Difference between revisions of "Subassembly"
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A '''subassembly''' is a pre-designed set of parts. The player can design these in the [[Vehicle Assembly Building]] or [[Space Plane Hangar]]. They are a great way to reduce construction and design time, by giving the ability to save complex blocks of parts, like big liquid-booster-stages with separately disposable tanks. A root node of a subassembly needs at least one empty stacked attachment node, where the subassembly can be attached to later rockets. A subassembly can't be used as the first part. All subassemblies are shared between both buildings but not between save games. | A '''subassembly''' is a pre-designed set of parts. The player can design these in the [[Vehicle Assembly Building]] or [[Space Plane Hangar]]. They are a great way to reduce construction and design time, by giving the ability to save complex blocks of parts, like big liquid-booster-stages with separately disposable tanks. A root node of a subassembly needs at least one empty stacked attachment node, where the subassembly can be attached to later rockets. A subassembly can't be used as the first part. All subassemblies are shared between both buildings but not between save games. | ||
− | + | Subassemblies were introduced in {{Version|0.22}}. |
Revision as of 18:50, 20 July 2014
A subassembly is a pre-designed set of parts. The player can design these in the Vehicle Assembly Building or Space Plane Hangar. They are a great way to reduce construction and design time, by giving the ability to save complex blocks of parts, like big liquid-booster-stages with separately disposable tanks. A root node of a subassembly needs at least one empty stacked attachment node, where the subassembly can be attached to later rockets. A subassembly can't be used as the first part. All subassemblies are shared between both buildings but not between save games.
Subassemblies were introduced in version 0.22.