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− | {{:0.22/Box}}
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− | Version '''0.22''' was released on October 16<sup>th</sup>, 2013
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− | * [http://forum.kerbalspaceprogram.com/threads/53069-Update-0-22-is-now-LIVE! Forum post link]
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− | * [http://steamcommunity.com/games/220200/announcements/detail/1569794711402104158 Steam Community announcement]
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− | == Career Mode ==
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− | * Career Mode is now open! Although still very much under development, you can now start new Career saves.
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− | * Sandbox mode, of course, is also available from the start.
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− | == Research and Development ==
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− | * Added the Research & Development Facility to the Space Center.
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− | * R&D allows players to unlock parts (and later other stuff) by researching nodes on the Tech Tree (In Career Mode).
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− | == Science ==
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− | * Researching requires Science, which must be earned by performing experiments during your missions.
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− | * You can now collect surface samples while on EVA, and process them to do Science.
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− | * Science experiments return results, which are different for each situation in which the experiment is performed.
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− | * Experiments can (as all proper experiments must) be repeated over many different situations across the whole Solar System.
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− | * Added a new dialog to show the results of experiments when reviewing the collected data.
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− | * Added a new dialog to show a breakdown of all scientific progress made after recovering a mission.
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− | == Parts ==
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− | * Added new scientific parts, like the Materials Bay and the Mystery Goo™ Canister. Also added experiments to many existing parts.
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− | * The old science sensors now have a purpose. They all have their own experiments which enable them to log scientific data.
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− | * The antennas are now functional, and can be used to transmit science data back to Kerbin, if recovering the physical experiments is not an option.
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− | * Antennas consume massive amounts of power when transmitting. Make sure you have fresh batteries in.
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− | * Added a new deployable antenna, which is an intermediate model compared to the two original ones.
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− | * Completely remodelled the Communotron 88-88 Comms Dish. The new mesh uses the same placement rules so it won't break ships that have it.
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− | * Nose Cones now actually help with improving stability during atmospheric flight.
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− | * Revised a lot of part values and descriptions, in preparation for them actually meaning something in the near future.
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− | * Overhauled the landing legs and gears, they now have proper shock-absorbing suspensions.
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− | == Editor ==
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− | * Added a system to allow saving and loading of Sub-Assemblies.
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− | * Subassemblies are subsets of spacecraft, which can later be attached to other designs and re-used.
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− | == Space Center ==
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− | * The KSC Facilities have all been revised, and feature new ground meshes and many other graphical improvements.
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− | * Greatly improved the Island Airfield.
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− | * Added lighting FX to several facilities. The Runway (among many other things) is now properly lit at night.
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− | * Added a new backdrop and soundtrack for the Astronaut Complex Facility.
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− | * Added a new music track for the R&D Facility.
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− | == Flight ==
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− | * It is now possible to recover a flight after landing/splashdown on Kerbin without going through the Tracking Station. Look above the Altimeter.
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− | * The SAS system was again largely overhauled, based on all the feedback we've gotten from everyone. It's now more stable than ever.
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− | == Solar System ==
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− | * Celestial Bodies now support Biome Maps, which are used to create different conditions for experiments.
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− | * Biomes are currently implemented on Kerbin and on the Mun, more will be added on later updates.
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− | == Launcher ==
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− | * We've got a new launcher application for KSP, featuring a news bulletin, patcher management, and also allows you to tweak settings from outside the game.
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− | {{Versions}}
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− | [[Category:Versions]]
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