Difference between revisions of "Parts/Engine/liquidEngine24-77 v2/liquidEngine24-77 v2.cfg"
From Kerbal Space Program Wiki
< Parts
m (*update to 1.0.1;) |
m (*update to 1.0.4;) |
||
Line 14: | Line 14: | ||
title = 24-77 "Twitch" Liquid Fuel Engine | title = 24-77 "Twitch" Liquid Fuel Engine | ||
manufacturer = Rockomax Conglomerate | manufacturer = Rockomax Conglomerate | ||
− | description = Tiny engine! But very useful, good for craft where larger radial engines won't fit | + | description = Tiny engine! But very useful, good for craft where larger radial engines won't fit, or when you want more control in combination with large lifter engines. |
attachRules = 0,1,0,1,0 | attachRules = 0,1,0,1,0 | ||
mass = 0.09 | mass = 0.09 | ||
// heatConductivity = 0.06 // half default | // heatConductivity = 0.06 // half default | ||
+ | skinInternalConductionMult = 4.0 | ||
emissiveConstant = 0.8 // engine nozzles are good at radiating. | emissiveConstant = 0.8 // engine nozzles are good at radiating. | ||
dragModelType = default | dragModelType = default |
Revision as of 12:24, 27 June 2015
PART { name = smallRadialEngine module = Part author = NovaSilisko mesh = model.mu rescaleFactor = 1 node_attach = 0.0, 0.0, -0.1690665, 0.0, 0.0, 1.0 TechRequired = precisionPropulsion entryCost = 3000 cost = 400 category = Engine subcategory = 0 title = 24-77 "Twitch" Liquid Fuel Engine manufacturer = Rockomax Conglomerate description = Tiny engine! But very useful, good for craft where larger radial engines won't fit, or when you want more control in combination with large lifter engines. attachRules = 0,1,0,1,0 mass = 0.09 // heatConductivity = 0.06 // half default skinInternalConductionMult = 4.0 emissiveConstant = 0.8 // engine nozzles are good at radiating. dragModelType = default maximum_drag = 0.2 minimum_drag = 0.2 angularDrag = 2 crashTolerance = 7 breakingForce = 200 breakingTorque = 200 maxTemp = 2000 // = 3600 bulkheadProfiles = srf EFFECTS { running { AUDIO { channel = Ship clip = sound_rocket_mini volume = 0.0 0.0 volume = 1.0 1.0 pitch = 0.0 0.8 pitch = 1.0 1.0 loop = true } PREFAB_PARTICLE { prefabName = fx_exhaustFlame_yellow_tiny_Z transformName = thrustTransform emission = 0.0 0.0 emission = 1.0 1.0 speed = 0.0 0.8 speed = 1.0 1.0 } } engage { AUDIO { channel = Ship clip = sound_vent_medium loop = false } } disengage { AUDIO { channel = Ship clip = sound_vent_soft loop = false } } } MODULE { name = ModuleEnginesFX thrustVectorTransformName = thrustTransform exhaustDamage = True ignitionThreshold = 0.1 minThrust = 0 maxThrust = 16 heatProduction = 150 fxOffset = 0, 0, 0.01 EngineType = LiquidFuel PROPELLANT { name = LiquidFuel ratio = 0.9 DrawGauge = True } PROPELLANT { name = Oxidizer ratio = 1.1 } atmosphereCurve { key = 0 290 key = 1 250 key = 7 0.001 } } MODULE { name = ModuleGimbal gimbalTransformName = thrustTransform gimbalRange = 8 } MODULE { name = ModuleTestSubject environments = 15 useStaging = True useEvent = True } }