Difference between revisions of "Parts/Utility/mk3CargoBay/medium.cfg"
From Kerbal Space Program Wiki
m (*update to 1.0.4;) |
m (Update config) |
||
Line 5: | Line 5: | ||
author = Porkjet | author = Porkjet | ||
rescaleFactor = 1 | rescaleFactor = 1 | ||
− | node_stack_top2 = 0.0, 2. | + | node_stack_top2 = 0.0, 2.48, 0.0, 0.0, -1.0, 0.0, 2 |
− | node_stack_bottom2 = 0.0, -2. | + | node_stack_bottom2 = 0.0, -2.48, 0.0, 0.0, 1.0, 0.0, 2 |
node_stack_top = 0.0, 2.5, 0.0, 0.0, 1.0, 0.0, 3 | node_stack_top = 0.0, 2.5, 0.0, 0.0, 1.0, 0.0, 3 | ||
node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 3 | node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 3 | ||
Line 12: | Line 12: | ||
entryCost = 32000 | entryCost = 32000 | ||
cost = 1500 | cost = 1500 | ||
− | category = | + | category = Payload |
subcategory = 0 | subcategory = 0 | ||
− | title = Mk3 Cargo Bay CRG-50 | + | title = #autoLOC_500912 //#autoLOC_500912 = Mk3 Cargo Bay CRG-50 |
− | manufacturer = C7 Aerospace Division | + | manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division |
− | description = Originally we threw away the container the Rockomax X200-32 tank came in, then one day a bright and upcoming engineer suggested we reuse them. He was promptly reallocated to another department and his boss came up with the brilliant idea of reusing these containers as cargo bays! | + | description = #autoLOC_500913 //#autoLOC_500913 = Originally we threw away the container the Rockomax X200-32 tank came in, then one day a bright and upcoming engineer suggested we reuse them. He was promptly reallocated to another department and his boss came up with the brilliant idea of reusing these containers as cargo bays! |
attachRules = 1,0,1,1,1 | attachRules = 1,0,1,1,1 | ||
mass = 3 | mass = 3 | ||
Line 30: | Line 30: | ||
breakingForce = 300 | breakingForce = 300 | ||
breakingTorque = 300 | breakingTorque = 300 | ||
+ | tags = #autoLOC_500914 //#autoLOC_500914 = contain convey equipment freight hold hollow payload (stor transport utility | ||
DRAG_CUBE | DRAG_CUBE | ||
{ | { | ||
Line 43: | Line 44: | ||
name = ModuleAnimateGeneric | name = ModuleAnimateGeneric | ||
animationName = MK3CargoBay | animationName = MK3CargoBay | ||
− | startEventGUIName = Close | + | startEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close |
− | endEventGUIName = Open | + | endEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open |
− | actionGUIName = Toggle Bay Doors | + | actionGUIName = #autoLOC_502077 //#autoLOC_502077 = Toggle Bay Doors |
+ | allowDeployLimit = true | ||
+ | revClampDirection = false | ||
+ | revClampSpeed = true | ||
+ | revClampPercent = true | ||
} | } | ||
MODULE | MODULE | ||
Line 52: | Line 57: | ||
DeployModuleIndex = 0 | DeployModuleIndex = 0 | ||
closedPosition = 1 | closedPosition = 1 | ||
− | lookupRadius = 2. | + | lookupRadius = 2.85 |
+ | partTypeName = Cargo bay | ||
nodeOuterForeID = top | nodeOuterForeID = top | ||
Line 60: | Line 66: | ||
} | } | ||
} | } | ||
− | |||
}} | }} |
Latest revision as of 08:24, 13 October 2024
PART { name = mk3CargoBayM module = Part author = Porkjet rescaleFactor = 1 node_stack_top2 = 0.0, 2.48, 0.0, 0.0, -1.0, 0.0, 2 node_stack_bottom2 = 0.0, -2.48, 0.0, 0.0, 1.0, 0.0, 2 node_stack_top = 0.0, 2.5, 0.0, 0.0, 1.0, 0.0, 3 node_stack_bottom = 0.0, -2.5, 0.0, 0.0, -1.0, 0.0, 3 TechRequired = heavyAerodynamics entryCost = 32000 cost = 1500 category = Payload subcategory = 0 title = #autoLOC_500912 //#autoLOC_500912 = Mk3 Cargo Bay CRG-50 manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500913 //#autoLOC_500913 = Originally we threw away the container the Rockomax X200-32 tank came in, then one day a bright and upcoming engineer suggested we reuse them. He was promptly reallocated to another department and his boss came up with the brilliant idea of reusing these containers as cargo bays! attachRules = 1,0,1,1,1 mass = 3 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 50 maxTemp = 2700 // = 3000 emissiveConstant = 0.87 fuelCrossFeed = True bulkheadProfiles = mk3 breakingForce = 300 breakingTorque = 300 tags = #autoLOC_500914 //#autoLOC_500914 = contain convey equipment freight hold hollow payload (stor transport utility DRAG_CUBE { cube = A, 18.75,0.8183038,1.748168, 18.75,0.8131053,1.748168, 10.30376,1,0.08000001, 10.30376,1,0.08000001, 16.33606,0.8349712,2.555883, 16.33606,0.832463,1.347647, 0,0,0, 3.3101,5.000001,3.750001 cube = B, 13.18359,0.7628529,3.690535, 13.18359,0.7658651,3.690535, 10.30376,1,0.08000001, 10.30376,1,0.08000001, 36.64127,0.8811509,2.632985, 36.64127,0.8984743,3.339037, -4.768372E-06,0,0.09955025, 7.451109,5.000001,3.5509 } MODEL { model = Squad/Parts/Utility/mk3CargoBay/medium } MODULE { name = ModuleAnimateGeneric animationName = MK3CargoBay startEventGUIName = #autoLOC_502051 //#autoLOC_502051 = Close endEventGUIName = #autoLOC_502069 //#autoLOC_502069 = Open actionGUIName = #autoLOC_502077 //#autoLOC_502077 = Toggle Bay Doors allowDeployLimit = true revClampDirection = false revClampSpeed = true revClampPercent = true } MODULE { name = ModuleCargoBay DeployModuleIndex = 0 closedPosition = 1 lookupRadius = 2.85 partTypeName = Cargo bay nodeOuterForeID = top nodeOuterAftID = bottom nodeInnerForeID = top2 nodeInnerAftID = bottom2 } }