Difference between revisions of "Parts/Engine/ionEngine/ionEngine.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0;) |
m (*update to 1.0.1;) |
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Line 33: | Line 33: | ||
ignitionThreshold = 0.1 | ignitionThreshold = 0.1 | ||
minThrust = 0 | minThrust = 0 | ||
− | maxThrust = | + | maxThrust = 2 |
heatProduction = 0 | heatProduction = 0 | ||
EngineType = Electric | EngineType = Electric |
Revision as of 20:51, 1 May 2015
PART { name = ionEngine module = Part author = NovaSilisko mesh = model.mu scale = 1 rescaleFactor = 1 node_stack_top = 0.0, 0.2135562, 0.0, 0.0, 1.0, 0.0, 1 node_stack_bottom = 0.0, -0.1872844, 0.0, 0.0, -1.0, 0.0, 1 TechRequired = ionPropulsion entryCost = 16800 cost = 8000 category = Engine subcategory = 0 title = IX-6315 "Dawn" Electric Propulsion System manufacturer = Ionic Symphonic Protonic Electronics description = By emitting ionized xenon gas through a small thruster port, Dawn can produce incredibly efficient propulsion, but with a downside of very low thrust and high energy usage. According to ISP Electronics sales reps, the rumours of this engine being powered by "dark magic" are largely exaggerated. attachRules = 1,0,1,1,0 mass = 0.25 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 maxTemp = 2000 // = 3600 bulkheadProfiles = size0 MODULE { name = ModuleEngines thrustVectorTransformName = thrustTransform exhaustDamage = False ignitionThreshold = 0.1 minThrust = 0 maxThrust = 2 heatProduction = 0 EngineType = Electric PROPELLANT { name = ElectricCharge ratio = 1.8 } PROPELLANT { name = XenonGas ratio = 0.1 } atmosphereCurve { key = 0 4200 key = 1 100 key = 1.2 0.001 } } MODULE { name = FXModuleAnimateThrottle animationName = colorAnimation dependOnEngineState = True responseSpeed = 0.5 } MODULE { name = ModuleTestSubject environments = 15 useStaging = True useEvent = True } }