Difference between revisions of "Parts/Utility/dockingPortShielded/dockingPortShielded.cfg"
From Kerbal Space Program Wiki
Line 1: | Line 1: | ||
<pre> | <pre> | ||
− | name = | + | name = dockingPort1 |
+ | module = Part | ||
+ | author = NovaSilisko | ||
+ | |||
+ | mesh = model.mu | ||
+ | |||
+ | rescaleFactor = 1 | ||
+ | |||
+ | node_stack_bottom = 0.0, -0.005308203, 0.0, 0.0, 1.0, 0.0, 1 | ||
+ | |||
+ | cost = 400 | ||
+ | category = Utility | ||
+ | subcategory = 0 | ||
+ | title = Clamp-O-Tron Shielded Docking Port | ||
+ | |||
+ | description = The Clamp-O-Tron Shielded Docking Port allowsfor the firm attachment of two separate vessels. After docking, vessels can bejust as easily undocked. The Shielded version has deployable fins to protectthe port during ascent. | ||
+ | |||
+ | |||
+ | attachRules = 1,0,0,0,0 | ||
+ | |||
+ | mass = 0.1 | ||
+ | dragModelType = default | ||
+ | maximum_drag = 0.25 | ||
+ | minimum_drag = 0.25 | ||
+ | angularDrag = 0.5 | ||
+ | crashTolerance = 10 | ||
+ | maxTemp = 3400 | ||
+ | |||
+ | //docking module will go here | ||
+ | MODULE | ||
+ | { | ||
+ | name =ModuleDockingNode | ||
+ | deployAnimationController= 1 | ||
+ | nodeType= size1 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name =ModuleAnimateGeneric | ||
+ | animationName= dockingring | ||
+ | startEventGUIName= Open Shield | ||
+ | endEventGUIName= Close Shield | ||
+ | } | ||
</pre> | </pre> |
Revision as of 15:48, 15 January 2013
name = dockingPort1 module = Part author = NovaSilisko mesh = model.mu rescaleFactor = 1 node_stack_bottom = 0.0, -0.005308203, 0.0, 0.0, 1.0, 0.0, 1 cost = 400 category = Utility subcategory = 0 title = Clamp-O-Tron Shielded Docking Port description = The Clamp-O-Tron Shielded Docking Port allowsfor the firm attachment of two separate vessels. After docking, vessels can bejust as easily undocked. The Shielded version has deployable fins to protectthe port during ascent. attachRules = 1,0,0,0,0 mass = 0.1 dragModelType = default maximum_drag = 0.25 minimum_drag = 0.25 angularDrag = 0.5 crashTolerance = 10 maxTemp = 3400 //docking module will go here MODULE { name =ModuleDockingNode deployAnimationController= 1 nodeType= size1 } MODULE { name =ModuleAnimateGeneric animationName= dockingring startEventGUIName= Open Shield endEventGUIName= Close Shield }