Difference between revisions of "Parts/Utility/parachuteMk25/parachuteMk25.cfg"
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m (BobBot moved page Parts/Utility/parachuteDrogue/part.cfg to Parts/Utility/parachuteMk25/parachuteMk25.cfg without leaving a redirect: Renamed part configuration file after update.) |
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{{Part config|Mk25 Parachute|2=PART | {{Part config|Mk25 Parachute|2=PART | ||
{ | { | ||
− | + | name = parachuteDrogue | |
− | + | module = Part | |
− | + | author = NovaSilisko | |
− | + | mesh = model.mu | |
− | + | scale = 0.1 | |
− | + | rescaleFactor = 1 | |
− | + | node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0, 1 | |
− | + | node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0 | |
− | + | sound_parachute_open = activate | |
− | + | TechRequired = advLanding | |
− | + | entryCost = 3500 | |
− | + | cost = 400 | |
− | name = parachuteDrogue | + | category = Utility |
− | module = Part | + | subcategory = 0 |
− | author = NovaSilisko | + | title = Mk25 Parachute |
− | + | description = The Mk25 is what's known as a "Drogue" parachute - small, deploys high up, and certainly not enough to stop you smashing into the ground on its own, but useful for slowing heavy craft down before the deployment of your main chutes. | |
− | + | attachRules = 1,0,0,1,0 | |
− | mesh = model.mu | + | mass = 0.2 |
− | scale = 0.1 | + | dragModelType = default |
− | + | angularDrag = 3 | |
− | rescaleFactor = 1 | + | crashTolerance = 12 |
− | + | maxTemp = 2000 // = 3100 | |
− | + | breakingForce = 100 | |
− | + | breakingTorque = 50 | |
− | node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, 1.0, 0.0, 1 | + | bodyLiftMultiplier = 0 |
− | node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0 | + | stageOffset = -1 |
− | + | bulkheadProfiles = size1, srf | |
− | + | MODULE | |
− | sound_parachute_open = activate | + | { |
− | + | name = ModuleParachute | |
− | + | invertCanopy = true | |
− | + | autoCutSpeed = 0.5 | |
− | + | capName = cap | |
− | TechRequired = advLanding | + | canopyName = canopy |
− | entryCost = 3500 | + | semiDeployedAnimation = semiDeployLarge |
− | cost = 400 | + | fullyDeployedAnimation = fullyDeployLarge |
− | category = Utility | + | stowedDrag = 0.22 |
− | subcategory = 0 | + | semiDeployedDrag = 4 |
− | title = Mk25 Parachute | + | fullyDeployedDrag = 170 |
− | + | minAirPressureToOpen = 0.007 | |
− | description = The Mk25 is what's known as a "Drogue" parachute - small, deploys high up, and certainly not enough to stop you smashing into the ground on its own, but useful for slowing heavy craft down before the deployment of your main chutes. | + | deployAltitude = 2500 |
− | + | deploymentSpeed = 0.16667 | |
− | + | semiDeploymentSpeed = 0.5 | |
− | attachRules = 1,0,0,1,0 | + | } |
− | + | MODULE | |
− | + | { | |
− | mass = 0.2 | + | name = ModuleTestSubject |
− | dragModelType = default | + | environments = 4 |
− | angularDrag = 3 | + | useStaging = True |
− | crashTolerance = 12 | + | useEvent = False |
− | maxTemp = 3100 | + | } |
− | + | MODULE | |
− | breakingForce = 100 | + | { |
− | breakingTorque = 50 | + | name = ModuleDragModifier |
− | + | dragCubeName = SEMIDEPLOYED | |
− | stageOffset = -1 | + | dragModifier = 30 |
− | + | } | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleDragModifier | |
− | + | dragCubeName = DEPLOYED | |
− | MODULE | + | dragModifier = 60 |
− | { | + | } |
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} | } | ||
}} | }} |
Revision as of 19:36, 29 April 2015
PART { name = parachuteDrogue module = Part author = NovaSilisko mesh = model.mu scale = 0.1 rescaleFactor = 1 node_stack_bottom = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0, 1 node_attach = 0.0, -0.020649, 0.0, 0.0, -1.0, 0.0 sound_parachute_open = activate TechRequired = advLanding entryCost = 3500 cost = 400 category = Utility subcategory = 0 title = Mk25 Parachute description = The Mk25 is what's known as a "Drogue" parachute - small, deploys high up, and certainly not enough to stop you smashing into the ground on its own, but useful for slowing heavy craft down before the deployment of your main chutes. attachRules = 1,0,0,1,0 mass = 0.2 dragModelType = default angularDrag = 3 crashTolerance = 12 maxTemp = 2000 // = 3100 breakingForce = 100 breakingTorque = 50 bodyLiftMultiplier = 0 stageOffset = -1 bulkheadProfiles = size1, srf MODULE { name = ModuleParachute invertCanopy = true autoCutSpeed = 0.5 capName = cap canopyName = canopy semiDeployedAnimation = semiDeployLarge fullyDeployedAnimation = fullyDeployLarge stowedDrag = 0.22 semiDeployedDrag = 4 fullyDeployedDrag = 170 minAirPressureToOpen = 0.007 deployAltitude = 2500 deploymentSpeed = 0.16667 semiDeploymentSpeed = 0.5 } MODULE { name = ModuleTestSubject environments = 4 useStaging = True useEvent = False } MODULE { name = ModuleDragModifier dragCubeName = SEMIDEPLOYED dragModifier = 30 } MODULE { name = ModuleDragModifier dragCubeName = DEPLOYED dragModifier = 60 } }