Difference between revisions of "Parts/Engine/liquidEngineLV-909/liquidEngineLV-909.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0.4;) |
|||
(9 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Part config|LV-909 "Terrier" Liquid Fuel Engine|2=PART | |
+ | { | ||
+ | name = liquidEngine3 | ||
+ | module = Part | ||
+ | author = Mrbrownce | ||
+ | mesh = model.mu | ||
+ | scale = 0.01 | ||
+ | node_stack_top = 0.0, 21.6498, 0.0, 0.0, 1.0, 0.0, 1 | ||
+ | node_stack_bottom = 0.0, -37.8251, 0.0, 0.0, -1.0, 0.0, 1 | ||
+ | fx_exhaustFlame_blue_small = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, running | ||
+ | fx_exhaustLight_blue = 0.0, -21.0, 0.0, 0.0, 0.0, 1.0, running | ||
+ | fx_smokeTrail_light = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, running | ||
+ | sound_vent_medium = engage | ||
+ | sound_rocket_hard = running | ||
+ | sound_vent_soft = disengage | ||
+ | sound_explosion_low = flameout | ||
+ | TechRequired = advRocketry | ||
+ | entryCost = 1600 | ||
+ | cost = 390 | ||
+ | category = Engine | ||
+ | subcategory = 0 | ||
+ | title = LV-909 "Terrier" Liquid Fuel Engine | ||
+ | manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co | ||
+ | description = The 909 model was initially received with some skepticism by spacecraft engineers, as it defied the long-standing convention that "More Power!" is always better. Despite this, the 909 series has found its place in the spacecraft construction world, being particularly useful as a final stage and landing engine. | ||
+ | attachRules = 1,0,1,0,0 | ||
+ | mass = 0.5 | ||
+ | // heatConductivity = 0.06 // half default | ||
+ | skinInternalConductionMult = 4.0 | ||
+ | emissiveConstant = 0.8 // engine nozzles are good at radiating. | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.2 | ||
+ | minimum_drag = 0.2 | ||
+ | angularDrag = 2 | ||
+ | crashTolerance = 7 | ||
+ | maxTemp = 2000 // = 3600 | ||
+ | bulkheadProfiles = size1 | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleEngines | ||
+ | thrustVectorTransformName = thrustTransform | ||
+ | exhaustDamage = True | ||
+ | ignitionThreshold = 0.1 | ||
+ | minThrust = 0 | ||
+ | maxThrust = 60 | ||
+ | heatProduction = 80 | ||
+ | fxOffset = 0, 0, 0.21 | ||
+ | EngineType = LiquidFuel | ||
+ | PROPELLANT | ||
+ | { | ||
+ | name = LiquidFuel | ||
+ | ratio = 0.9 | ||
+ | DrawGauge = True | ||
+ | } | ||
+ | PROPELLANT | ||
+ | { | ||
+ | name = Oxidizer | ||
+ | ratio = 1.1 | ||
+ | } | ||
+ | atmosphereCurve | ||
+ | { | ||
+ | key = 0 345 | ||
+ | key = 1 85 | ||
+ | key = 3 0.001 | ||
+ | } | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleGimbal | ||
+ | gimbalTransformName = thrustTransform | ||
+ | gimbalRange = 4 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleAnimateHeat | ||
+ | ThermalAnim = HeatAnimatioEmissiveLiquidEngine3 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleJettison | ||
+ | jettisonName = fairing | ||
+ | bottomNodeName = bottom | ||
+ | isFairing = True | ||
+ | jettisonedObjectMass = 0.1 | ||
+ | jettisonForce = 5 | ||
+ | jettisonDirection = 0 0 1 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleTestSubject | ||
+ | environments = 15 | ||
+ | useStaging = True | ||
+ | useEvent = False | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleSurfaceFX | ||
+ | thrustProviderModuleIndex = 0 | ||
+ | fxMax = 0.3 | ||
+ | maxDistance = 30 | ||
+ | falloff = 1.7 | ||
+ | thrustTransformName = thrustTransform | ||
+ | } | ||
+ | } | ||
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− |
Latest revision as of 12:25, 27 June 2015
PART { name = liquidEngine3 module = Part author = Mrbrownce mesh = model.mu scale = 0.01 node_stack_top = 0.0, 21.6498, 0.0, 0.0, 1.0, 0.0, 1 node_stack_bottom = 0.0, -37.8251, 0.0, 0.0, -1.0, 0.0, 1 fx_exhaustFlame_blue_small = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, running fx_exhaustLight_blue = 0.0, -21.0, 0.0, 0.0, 0.0, 1.0, running fx_smokeTrail_light = 0.0, -21.0, 0.0, 0.0, 1.0, 0.0, running sound_vent_medium = engage sound_rocket_hard = running sound_vent_soft = disengage sound_explosion_low = flameout TechRequired = advRocketry entryCost = 1600 cost = 390 category = Engine subcategory = 0 title = LV-909 "Terrier" Liquid Fuel Engine manufacturer = Jebediah Kerman's Junkyard and Spacecraft Parts Co description = The 909 model was initially received with some skepticism by spacecraft engineers, as it defied the long-standing convention that "More Power!" is always better. Despite this, the 909 series has found its place in the spacecraft construction world, being particularly useful as a final stage and landing engine. attachRules = 1,0,1,0,0 mass = 0.5 // heatConductivity = 0.06 // half default skinInternalConductionMult = 4.0 emissiveConstant = 0.8 // engine nozzles are good at radiating. dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3600 bulkheadProfiles = size1 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 60 heatProduction = 80 fxOffset = 0, 0, 0.21 EngineType = LiquidFuel PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 345 key = 1 85 key = 3 0.001 } } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 4 } MODULE { name = ModuleAnimateHeat ThermalAnim = HeatAnimatioEmissiveLiquidEngine3 } MODULE { name = ModuleJettison jettisonName = fairing bottomNodeName = bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 5 jettisonDirection = 0 0 1 } MODULE { name = ModuleTestSubject environments = 15 useStaging = True useEvent = False } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.3 maxDistance = 30 falloff = 1.7 thrustTransformName = thrustTransform } }