Difference between revisions of "Parts/Utility/dockingPortShielded/dockingPortShielded.cfg"
From Kerbal Space Program Wiki
m (*update to 1.0.4;) |
m (Update config) |
||
Line 3: | Line 3: | ||
name = dockingPort1 | name = dockingPort1 | ||
module = Part | module = Part | ||
− | author = | + | author = AlexanderM |
− | mesh = | + | mesh = dockingPortShielded.mu |
rescaleFactor = 1 | rescaleFactor = 1 | ||
node_stack_bottom = 0.0, -0.005308203, 0.0, 0.0, -1.0, 0.0, 1 | node_stack_bottom = 0.0, -0.005308203, 0.0, 0.0, -1.0, 0.0, 1 | ||
Line 11: | Line 11: | ||
entryCost = 8400 | entryCost = 8400 | ||
cost = 400 | cost = 400 | ||
− | category = | + | category = Coupling |
subcategory = 0 | subcategory = 0 | ||
− | title = Clamp-O-Tron Shielded Docking Port | + | title = #autoLOC_500855 //#autoLOC_500855 = Clamp-O-Tron Shielded Docking Port |
− | description = Invented after a peaceful protest against the lack of spacecraft attachment systems turned violent, the Clamp-O-Tron Docking Port allows for the firm attachment of two separate vessels. After docking, vessels can be just as easily undocked. The Shielded version has deployable fins to protect the port during ascent. | + | description = #autoLOC_500856 //#autoLOC_500856 = Invented after a peaceful protest against the lack of spacecraft attachment systems turned violent, the Clamp-O-Tron Docking Port allows for the firm attachment of two separate vessels. After docking, vessels can be just as easily undocked. The Shielded version has deployable fins to protect the port during ascent. |
attachRules = 1,1,0,0,0 | attachRules = 1,1,0,0,0 | ||
mass = 0.1 | mass = 0.1 | ||
Line 26: | Line 26: | ||
emissiveConstant = 0.8 | emissiveConstant = 0.8 | ||
bulkheadProfiles = size1 | bulkheadProfiles = size1 | ||
+ | tags = #autoLOC_500857 //#autoLOC_500857 = berth capture connect couple dock fasten join moor shield socket | ||
+ | stagingIcon = DECOUPLER_VERT | ||
MODULE | MODULE | ||
{ | { | ||
Line 31: | Line 33: | ||
deployAnimationController = 1 | deployAnimationController = 1 | ||
nodeType = size1 | nodeType = size1 | ||
+ | staged = False | ||
+ | stagingEnabled = False | ||
+ | canRotate = True | ||
+ | rotationTransformName = Clampotron.003 | ||
+ | maxMotorOutput = 200 | ||
+ | RESOURCE | ||
+ | { | ||
+ | name = ElectricCharge | ||
+ | rate = 1 | ||
+ | } | ||
+ | rotationAxis = Y | ||
} | } | ||
MODULE | MODULE | ||
Line 36: | Line 49: | ||
name = ModuleAnimateGeneric | name = ModuleAnimateGeneric | ||
animationName = dockingring | animationName = dockingring | ||
− | actionGUIName = Toggle Shield | + | actionGUIName = #autoLOC_502070 //#autoLOC_502070 = Toggle Shield |
− | startEventGUIName = Open Shield | + | startEventGUIName = #autoLOC_502071 //#autoLOC_502071 = Open Shield |
− | endEventGUIName = Close Shield | + | endEventGUIName = #autoLOC_502072 //#autoLOC_502072 = Close Shield |
allowAnimationWhileShielded = False | allowAnimationWhileShielded = False | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleCargoPart | ||
+ | packedVolume = 850 | ||
+ | } | ||
+ | MODULE | ||
+ | { | ||
+ | name = ModuleColorChanger | ||
+ | shaderProperty = _EmissiveColor | ||
+ | animRate = 0.8 | ||
+ | animState = false | ||
+ | useRate = true | ||
+ | toggleInEditor = true | ||
+ | toggleInFlight = true | ||
+ | toggleInFlight = true | ||
+ | unfocusedRange = 5 | ||
+ | toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights | ||
+ | eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On | ||
+ | eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off | ||
+ | toggleAction = True | ||
+ | defaultActionGroup = Light | ||
+ | redCurve | ||
+ | { | ||
+ | key = 0 0 0 3 | ||
+ | key = 1 1 0 0 | ||
+ | } | ||
+ | greenCurve | ||
+ | { | ||
+ | key = 0 0 0 1 | ||
+ | key = 1 1 1 0 | ||
+ | } | ||
+ | blueCurve | ||
+ | { | ||
+ | key = 0 0 0 0 | ||
+ | key = 1 0.7 1.5 0 | ||
+ | } | ||
+ | alphaCurve | ||
+ | { | ||
+ | key = 0 1 | ||
+ | } | ||
} | } | ||
} | } | ||
− | |||
}} | }} |
Latest revision as of 13:18, 11 October 2024
PART { name = dockingPort1 module = Part author = AlexanderM mesh = dockingPortShielded.mu rescaleFactor = 1 node_stack_bottom = 0.0, -0.005308203, 0.0, 0.0, -1.0, 0.0, 1 node_attach = 0.0, -0.005308203, 0.0, 0.0, -1.0, 0.0, 1 TechRequired = advMetalworks entryCost = 8400 cost = 400 category = Coupling subcategory = 0 title = #autoLOC_500855 //#autoLOC_500855 = Clamp-O-Tron Shielded Docking Port description = #autoLOC_500856 //#autoLOC_500856 = Invented after a peaceful protest against the lack of spacecraft attachment systems turned violent, the Clamp-O-Tron Docking Port allows for the firm attachment of two separate vessels. After docking, vessels can be just as easily undocked. The Shielded version has deployable fins to protect the port during ascent. attachRules = 1,1,0,0,0 mass = 0.1 dragModelType = default maximum_drag = 0.25 minimum_drag = 0.25 angularDrag = 0.5 crashTolerance = 10 maxTemp = 2600 // = 3400 thermalMassModifier = 6.0 // like a nose cone emissiveConstant = 0.8 bulkheadProfiles = size1 tags = #autoLOC_500857 //#autoLOC_500857 = berth capture connect couple dock fasten join moor shield socket stagingIcon = DECOUPLER_VERT MODULE { name = ModuleDockingNode deployAnimationController = 1 nodeType = size1 staged = False stagingEnabled = False canRotate = True rotationTransformName = Clampotron.003 maxMotorOutput = 200 RESOURCE { name = ElectricCharge rate = 1 } rotationAxis = Y } MODULE { name = ModuleAnimateGeneric animationName = dockingring actionGUIName = #autoLOC_502070 //#autoLOC_502070 = Toggle Shield startEventGUIName = #autoLOC_502071 //#autoLOC_502071 = Open Shield endEventGUIName = #autoLOC_502072 //#autoLOC_502072 = Close Shield allowAnimationWhileShielded = False } MODULE { name = ModuleCargoPart packedVolume = 850 } MODULE { name = ModuleColorChanger shaderProperty = _EmissiveColor animRate = 0.8 animState = false useRate = true toggleInEditor = true toggleInFlight = true toggleInFlight = true unfocusedRange = 5 toggleName = #autoLOC_502011 //#autoLOC_502011 = Toggle Lights eventOnName = #autoLOC_6001409 //#autoLOC_6001409 = Lights On eventOffName = #autoLOC_6001408 //#autoLOC_6001408 = Lights Off toggleAction = True defaultActionGroup = Light redCurve { key = 0 0 0 3 key = 1 1 0 0 } greenCurve { key = 0 0 0 1 key = 1 1 1 0 } blueCurve { key = 0 0 0 0 key = 1 0.7 1.5 0 } alphaCurve { key = 0 1 } } }