Difference between revisions of "Parts/Engine/Size2LFB v2/part.cfg"
From Kerbal Space Program Wiki
< Parts
m (BobBot moved page Parts/NASAmission/Size2LFB/part.cfg to Parts/Engine/Size2LFB/part.cfg without leaving a redirect: Renamed part configuration file after update.) |
m (*update to 1.0;) |
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− | {{Part config|LFB KR-1x2|2=PART | + | {{Part config|LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine|2=PART |
{ | { | ||
− | + | name = Size2LFB | |
− | + | module = Part | |
− | + | author = Squad | |
− | + | mesh = Size2LFB.mu | |
− | + | scale = 1.0 | |
− | + | rescaleFactor = 1 | |
− | + | node_stack_top = 0.0,4.356,0.0, 0.0, 1.0, 0.0, 2 | |
− | + | node_attach = 1.304782,0.0, 0.0, 1.0, 0.0, 0.0 | |
− | + | mass = 10 | |
− | + | // heatConductivity = 0.06 // half default | |
− | + | emissiveConstant = 0.8 // engine nozzles are good at radiating. | |
− | + | dragModelType = default | |
− | name = Size2LFB | + | maximum_drag = 0.2 |
− | module = Part | + | minimum_drag = 0.2 |
− | author = Squad | + | angularDrag = 2 |
− | + | breakingForce = 200 | |
− | + | breakingTorque = 200 | |
− | mesh = Size2LFB.mu | + | crashTolerance = 20 |
− | scale = 1.0 | + | maxTemp = 2000 // = 3600 |
− | rescaleFactor = 1 | + | TechRequired = heavierRocketry |
− | + | entryCost = 65000 | |
− | + | cost = 17000 | |
− | + | category = Propulsion | |
− | + | subcategory = 0 | |
− | node_stack_top = 0.0,4.356,0.0, 0.0, 1.0, 0.0, 2 | + | title = LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine |
− | node_attach = 1.304782,0.0, 0.0, 1.0, 0.0, 0.0 | + | manufacturer = Kerbodyne |
− | + | description = This liquid fuel booster system is a very purposeful piece of engineering. Instead of relying on single engines or solid rocket boosters, the KR-1x2 employs two modified KR-1 engine, fed by a built-in fuel system, as the source of its immense lifting power. All that self-contained goodness comes at the cost of not having a mounting point for its underside, and not being quite as efficient as dedicated engines. It also comes at quite a literal cost as well. | |
− | + | attachRules = 1,1,1,1,0 | |
− | // | + | bulkheadProfiles = size2, srf |
− | + | RESOURCE | |
− | dragModelType = default | + | { |
− | maximum_drag = 0.2 | + | name = LiquidFuel |
− | minimum_drag = 0.2 | + | amount = 2880 |
− | angularDrag = 2 | + | maxAmount = 2880 |
− | breakingForce = 200 | + | } |
− | breakingTorque = 200 | + | RESOURCE |
− | crashTolerance = 20 | + | { |
− | maxTemp = 3600 | + | name = Oxidizer |
− | + | amount = 3520 | |
− | + | maxAmount = 3520 | |
− | TechRequired = heavierRocketry | + | } |
− | entryCost = 65000 | + | EFFECTS |
− | cost = | + | { |
− | category = Propulsion | + | running_closed |
− | subcategory = 0 | + | { |
− | title = LFB KR-1x2 | + | AUDIO |
− | manufacturer = Kerbodyne | + | { |
− | description = This liquid fuel booster system is a very purposeful piece of engineering. Instead of relying on single engines or solid rocket boosters, the KR-1x2 employs two modified KR-1 engine, fed by a built-in fuel system, as the source of its immense lifting power. All that self-contained goodness comes at the cost of not having a mounting point for its underside, and not being quite as efficient as dedicated engines. It also comes at quite a literal cost as well. | + | channel = Ship |
− | + | clip = sound_rocket_spurts | |
− | + | volume = 0.0 0.0 | |
− | attachRules = 1,1,1,1,0 | + | volume = 1.0 1.0 |
− | + | pitch = 0.0 0.2 | |
− | RESOURCE | + | pitch = 1.0 1.0 |
− | { | + | loop = true |
− | + | } | |
− | + | PREFAB_PARTICLE | |
− | + | { | |
− | } | + | prefabName = fx_smokeTrail_veryLarge |
− | + | transformName = smokePoint | |
− | RESOURCE | + | emission = 0.0 0.0 |
− | { | + | emission = 0.05 0.0 |
− | + | emission = 0.075 0.25 | |
− | + | emission = 1.0 1.25 | |
− | + | speed = 0.0 0.25 | |
− | } | + | speed = 1.0 1.0 |
− | + | localOffset = 0, 0, 1 | |
− | + | } | |
− | EFFECTS | + | MODEL_MULTI_PARTICLE |
− | { | + | { |
− | + | modelName = Squad/FX/ks1_Exhaust | |
− | + | transformName = thrustTransform | |
− | + | emission = 0.0 0.0 | |
− | + | emission = 0.05 0.0 | |
− | + | emission = 0.075 0.25 | |
− | + | emission = 1.0 1.25 | |
− | + | speed = 0.0 0.5 | |
− | + | speed = 1.0 1.2 | |
− | + | } | |
− | + | } | |
− | + | engage | |
− | + | { | |
− | + | AUDIO | |
− | + | { | |
− | + | channel = Ship | |
− | + | clip = sound_vent_soft | |
− | + | volume = 1.0 | |
− | + | pitch = 2.0 | |
− | + | loop = false | |
− | + | } | |
− | + | } | |
− | + | flameout | |
− | + | { | |
− | + | PREFAB_PARTICLE | |
− | + | { | |
− | + | prefabName = fx_exhaustSparks_flameout_2 | |
− | + | transformName = smokePoint | |
− | + | oneShot = true | |
− | + | } | |
− | + | AUDIO | |
− | + | { | |
− | + | channel = Ship | |
− | + | clip = sound_explosion_low | |
− | + | volume = 1.0 | |
− | + | pitch = 2.0 | |
− | + | loop = false | |
− | + | } | |
− | + | } | |
− | + | } | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleEnginesFX | |
− | + | engineID = KSLFB | |
− | + | runningEffectName = running_closed | |
− | + | thrustVectorTransformName = thrustPoint | |
− | + | exhaustDamage = True | |
− | + | ignitionThreshold = 0.1 | |
− | + | minThrust = 0 | |
− | + | maxThrust = 1866.666667 | |
− | + | heatProduction = 350 | |
− | + | fxOffset = 0, 0, 0.25 | |
− | + | EngineType = SolidBooster | |
− | + | PROPELLANT | |
− | + | { | |
− | + | name = LiquidFuel | |
− | + | ratio = 0.9 | |
− | + | DrawGauge = True | |
− | + | } | |
− | + | PROPELLANT | |
− | + | { | |
− | + | name = Oxidizer | |
− | + | ratio = 1.1 | |
− | + | } | |
− | + | atmosphereCurve | |
− | } | + | { |
− | MODULE | + | key = 0 300 |
− | { | + | key = 1 280 |
− | + | key = 9 0.001 | |
− | + | } | |
− | + | } | |
− | + | MODULE | |
− | + | { | |
− | + | name = ModuleGimbal | |
− | + | gimbalTransformName = obj_gimbal | |
− | + | gimbalRange = 1.5 | |
− | + | } | |
− | + | MODULE | |
− | + | { | |
+ | name = ModuleAnimateHeat | ||
+ | ThermalAnim = HeatAnimationLFB | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = FlagDecal | ||
+ | textureQuadName = FlagTransform | ||
+ | } | ||
+ | MODULE | ||
{ | { | ||
− | + | name = ModuleTestSubject | |
− | + | environments = 15 | |
− | + | useStaging = True | |
+ | useEvent = True | ||
} | } | ||
− | + | MODULE | |
{ | { | ||
− | + | name = ModuleSurfaceFX | |
− | + | thrustProviderModuleIndex = 0 | |
+ | fxMax = 0.8 | ||
+ | maxDistance = 50 | ||
+ | falloff = 1.8 | ||
+ | thrustTransformName = thrustPoint | ||
} | } | ||
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} | } | ||
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}} | }} |
Revision as of 16:33, 29 April 2015
PART { name = Size2LFB module = Part author = Squad mesh = Size2LFB.mu scale = 1.0 rescaleFactor = 1 node_stack_top = 0.0,4.356,0.0, 0.0, 1.0, 0.0, 2 node_attach = 1.304782,0.0, 0.0, 1.0, 0.0, 0.0 mass = 10 // heatConductivity = 0.06 // half default emissiveConstant = 0.8 // engine nozzles are good at radiating. dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 breakingForce = 200 breakingTorque = 200 crashTolerance = 20 maxTemp = 2000 // = 3600 TechRequired = heavierRocketry entryCost = 65000 cost = 17000 category = Propulsion subcategory = 0 title = LFB KR-1x2 "Twin-Boar" Liquid Fuel Engine manufacturer = Kerbodyne description = This liquid fuel booster system is a very purposeful piece of engineering. Instead of relying on single engines or solid rocket boosters, the KR-1x2 employs two modified KR-1 engine, fed by a built-in fuel system, as the source of its immense lifting power. All that self-contained goodness comes at the cost of not having a mounting point for its underside, and not being quite as efficient as dedicated engines. It also comes at quite a literal cost as well. attachRules = 1,1,1,1,0 bulkheadProfiles = size2, srf RESOURCE { name = LiquidFuel amount = 2880 maxAmount = 2880 } RESOURCE { name = Oxidizer amount = 3520 maxAmount = 3520 } EFFECTS { running_closed { AUDIO { channel = Ship clip = sound_rocket_spurts volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.2 pitch = 1.0 1.0 loop = true } PREFAB_PARTICLE { prefabName = fx_smokeTrail_veryLarge transformName = smokePoint emission = 0.0 0.0 emission = 0.05 0.0 emission = 0.075 0.25 emission = 1.0 1.25 speed = 0.0 0.25 speed = 1.0 1.0 localOffset = 0, 0, 1 } MODEL_MULTI_PARTICLE { modelName = Squad/FX/ks1_Exhaust transformName = thrustTransform emission = 0.0 0.0 emission = 0.05 0.0 emission = 0.075 0.25 emission = 1.0 1.25 speed = 0.0 0.5 speed = 1.0 1.2 } } engage { AUDIO { channel = Ship clip = sound_vent_soft volume = 1.0 pitch = 2.0 loop = false } } flameout { PREFAB_PARTICLE { prefabName = fx_exhaustSparks_flameout_2 transformName = smokePoint oneShot = true } AUDIO { channel = Ship clip = sound_explosion_low volume = 1.0 pitch = 2.0 loop = false } } } MODULE { name = ModuleEnginesFX engineID = KSLFB runningEffectName = running_closed thrustVectorTransformName = thrustPoint exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 1866.666667 heatProduction = 350 fxOffset = 0, 0, 0.25 EngineType = SolidBooster PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 300 key = 1 280 key = 9 0.001 } } MODULE { name = ModuleGimbal gimbalTransformName = obj_gimbal gimbalRange = 1.5 } MODULE { name = ModuleAnimateHeat ThermalAnim = HeatAnimationLFB } MODULE { name = FlagDecal textureQuadName = FlagTransform } MODULE { name = ModuleTestSubject environments = 15 useStaging = True useEvent = True } MODULE { name = ModuleSurfaceFX thrustProviderModuleIndex = 0 fxMax = 0.8 maxDistance = 50 falloff = 1.8 thrustTransformName = thrustPoint } }