 1450
	category = Propulsion
	subcategory = 0
	title = Mk2 Liquid Fuel Fuselage
	manufacturer = C7 Aerospace Division
	description = This airframe fuselage features the latest in lifting technology. Not only does it stay together during flight, it's sleek design makes your plane just that much speedier! Only carries Liquid Fuel.
	attachRules = 1,1,1,1,0
	mass = 0.57
	dragModelType = default
	maximum_drag = 0.2
	minimum_drag = 0.3
	angularDrag = 1
	crashTolerance = 50
	breakingForce = 50
	breakingTorque = 50
	maxTemp = 2500 // = 3000
	emissiveConstant = 0.8
	fuelCrossFeed = True
	bulkheadProfiles = srf, mk2
	MODEL
	{
		model = Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLiquid
	}
	MODULE
	{
		name = ModuleLiftingSurface
		useInternalDragModel = False
		deflectionLiftCoeff = 0.7
		dragAtMaxAoA = 0.3
		dragAtMinAoA = 0.1
	}
	RESOURCE
	{
		name = LiquidFuel
		amount = 800
		maxAmount = 800
	}
}