Difference between revisions of "Parts/Engine/jetEngines/jetEngineBasic.cfg"
From Kerbal Space Program Wiki
< Parts
(*update to 0.23;) |
m (*update to 0.24.2;) |
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Line 40: | Line 40: | ||
subcategory = 0 | subcategory = 0 | ||
title = Basic Jet Engine | title = Basic Jet Engine | ||
− | manufacturer = C7 Aerospace Division | + | manufacturer = C7 Aerospace Division |
− | description = A standard air breathing engine. This model utilizes limited range thrust vectoring. This engine | + | description = A standard air breathing engine. This model utilizes limited range thrust vectoring. This engine works best at low cruising speeds and altitudes. |
// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision | ||
Line 125: | Line 125: | ||
hideFlow = true | hideFlow = true | ||
} | } | ||
+ | |||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleTestSubject | ||
+ | |||
+ | // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 | ||
+ | environments = 7 | ||
+ | |||
+ | useStaging = True | ||
+ | useEvent = True | ||
+ | } | ||
+ | |||
} | } | ||
+ | |||
}} | }} |
Revision as of 21:51, 11 August 2014
PART { // Kerbal Space Program - Part Config // LV-T45 Liquid Fuel Engine // // --- general parameters --- name = JetEngine module = Part author = C. Jenkins // --- asset parameters --- mesh = model.mu // --- node definitions --- node_stack_top = 0.0, 0.7783, 0.0, 0.0, 1.0, 0.0 // --- FX definitions --- fx_exhaustLight_blue = 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, power fx_smokeTrail_light = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, power fx_exhaustSparks_flameout = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, flameout // --- Sound FX definition --- sound_vent_medium = engage sound_jet_low = running sound_jet_deep = power sound_vent_soft = disengage sound_explosion_low = flameout // --- editor parameters --- TechRequired = aerodynamicSystems entryCost = 4000 cost = 950 category = Propulsion subcategory = 0 title = Basic Jet Engine manufacturer = C7 Aerospace Division description = A standard air breathing engine. This model utilizes limited range thrust vectoring. This engine works best at low cruising speeds and altitudes. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,0,0 // --- standard part parameters --- mass = 1 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 3600 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 150 heatProduction = 350 useEngineResponseTime = True engineAccelerationSpeed = 0.12 engineDecelerationSpeed = 0.21 useVelocityCurve = True fxOffset = 0, 0, 0.74 PROPELLANT { name = LiquidFuel ratio = 1 DrawGauge = True } PROPELLANT { name = IntakeAir ratio = 15 } atmosphereCurve { key = 0 1000 key = 0.3 1800 key = 1 2000 } velocityCurve { key = 1000 0 0 0 key = 850 0.2 0 0 key = 0 1 0 0 } } MODULE { name = ModuleAnimateHeat ThermalAnim = HeatAnimationEmissiveJet } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 1 } MODULE { name = ModuleAlternator RESOURCE { name = ElectricCharge rate = 4 } } RESOURCE { name = ElectricCharge amount = 0 maxAmount = 0 isTweakable = false hideFlow = true } MODULE { name = ModuleTestSubject // nowhere: 0, srf: 1, ocean: 2, atmo: 4, space: 8 environments = 7 useStaging = True useEvent = True } }