Difference between revisions of "Parts/FuelTank/mk2FuselageLong/L long.cfg"

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(Updated for 0.23)
(*update to 0.24;)
Line 30: Line 30:
 
subcategory = 0
 
subcategory = 0
 
title = Mk2 Fuselage
 
title = Mk2 Fuselage
manufacturer = C7 Aerospace.
+
manufacturer = C7 Aerospace Division
 
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.
 
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.
  
Line 37: Line 37:
  
 
// --- standard part parameters ---
 
// --- standard part parameters ---
mass = 0.2
+
mass = 0.3
 
dragModelType = default
 
dragModelType = default
 
maximum_drag = 0.2
 
maximum_drag = 0.2

Revision as of 19:39, 18 July 2014

This is the configuration file for Mk2 Fuselage.
PART
{
// Kerbal Space Program - Part Config
// Fuselage Fuel Tank
// 

// --- general parameters ---
name = mk2Fuselage
module = Part
author = C. Jenkins

// --- asset parameters ---
mesh = model.mu
scale = 1.0


// --- node definitions ---
node_stack_top = 0.0, 1.545, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -1.549, 0.0, 0.0, 1.0, 0.0


node_attach = 0.0, 0.0, -0.8, 0.0, 0.0, 1.0, 1


// --- editor parameters ---
TechRequired = supersonicFlight
entryCost = 18500
cost = 750
category = Propulsion
subcategory = 0
title = Mk2 Fuselage
manufacturer = C7 Aerospace Division
description = This airframe fuselage features the latest in re-entry survivability. Apparently air gets very hot at high speeds (Who knew?!). To combat this, we attached only the finest in slightly used thermal tiles to the under belly.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.3
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 50
breakingForce = 50
breakingTorque = 50
maxTemp = 3000
fuelCrossFeed = True

RESOURCE
{
 name = LiquidFuel
 amount = 160
 maxAmount = 160
}
}